Are Brink's ingame designs aimed for a younger audience?

Post » Sat May 28, 2011 6:22 pm

I'm young advlt and I like Brink's artstyle.

I love the colors! Colorcolorcolor! I wish more shooters had more colorz!
I don't mind the artstyle of the clothes or the overall look of the game. It gives the game....some more character, I guess you could say. Especially compared to
many bland shooters nowadays (or even games in general nowadays). Most games try to do the whole http://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown
gritty and realistic thing, which I am getting a bit tired of, personally.

And I've always been into cartoons (still am to this day), probably because my father loved and still loves cartoons and old/classic anime like
Loony Toons, Speed Racer, Spider-Man (60's), Kimba the Lion, Astro Boy, etc.

However, I wish the Brink men had more handsome options for the face (handsome like Nathan Drake or one of the Halo characters or those Resident Evil guys). I wouldn't mind
the long-ish heads if they had a decent face in the first place, hehe. :laugh:
I think only saw 2, maybe 3 faces I like (from some youtube video) and the rest were (IMHO) kind of exaggeratedly fugly, lol!
I understand grittiness, but I like to escape in my entertainment and have something nice to look at for several hours, hee. :hehe:
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Myles
 
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Post » Sat May 28, 2011 6:07 pm

I'm all for it, although like Bunny said, I could do with some more aesthetically appealing faces. I don't know if it's my heavy anime/fantasy background or what, but I don't mind exaggerated features and stylization at all. Looks plenty normal enough to me.
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Dean Brown
 
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Post » Sat May 28, 2011 11:21 am

I think brink looks very nice, not too realistic.. I like the cartoony-like thing. It just brings some color in the game, makes it more the fungame that it's meant to be. In COD you have to many serious people i guess, you can be serious but dont mind if you lose once in a while. That's the impression i get.
All that from the art style :whistling:
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Camden Unglesbee
 
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Post » Sat May 28, 2011 2:12 pm

I feel that it's a game. On a screen. You're moving with a controller or a keyboard and mouse.

It is never going to be realistic.

This is why I hope FPS games continue to move away from the as-close-to-reality-as-possible mentality. We've been there, done that. The novelty and wonder has been consigned to the tomb for so long it's starting to stink. Profusely.

A superb art style, like that of Brink or TF2, is a major factor in the experience of playing the game. It's immensely more enjoyable.

This is one of the reasons I reckon games like CoD will start to die out in the near future. They've been around for many years, and they've had their boom-time. People will start to get tired of them now. Battlefield 3 will be successful, I believe, because everyone's been waiting for combined-arms 64 player games since BF2 all that time ago. But other than that, no.

Stylised games are the way of the future. They in no way limit the special effects or graphical wonders that developers can institute, and even open new doors as far as that is concerned. But ultimately, they have the potential to evolve and be unique, which is simply impossible in a realistic game.
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Prisca Lacour
 
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Post » Sat May 28, 2011 4:42 pm

I'm 29. I really enjoy brinks style. I don't need a game to look realistic, I need it to look cool. The exaggerated colors, and features make for some really cool outfits. I think something like the Eel or the Anger would just look silly with a realistic style.

In something like Battlefield 3 I appreciate realism, but not so much in Brink that isn't going for realism in general.

Besides, theres that whole thing when graphics start to look to real and what not.
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Nina Mccormick
 
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Post » Sat May 28, 2011 10:46 pm

To be fair, the frontal lobe of the human brain is not fully developed untill age 25, btw that is the part of the brain most commonly assoicated with decision making skills. So yes teenagers and young advlts are mentally childish when compared to their older selfs, which is why we have the term "full-grown advlt", meaning a advlt who has pretty much grown up as much as he/she ever will. So yes, you will look back at your teenage years and say "wow i was stupid" because you will be so much smarter in comparison to your younger self.

However, that is a good thing. Because if you are a smart teenager, then that means you will most likely become a brilliant advlt.

Right, but it's still unfair to say that the dude doesn't get whether he likes the art style or not. It's like we're saying he's misinterpreting his own opinion because he's too young and therefore too foolish to know what he's talking about.
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Manny(BAKE)
 
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Post » Sat May 28, 2011 6:51 pm

I think the poll speaks for itself ;)
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Hearts
 
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Post » Sun May 29, 2011 3:27 am

I don't know how anyone can consider Cod as realism graphics even on gaming pc rig. Brinks graphics at this point may have more realism than CoD graphics.
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Justin Bywater
 
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Post » Sun May 29, 2011 2:43 am

all we are getting rammed down our throats these days is realism so it makes a change to have a comic book look. and also how many people in real life can do free running. eh!
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CORY
 
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Post » Sun May 29, 2011 1:58 am

I didn't read the entire thread, but am I the only one who knows BRINK's art style is not hyper realism??????
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Loane
 
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Post » Sat May 28, 2011 11:13 am

all we are getting rammed down our throats just now is realism in games .so it makes a change to have a comic book look. and who can all do free-running in the real world anyway. eh!
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Raymond J. Ramirez
 
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Post » Sat May 28, 2011 5:36 pm

I didn't read the entire thread, but am I the only one who knows BRINK's art style is not hyper realism??????

If you're thinking of the artistic movement labeled "Super-realism" then you are getting your prefixes mixed up. Super means something akin to "more" or "greater". The Super-realism art movement attempts to put as much realism into a piece as possible; "Greater Realism". Hyper means "over" or "beyond". Hyper-Realism is attempting to take what is real and exaggerate it to something more than real life; "Beyond Realism". So brink is hyper-realistic. It appears pretty realistic, but with the prominent features and details exaggerated.
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Jake Easom
 
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Post » Sun May 29, 2011 2:02 am

So..
Realistic Graphics = Older gamers?
Colorful, Cartoonish Graphics = Younger?

IMO, the only thing that sets apart a game by age is the amount of profanity or nudity that is included in games. Graphics IMO has nothing to do with it, but then again that might be because I grew up in the Atari, Nintendo era where graphics had nothing to do with age.
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Leanne Molloy
 
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Post » Sun May 29, 2011 12:02 am

If you're thinking of the artistic movement labeled "Super-realism" then you are getting your prefixes mixed up. Super means something akin to "more" or "greater". The Super-realism art movement attempts to put as much realism into a piece as possible; "Greater Realism". Hyper means "over" or "beyond". Hyper-Realism is attempting to take what is real and exaggerate it to something more than real life; "Beyond Realism". So brink is hyper-realistic. It appears pretty realistic, but with the prominent features and details exaggerated.

Nope, I'm thinking of the artistic movement labeled "Hyper-realism" which is making things as realistic as possible. Google. Hyper also extends to a lot, or more then normal of something, not beyond it, beyond normal levels, but not beyond as to no longer be the same thing.
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Wayland Neace
 
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Post » Sat May 28, 2011 11:52 am

Nope, I'm thinking of the artistic movement labeled "Hyper-realism" which is making things as realistic as possible. Google. Hyper also extends to a lot, or more then normal of something, not beyond it, beyond normal levels, but not beyond as to no longer be the same thing.

Its often a line that gets blurred and incorrectly merged, but I assure you, I just finished my art appreciation exam a week and a half ago.

http://modernartobsession.blogs.com/photos/uncategorized/ron_mueck_mask_ii.jpg

http://www.puppetgov.com/wp-content/uploads/2009/08/chuck_close_1.jpg

http://2.bp.blogspot.com/_vkYQy_xKpFQ/TSehGIsAZRI/AAAAAAAAAAY/rbxXX1XXdAA/s1600/salmon_07.jpg

http://2.bp.blogspot.com/_CvDCiEFbNy8/TEiPLsMFp-I/AAAAAAAAU3g/CFkM6p4LK8M/s1600/1+cc-chuck-close-exhibit-03.jpg

http://www.stymieart.com/artsmear/don_mueck.jpg

And even if you could actually manage to prove me wrong about the art movement, I think its obvious that Olivier Leonardi meant "Beyond Realistic" when he used the term "Hyper-Realism" and I think it aptly describes what they have achieved.
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pinar
 
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Post » Sun May 29, 2011 2:52 am

19 big ones old, I love the look of Brink, it's one of the reasons I'm buying it.
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Laura Samson
 
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Post » Sat May 28, 2011 5:14 pm

I like that, beyond them wanting to put more color into FPS games as an artistic choice, they explain that the colors should be more vivid because of the sun reflecting off of all the water that surrounds them.

@Shadowcat: I'm not a visually artistic person and I don't know much about it, but I feel like I learned a little bit from the developer blog about their unique look. I also enjoyed your examples.
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Mr.Broom30
 
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Post » Sat May 28, 2011 9:42 pm

Its often a line that gets blurred and incorrectly merged, but I assure you, I just finished my art appreciation exam a week and a half ago.

http://modernartobsession.blogs.com/photos/uncategorized/ron_mueck_mask_ii.jpg

http://www.puppetgov.com/wp-content/uploads/2009/08/chuck_close_1.jpg

http://2.bp.blogspot.com/_vkYQy_xKpFQ/TSehGIsAZRI/AAAAAAAAAAY/rbxXX1XXdAA/s1600/salmon_07.jpg

http://2.bp.blogspot.com/_CvDCiEFbNy8/TEiPLsMFp-I/AAAAAAAAU3g/CFkM6p4LK8M/s1600/1+cc-chuck-close-exhibit-03.jpg

http://www.stymieart.com/artsmear/don_mueck.jpg

And even if you could actually manage to prove me wrong about the art movement, I think its obvious that Olivier Leonardi meant "Beyond Realistic" when he used the term "Hyper-Realism" and I think it aptly describes what they have achieved.

^^ This man knows what he's talking about.
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Scared humanity
 
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