Are beds the only place you can sleep?

Post » Sat Feb 19, 2011 2:52 am

Will we have access to a tent or bedroll to sleep in the desert? I think it could be important in hardcoe.
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Kelly John
 
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Post » Sat Feb 19, 2011 1:49 am

Will we have access to a tent or bedroll to sleep in the desert? I think it could be important in hardcoe.


problem with that is then you could theoreticly sleep anywhere, and the "hardcoeness" of it kinda fades.

so we can assume beds (of varid quality) is the only source.
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Lew.p
 
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Post » Sat Feb 19, 2011 3:12 am

problem with that is then you could theoreticly sleep anywhere, and the "hardcoeness" of it kinda fades.

so we can assume beds (of varid quality) is the only source.

Hmmmm... If you couldn't do it within/near towns that would help.
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CRuzIta LUVz grlz
 
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Post » Sat Feb 19, 2011 4:26 am

problem with that is then you could theoreticly sleep anywhere, and the "hardcoeness" of it kinda fades.



In Morrowind, there was a mechanism where the frolicsome critters could wake you up if you slept outdoors and ask you to play. Well, for part of the game, indoors also. There is a mechanism to stop your sleep cycle in the Fallout 3 engine, so that could apply here to, either in hardcoe or not. However, no critter ever interrupted my sleep outside, only NPCs. Come to think of it, I only Waited outdoors in FO3. Maybe this is suspended for Sleep.
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Ben sutton
 
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Post » Sat Feb 19, 2011 11:14 am

i'm sure there will be mods for such a thing in the future to sleep anywhere with a tent/bedroll, but for now, i'm perfectly fine with going to a town to sleep (without fast travelling also).

that raises another question...would fast travel be disabled in hardcoe or no?
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Siobhan Thompson
 
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Post » Sat Feb 19, 2011 4:19 am

i'm sure there will be mods for such a thing in the future to sleep anywhere with a tent/bedroll, but for now, i'm perfectly fine with going to a town to sleep (without fast travelling also).

that raises another question...would fast travel be disabled in hardcoe or no?


most likely not, just like how time is lept forward to simulate walking the distant you "warp" I assume it would calculate how much hunger, thirst and need of sleep you would spend.
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Pants
 
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Post » Sat Feb 19, 2011 6:06 am

It was confirmed by the devs that there is fast travel in hardcoe mode, but because of the distance travelled your hunger and fatigue will rise, so in some situations it may be a better idea to travel 'manually' so that you can search for supplies on the way.
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Bryanna Vacchiano
 
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Post » Fri Feb 18, 2011 9:18 pm

beds and cactus patches
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David John Hunter
 
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Post » Sat Feb 19, 2011 12:19 am

If hardcoe mode was truly hardcoe, we could make a bed out of our fallen foe. :evil:
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Allison Sizemore
 
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Post » Sat Feb 19, 2011 12:33 pm

If hardcoe mode was truly hardcoe, we could make a bed out of our fallen foe. :evil:

Cut open the belly of a freshly slain Brahmin and use it's insides for warmth! :disguise:
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Your Mum
 
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Post » Sat Feb 19, 2011 6:23 am

Cut open the belly of a freshly slain Brahmin and use it's insides for warmth! :disguise:

Sticky tried that, then he told another story. Now Sticky is a blanket :evil:
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Rachel Hall
 
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Post » Sat Feb 19, 2011 12:33 pm

If hardcoe mode was truly hardcoe, we could make a bed out of our fallen foe. :evil:



Hmm, then I could only kill folks who are built like me. I mean, who wants to sleep on a skinny person?
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louise tagg
 
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Post » Sat Feb 19, 2011 3:28 am

i'm sure there will be mods for such a thing in the future to sleep anywhere with a tent/bedroll, but for now, i'm perfectly fine with going to a town to sleep (without fast travelling also).

that raises another question...would fast travel be disabled in hardcoe or no?

My thinking is that if you get seriously wounded halfway between settlements, you may not be able to get to a bed before you need sleep. I'm assuming you travel slower with a broken leg or two.
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x a million...
 
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Post » Sat Feb 19, 2011 9:50 am

My thinking is that if you get seriously wounded halfway between settlements, you may not be able to get to a bed before you need sleep. I'm assuming you travel slower with a broken leg or two.


then pull out your doctors bag.

the purpose of hardcoe mode is to ad things to make you think how you play, make you check your bag to see you have the right amount of food, water and ammo. Not just rush blindly into the wasteland, gun swinging.
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josh evans
 
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Post » Sat Feb 19, 2011 4:04 am

Hmm, then I could only kill folks who are built like me. I mean, who wants to sleep on a skinny person?

Augh, I agree. The last one was to bony and uncomfortable. I may sleep on a Big Horner this time around. :laugh:
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Juan Cerda
 
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Post » Sat Feb 19, 2011 12:13 am

then pull out your doctors bag.

the purpose of hardcoe mode is to ad things to make you think how you play, make you check your bag to see you have the right amount of food, water and ammo. Not just rush blindly into the wasteland, gun swinging.

True. However, the Dr. bag will only be useful with a high enough skill to use it. Getting seriously injured in an encounter in the wastes will happen to lower level/non-Dr. players. Travel time should slow down significantly with a broken leg or two meaning you made need sleep before you can get to a town with a Dr. and a bed.
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djimi
 
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Post » Sat Feb 19, 2011 4:01 am

True. However, the Dr. bag will only be useful with a high enough skill to use it. Getting seriously injured in an encounter in the wastes will happen to lower level/non-Dr. players. Travel time should slow down significantly with a broken leg or two meaning you made need sleep before you can get to a town with a Dr. and a bed.


*shrugs* then either reload a save or take the punishment. Plus we don′t have any info suggesting you have to have high skills to be able to handle the doctors bag.
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Kelli Wolfe
 
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Post » Sat Feb 19, 2011 12:51 pm

In my view if they opened-up the ability to sleep almost anywhere, then sleep would become a meaningless and dull task that would add only burden to the game. Unless of course they add more spice to it, such as with Morrowind where you can get woken by stuff, or perhaps a greater chance of random encounters when sleeping in the wild (versus in a bed in town). I don't mind the bed requirement given there are Lots of matresses and beds around.

One aspect about the Fallout Wastelanders Edition (FWE mod) from Fallout3 that I really enjoyed was the Well Rested perk, which meant that we got a bonus to hit chance and some other small effects for 6 or 8 hours following a full night's rest. That didn't unbalance the game, but instead incented me to make sure I got a full nights rest before going out adventuring. Instead of penalizing the player for Not sleeping, I think incenting the player with a bonus for getting regular sleep is a more effective way of getting the player to do it, which then creates the more immersive situation of being aware that you need sleep and planning adventuring around it.

Miax
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Lawrence Armijo
 
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Post » Fri Feb 18, 2011 11:08 pm

Big Horner, totally the new bison. Use it for anything, including a blanket. :celebration:
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X(S.a.R.a.H)X
 
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Post » Sat Feb 19, 2011 10:16 am

Big Horner, totally the new bison. Use it for anything, including a blanket. :celebration:

And.....other things :hubbahubba:
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Clea Jamerson
 
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Post » Sat Feb 19, 2011 1:57 am

And.....other things :hubbahubba:


Woah somebody needs to go to the Gommorah for a while xD take your mind off things....... :hubbahubba:

Of course you only meant tools and horns to sell right? :rofl:
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Elina
 
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Post » Sat Feb 19, 2011 4:56 am

I'd love to lay my hardworking back on a comfy rubble and put my head on soft, cushy rock - and be awaken by a hungry animal.

Gameplaywise thinking, though, I'd go with beds only. HC mode having the sleep-o-meter and all, gotta make it count too since it's there.
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Benji
 
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Post » Sat Feb 19, 2011 8:17 am

apparently there will be campfires where you can craft items and such. I bet that there will be a bed roll of some sort there as well.
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meg knight
 
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Post » Sat Feb 19, 2011 9:23 am

Woah somebody need to go to the Gommorah for a while xD take your mind off things....... :hubbahubba:

Of course you only meant tools and horns to sell right? :rofl:

Gommorah? HAH. I'll have the best six partner ever. Palmela Handerson :laugh:

And yep. Well. Maybe, I read Big Horners are only fighers if provoked. So I may just let them be.
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Louise Andrew
 
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Post » Fri Feb 18, 2011 9:17 pm

Gommorah? HAH. I'll have the best six partner ever. Palmela Handerson :laugh:

And yep. Well. Maybe, I read Big Horners are only fighers if provoked. So I may just let them be.


I gotta fight a Big Horner (save first) at least once. Getting knocked into heaven from one of those things looked so fun in the trailer :D
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MISS KEEP UR
 
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