Anyway to remove 30fps limit?

Post » Fri May 27, 2011 2:25 am

Finally got Brink running, put all settings on high and fraps says I get 70fps.. But I've read the game engine caps it at 30fps. Is there a way to remove this?
User avatar
W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Thu May 26, 2011 10:06 pm

On SP i believe its more but for multiplayer it caps it at this so players dont have an upperhand just because they are rich. They see everything just as fast and so its based on skill not cash put into a machine.
User avatar
Wayland Neace
 
Posts: 3430
Joined: Sat Aug 11, 2007 9:01 am

Post » Thu May 26, 2011 10:02 pm

Lol.. What..? That is the stupid reasoning.
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Thu May 26, 2011 7:28 pm

You can try to force the game to do more FPS, i don't know with which program exactly but you could give that a try, but i doubt it will make a difference.
I don't think you NEED more FPS than 30?
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Fri May 27, 2011 8:38 am

I need it. Every competitive FPS gamer needs it. If most people really cared about consistently winning they'd care enough to get a decent gaming set up. That's kind of like saying pro race car drivers don't want their car to theoretically perform above spec to have the headroom for other unforeseen 'hiccups' one might encounter. Consistency is key. A lag spike at a clutch moment could ruin any 'advantage' a monster PC could have. Seems like the reasoning of a crappy gamer to me.
User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Thu May 26, 2011 9:24 pm

You can try to force the game to do more FPS, i don't know with which program exactly but you could give that a try, but i doubt it will make a difference.
I don't think you NEED more FPS than 30?

we need more than 30FPS for those instances where the game chokes as half the enemy team rolls around the corner guns blazing together. IF you can feel/see the FPS drop in a sitaution like that it needs to be a higher cap or removed altogether.
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Thu May 26, 2011 8:42 pm

The idea is that if that happens you will not see a difference unless you are already running at 30fps.

I am a hardcoe gamer and can run most games above 30fps but i can understand in a friendly competitive sport where its not about you being the best but everyone having fun (want a "you're the best" competition go play lan parties).
The 30fps cap works brilliantly for many games and 60 fps is the top of our visual range anyway most is unrecognisable and just needs to be refreshed faster.
If you want to be better than others because you ahve more money in real life then you dont understand what skill is. Skill will be determined in game when someone with a 4650 playing on a smaller resolution beats those playing on a GTX 590 on a 24" 1080p monitor because every detail that matters and changes gameplay is no different and therefore we all have equal fair gameplay. People wanting different on either side of this argument are like people who use drugs in sports to make sure they are faster and tougher because they can afford it and get away with it.

Remember i say this as someone who could get over the 30 fps benchmark easily now thanks to the recent patches.
User avatar
candice keenan
 
Posts: 3510
Joined: Tue Dec 05, 2006 10:43 pm

Post » Thu May 26, 2011 11:44 pm

The idea is that if that happens you will not see a difference unless you are already running at 30fps.

I am a hardcoe gamer and can run most games above 30fps but i can understand in a friendly competitive sport where its not about you being the best but everyone having fun (want a "you're the best" competition go play lan parties).
The 30fps cap works brilliantly for many games and 60 fps is the top of our visual range anyway most is unrecognisable and just needs to be refreshed faster.
If you want to be better than others because you ahve more money in real life then you dont understand what skill is. Skill will be determined in game when someone with a 4650 playing on a smaller resolution beats those playing on a GTX 590 on a 24" 1080p monitor because every detail that matters and changes gameplay is no different and therefore we all have equal fair gameplay. People wanting different on either side of this argument are like people who use drugs in sports to make sure they are faster and tougher because they can afford it and get away with it.

Remember i say this as someone who could get over the 30 fps benchmark easily now thanks to the recent patches.


I can't believe that people can stand the 30 fps cap. Those that could run with more would definitely do it, cause there is a lot smoother/fluid gameplay above 30 fps. I usually aim for 60 fps as it usually enough for me, depends on how fast the gameplay plays.
I don't buy the argument that it's more competitive when we all have the same fps, instead of the one with more money would also have better/smoother gameplay. I mean, should I suffer cause you didn't invest/spend money on a "good" computer.

In that case I would also want you all to remove your mice, cause I'm playing on a laptop with only the touchpad, cause I couldn't afford a mouse. If I beat you this way, is it cause of skill? and should everyone just remove their mice, or would that just be stupid?
User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am

Post » Fri May 27, 2011 8:04 am

The idea is that if that happens you will not see a difference unless you are already running at 30fps.

I am a hardcoe gamer and can run most games above 30fps but i can understand in a friendly competitive sport where its not about you being the best but everyone having fun (want a "you're the best" competition go play lan parties).
The 30fps cap works brilliantly for many games and 60 fps is the top of our visual range anyway most is unrecognisable and just needs to be refreshed faster.
If you want to be better than others because you ahve more money in real life then you dont understand what skill is. Skill will be determined in game when someone with a 4650 playing on a smaller resolution beats those playing on a GTX 590 on a 24" 1080p monitor because every detail that matters and changes gameplay is no different and therefore we all have equal fair gameplay. People wanting different on either side of this argument are like people who use drugs in sports to make sure they are faster and tougher because they can afford it and get away with it.

Remember i say this as someone who could get over the 30 fps benchmark easily now thanks to the recent patches.


Keep in mind this is also coming from someone who has a recommended system setup: I used to game on a slightly underpowered PC in Counter Strike: Source and one thing I found is that my performance was better than some gamer running better setups. But of course when the game depended on it, the overhead was just not there and my performance and skill suffered directly. The way I see it is: let's treat any competitive game just like we treat any other professional sport out there, have the noobies and beginners STEP IT UP if they want to 'have fun' and NOT let the game makers decide what to handicap. [censored], not everyone can detect the difference between 30-60 fps until they're RIGHT NEXT TO EACH OTHER. Then tell me: would YOU want to see what your eyes are CAPABLE of SEEING in a competitive game?

Just an example: http://www.boallen.com/fps-compare.html
User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Thu May 26, 2011 10:17 pm

Lol at people saying we don't need more than 30.. You can feel the difference. Bloody console gamers..
User avatar
Trent Theriot
 
Posts: 3395
Joined: Sat Oct 13, 2007 3:37 am

Post » Fri May 27, 2011 5:15 am

Lol at people saying we don't need more than 30.. You can feel the difference. Bloody console gamers..
User avatar
Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Post » Fri May 27, 2011 5:33 am

I know there is a difference between 30 and 60 but realistically all things NEEDED is at 30fps.
Those saying the poor should "step it up" dont get it. This is not a professional sport this is like a kids football game if there is a 13 year old who is way bigger stronger faster than the rest by a huge margin hell be put up for fair gaming.
If you want professional get a clan then get a server then get a roster with other clans then you can worry about taking off the 30fps max as it is for people who do this to win not just have fun.
If i can win at 30fps so can you and its a truer test of skill.
Those afraid to battle at 30fps are most likely worse skill wise than someone with no need to put money into their computers to have fun.
User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Fri May 27, 2011 12:44 am

Just an example: http://www.boallen.com/fps-compare.html


Nice page what is failed to be mentioned is the effect it has when the image passes through the screen faster than your brain can actually interpret (which is of course a personal level).
Say you can interpret 60 fps fine then that means that you can interpret 30 fps fine especially if you know there will be less detail so you need to be more attentive.
Say someone cant tell the difference between 30-60fps then they are still on a computer and human construction level as you and the fight relies in your use of the character and ingame tools.
Therefore leading to fair play and real test of skills and little test of human ability.
User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm

Post » Fri May 27, 2011 12:43 am

Is T.Vann genuinely mentally disabled or just a really good actor?
User avatar
Shiarra Curtis
 
Posts: 3393
Joined: Thu Jan 04, 2007 3:22 pm

Post » Fri May 27, 2011 7:02 am

Is this true? Is this why the game doesn't have the "creamy" feel to it that you get at 60 fps? Also, does anyone know how to display fps in game?
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm

Post » Thu May 26, 2011 8:16 pm

Is this true? Is this why the game doesn't have the "creamy" feel to it that you get at 60 fps? Also, does anyone know how to display fps in game?

no, in fact I have 70 80 fps myself, if you're stuck at 30fps then it's because your v-sync parameter is on, and your monitor is refreshing at 30Hz.
Just disable it and your game will run faster but since your monitor won't be able to refresh it at this rate, you won't see any difference visually.

For a quick reminder, all competitive games, even console ones, try to approach 60fps as it is much smoother in response time when the game engine is fps dependent.
This is why often halo or gears of war won't be in 1980p but upscaled.from 600 or even less.

When you have a slow machine you won't sacrifice fps for aesthetics purposes, you'll sacrifice textures, post-process and resolution to aim at a good framerate.
User avatar
Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Fri May 27, 2011 3:18 am

I need it. Every competitive FPS gamer needs it. If most people really cared about consistently winning they'd care enough to get a decent gaming set up. That's kind of like saying pro race car drivers don't want their car to theoretically perform above spec to have the headroom for other unforeseen 'hiccups' one might encounter. Consistency is key. A lag spike at a clutch moment could ruin any 'advantage' a monster PC could have. Seems like the reasoning of a crappy gamer to me.


not all us us have zero dependants. i have a pregnant wife to support. i just dont have tonnes of cash to splash on toys any more.

that said i get 40-60 fps (so fraps tells me) with an nvidia 8800gtx and quad core extreme 3ghz intel CPU.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Fri May 27, 2011 4:42 am

Is this why my brink feels like it runs like utter trash?

I mean wow, I don't care about "competitiveness" or money issues. What I care about is playing an otherwise brilliant FPS like its a 20 year old POS.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Fri May 27, 2011 2:03 am

FPS is all about the granularity of interpolation between server updates, which makes it feel more direct/smooth at higher FPS.

And game FPS (how fast a game calculation cycle runs) has nothing to do with visual display refresh rate (which is constant depending on your monitor), unless you turn vsync on (which will cap your FPS to divisors of your refresh rate).
User avatar
Chris Guerin
 
Posts: 3395
Joined: Thu May 10, 2007 2:44 pm

Post » Fri May 27, 2011 5:12 am

i can confidently say my game is running more than 30fps online in a multiplayer match. when i get home ill check the console and see what results i am getting then post them here later on.

all these comments saying that its not fair that people have machines to run games at 60fps is just plain wrong and clearly made without thinking.

so what, just because i can have a machine that runs at 60fps means i cannot enjoy it on a game that i paid for, using a machine that i built with my own hands? really?
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Thu May 26, 2011 11:06 pm

As I said in another thread, I'm running +500fps in menu and 120-150fps when playing online on servers.

i7 960 @3.2GHz
GTX580
6GB DDR3
r_useHBAO "0" //No Ambient Occlusiosn
r_useMotionBlur "0" //No Motion Blur, makes me feel car sick
r_swapInterval "0" //No vsync
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Fri May 27, 2011 10:16 am

Why would there be a forced framerate cap for gameplay when there is an option for Vsync? :rolleyes:

Cut scenes are capped at 30fps and I'm pretty sure consoles are capped...PC isn't.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Fri May 27, 2011 6:57 am

as far as i know its only capped for offline, could be wrong though, online is definitely not capped. I get over 60 at all times.
User avatar
Emma louise Wendelk
 
Posts: 3385
Joined: Sat Dec 09, 2006 9:31 pm

Post » Thu May 26, 2011 11:03 pm

1. There is no 30 fps limit, that is imposed by your hardware, or hardware options in the event of vsync.

2. There is a difference between 15fps, vs 30fps, vs 60fps
Short Version: http://www.boallen.com/fps-compare.html
Long Version:
The human visual system does not see in terms of frames; it works with a continuous flow of light information. A related question is, “how many frames per second are needed for an observer to not see artifacts?” However, this question also does not have a single straight-forward answer. If the image switches between black and white each frame, the image appears to flicker at frame rates slower than 30 FPS (interlaced). In other words, the flicker-fusion point, where the eyes see gray instead of flickering tends to be around 60 FPS (inconsistent). However, fast moving objects may require higher frame rates to avoid judder (non-smooth motion) artifacts — and the retinal fusion point can vary in different people, as in different lighting conditions. The flicker-fusion point can only be applied to digital images of absolute values, such as black and white. Where as a more anologous representation can run at lower frame rates, and still be perceived by a viewer. For example, motion blurring in digital games allows the frame rate to be lowered, while the human perception of motion remains unaffected. This would be the equivalent of introducing shades of gray into the black–white flicker.
http://en.wikipedia.org/wiki/Frame_rate

3. Everyone should be at 30FPS for "fairness"
I think this is a throwback from Counter Strike, and client FPS impacting how frequently server updates were handled. I would think it would be done more to make server hosting bandwidth predictions, rather than a fairness thing.
User avatar
Dalton Greynolds
 
Posts: 3476
Joined: Thu Oct 18, 2007 5:12 pm

Post » Fri May 27, 2011 4:47 am

Though i have read extensively on this game being at 30fps even once from a mod if it is not so i apologise for the wrong information. I personally have never checked my frame-rates. But maybe it is a server option no one has employed.
On the point of fairness it is obvious some people think that they should be able to spend loads on their computer instead of other things that may be more necessary or useful or simply go into debt for it but realistically most people cant and wont because it does not mean as much. Does that mean that they should be beaten all the time by someone who has different priorities and financial burdens? Most people have no choice in their financial burdens and this means its not fair that they will suffer boredom losing streaks and shame (if you feel any) just because they dont have loads of money. Basically have 30fps cap is like having a national healthcare system to promote better health (gaming sportsmanship) if you want your game to be the fastest just because you are lucky or choose to further your gaming hardware before invested in clean energy/helping children/supporting family then you are essentially supporters of the old American healthcare system and the barbaric way of "every man for himself".
This is generally not acceptable in gaming because you can have both. There are options to those who want to test their comp in either uncapped servers or professional tournaments or clan matches.
Those wanting their money to help them win over poorer but maybe more skillful people are weak or afraid or simply unsportsmanlike. As i have said before i would easily get over 30fps if not 60fps but i dont care about caps because i will still kick your [censored].
I will go check my fps soon though and report back.
User avatar
Vivien
 
Posts: 3530
Joined: Fri Apr 13, 2007 2:47 pm

Next

Return to Othor Games