Are the console versions worth playing?

Post » Sat Feb 19, 2011 1:43 am

Not only are shooters best played on PC but this game is only worth playing if you can mod it. Not that it's bad but having the option to customize (not change) the game so that it fits ones own needs perfectly is the best thing EVER!
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Michelle Serenity Boss
 
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Post » Sat Feb 19, 2011 3:26 am

First persons been tweaked so vats won't have to be relied on anymore. Third persons been tweaked too.



Well unless they supercharged the aim speed with the joypad it won't do much good.

The mouse and keyboard has better aiming precision for FPS, but with that said, the game pad is not that bad. You play hundreds of hours on a game pad and you just get used to it.

I also have to argue that the anolog sticks, while not necessarily better for aiming, is better and more intuitive for movement than the plain old keyboard. You push slightly and you move slowly, push medium and you go medium speed, all the way and you are full running speed.

It also comes in handy for strafing. Keep the cursor at around head level use an automatic rife, but tap the trigger instead of holding it down so you get less recoil and move left or right to switch targets and you can rack up quite a few head shots...
You have a point with movement, but I think the lack of some basic FPS functions in-game(Like being able to crouch to go under low-hanging obstacles, or sprinting) causes more movement frustrations than the differences between keyboard and joystick.

I play on very hard, without using VATS. It's really not that difficult at all. So why do first person games only work with a mouse and keyboard?


Aiming with a joystick doesn't work as well. It's not as snappy, it's not as fast, it's not as precise. Sure it can be done but things have to be done behind the scenes to facilitate it. Large hitboxes, for example. Or auto-aim. VATS should come to mind because I honestly believe it was put in to make up for this.
:bonk:
If NV had PvP, i guarantee i'd slaughter your ass with my inferior console controller against your keyboard and mouse lol.


You'd have an awful hard time at that because I don't play multiplayer. But even if we did play I doubt that. I've played Fallout with my 360 pad before. Even with the sensitivity/movement speed/whatever it's called turned all the way up I could feel myself aging waiting for my Wanderer to make a 180 degree turn. With my mouse I can make the turn so fast the game hiccups trying to load the scenery. I actually crashed the game once with one of those flicks. Oh, and hey, if you use VATS a lot you will be crippled in PvP because VATS would likely be quite disabled.

Am I saying you're bad at aiming? No. But I am saying the joystick is flawed when aiming quickly and precisely, and I say it from actually trying it.

The console does have one big advantage. You can just pop the game in and play. No configuring to use a controller for comfortable couch play. No figuring out exactly how to best set graphics settings. No driver incompatability problems. No refresh rate issues with auto-switching resolution. (I had this problem when setting up Fallout 1 and Diablo for couch play. The computer would pick a refresh .1 hz off what the hdtv liked. Now I do it manually)
...I just 'pop in and play' on PC too. I set the graphics options once, when I first install the game, and I don't touch them for months. I don't even have to configure the 360 pad if I want to use it, I just turn it on in the options and go.

Oh, and you're forgetting Fallout 3 on PC natively supports the 360 pad.


Why do you have a ps3? Sounds like you are strictly pc fan...
He's probably like me and has a few favorites that are PS3 exclusive. I know I'm going to buy a PS3 SOLELY for Gran Turismo 5.
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Lawrence Armijo
 
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Post » Sat Feb 19, 2011 10:11 am

Any benefit the console may have is far outweighed by the PC being able to use mods.
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Cathrin Hummel
 
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Post » Sat Feb 19, 2011 11:03 am


...I just 'pop in and play' on PC too. I set the graphics options once, when I first install the game, and I don't touch them for months. I don't even have to configure the 360 pad if I want to use it, I just turn it on in the options and go.

Oh, and you're forgetting Fallout 3 on PC natively supports the 360 pad.




I stopped getting new games for computer half a decade ago because it wasn't worth it to keep up on the hardware end. A console every five years is cheaper and simpler than keeping up to date on hardware and software. My newest desktop is 11-12 yrs old (it is upgraded as far as it will go) and my laptop is 3-4 years old (both were near top of the line when purchased). Back when I was pretty heavily into computer gaming around the turn of the century it seemed like I was constantly buying things like more ram, new video cards, system software, bigger hard drives, faster optical drives, joysticks/mice/game pads, and processor upgrades. There just isn't enough consistency from machine to machine for PC gaming. In my experience things seldom worked well out of the box on PC. When I'm coming home from a long day and want to relax a bit and play a game every extra minute matters. I'm willing not to have the same potential for graphics and modding in exchange for the luxury of time.

The other thing is that keyboards svck for controlling games. Mice are nice, but wasd is crap.
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no_excuse
 
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Post » Sat Feb 19, 2011 3:26 am

The other thing is that keyboards svck for controlling games. Mice are nice, but wasd is crap.
I think its a matter of familiarity... Most PC (keyboard & mouse users) would not swap for controllers even though they do have the option. I have them but never use them. They were a curiousity I got because I had a 3d modeler plugin that could use one for animation. I'm just not used to controlers myself ~for me the control feels slippery; too slippery for my preference. Where as keyboards [for me] are about as exact as I could hope for.
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Breanna Van Dijk
 
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Post » Sat Feb 19, 2011 9:42 am

I'll be getting the console version cause i wanna play while lying down on a comfy couch .
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Eileen Collinson
 
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Post » Sat Feb 19, 2011 10:36 am

I'll be getting the console version cause i wanna play while lying down on a comfy couch .


Because you can't hook up a PC to a HDTV and use a controller, right?
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Jimmie Allen
 
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Post » Sat Feb 19, 2011 11:52 am

Because you can't hook up a PC to a HDTV and use a controller, right?


I would if i didn't have a console, even though it sounds awful .
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casey macmillan
 
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Post » Sat Feb 19, 2011 10:53 am

I would if i didn't have a console, even though it sounds awful .


How does it sound awful? It's easy. You hook up the PC to the TV(if you TV has DVI/HDMI/whatever connections), connect the controller, and relax on the couch.
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Sammi Jones
 
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Post » Fri Feb 18, 2011 8:42 pm

Why is everyone under the impression that mouse is better than joystick? It's just like playing joystick with high sensitivity. In fact, I find it more akin to playing with a slack joystick than a proper FPS experience. Plus with PC you have to constantly worry about your specs, and for all the Mac users out there, you have to worry that every other good game is PC exclusive! Fallout was born on Mac, and now we can't have it on Mac anymore!?!?!?!?! :brokencomputer:
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Stephanie Valentine
 
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Post » Sat Feb 19, 2011 12:05 am

How does it sound awful? It's easy. You hook up the PC to the TV(if you TV has DVI/HDMI/whatever connections), connect the controller, and relax on the couch.


I have hooked up my PC to the my hdtv before . the issue is my PC isn't just for gaming, and for everything else other than gaming, a desk, a monitor and being near the desktop is much more convenient .
having my PC free to use while i'm playing for hours is also convenient .
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Jason King
 
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Post » Sat Feb 19, 2011 10:04 am

Your save on Fallout 3 kept freezing cause it was most likely a corrupted auto save. To keep it from doing that save often, and sometimes clear cache. But as far as playing on console or pc, I am a console player for 20+ years and will always be one. But for Fallout 3, If my pc could play it I defnitely would play it on the pc and just use the xbox 360 controller, since there are more options with Geck and all. But whatever you like obviously.
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Eduardo Rosas
 
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Post » Sat Feb 19, 2011 7:23 am

Ill be frank with you, first time I played fallout 3 was because I didnt have a good computer so I used a xbox instead. Four months ago, i got a new comp and played fallout 3 on it. Loading are almost instant for me, I can actually see long range with a sniper rifle instead of graphics glitches on the xbox. Then I downloaded mods like Fellout,Wanderers edition,Craft,caliber and a animation mod, the game became alot harder but fun as hell with sprint,useful perks and more realistic ai combat. It is a different game on pc, so much better then xbox.
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sam smith
 
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Post » Fri Feb 18, 2011 9:46 pm

If FO3 is a good comparison, then after around 500 hours on the 360 I haven't had a single freeze. So, to answer your question, yes
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GPMG
 
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Post » Sat Feb 19, 2011 11:57 am

Xbox 360 time played: 1500 + hours 25 freezes
PC time played (No mods): 50 hours, 6 freezes
PC time played (with mods) 100 hours, 26 freezes

You can clearly see my choice. I guess if you have a good enough computer for it get the PC version (Because none can play the game without mods anymore amiright?) but I'd suggest a console.

Besides on the modding makes PC version batter arguements, If you want to play Player made content get an indie game. Saddens me to see that most of the people getting the PC version arent even going to play the vanilla game.
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Jessica Lloyd
 
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Post » Sat Feb 19, 2011 5:40 am

I think its a matter of familiarity... Most PC (keyboard & mouse users) would not swap for controllers even though they do have the option. I have them but never use them. They were a curiousity I got because I had a 3d modeler plugin that could use one for animation. I'm just not used to controlers myself ~for me the control feels slippery; too slippery for my preference. Where as keyboards [for me] are about as exact as I could hope for.



I've put in more than my share of time with keyboard and mouse playing UT. When I play with a keyboard I'll left-mouse and either use arrow keys or the number pad. With wasd I lose my finger positions too often. I find a mouse to be superior for fine aiming like long shots with a sniper rifle, but it isn't a big deal if the weapon has any spread. I find a stick much better for movement because of the multiple speeds and greater combinations possible for strafing while moving. It did take logging a fair amount of hours on a game pad to get good. I find that I have to turn my stick sensitivities back down high/normal if I go for more than a week without playing a first person game with a gamepad.

One funny thing about all this talk of controls is that when I play the original fallout all I use is a two button mouse. The game pad for 3 is way more input.
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Paula Rose
 
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Post » Sat Feb 19, 2011 9:37 am

*snip*
You have a point with movement, but I think the lack of some basic FPS functions in-game(Like being able to crouch to go under low-hanging obstacles, or sprinting) causes more movement frustrations than the differences between keyboard and joystick.


I hear you on that. Newer games in development like Brink have a system that helps ease your movement through the environment called the http://nightmaremode.net/2010/06/14/getting-to-know-the-s-m-a-r-t-system-in-brink/ system that lets you do "parkour" style moves in an FPS environment. Although Brink is being developed for the PC, I think the SMART system was specifically had console players in mind to ease some of the awkward movement challenges present in most FPSs.
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Kevin S
 
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