Are the console versions worth playing?

Post » Fri Feb 18, 2011 11:10 pm

Ok i bought fallout 3 for the xbox 360 played it for like 50 hours? I started a new guy but i came into an area where my game freezes constantly when i load. Please tell me if NV has got this or not because i dont want to waste my money on a game that doesnt work properly!
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Hayley Bristow
 
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Post » Sat Feb 19, 2011 11:43 am

How are we, the public, supposed to know if the game freezes or glitches up at a certain point?

And, yes, the console versions will be worth playing. No doubt that the PC version will be better in the long run, but almost everyone on the PC will play vanilla first. Thus, everyone will be playing the same game first. And if the game is good, we will all experience a good game.
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Guinevere Wood
 
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Post » Sat Feb 19, 2011 11:06 am

Gotta be your xbox then.
I played for 800 hours and I got maybe three dozen freezes and most of them was when I returned to CW from Point Lookout.
Or maybe your save got corrupted.
Should save on several slots each times around.
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Penny Courture
 
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Post » Sat Feb 19, 2011 11:21 am

I suspect you used auto saves on the Xbox. aparently thoes are suspected of causing a lot of the Xbox issues.
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tannis
 
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Post » Sat Feb 19, 2011 1:32 am

No. Gamebryo is a first person engine, and as such only really works with a mouse and keyboard. Since the 360 and PS3 don't support MKB input in games, they just don't work. That's why I think VATS was put in, TBH, because it lets joypad users fight battles at the same difficulty as MKB users and not get slaughtered.

Are they worth playing? Sure, if you don't have a PC that can run NV. But I wouldn't recommend the console versions just the same.
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CSar L
 
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Post » Fri Feb 18, 2011 7:44 pm

No. Gamebryo is a first person engine, and as such only really works with a mouse and keyboard. Since the 360 and PS3 don't support MKB input in games, they just don't work. That's why I think VATS was put in, TBH, because it lets joypad users fight battles at the same difficulty as MKB users and not get slaughtered.

Are they worth playing? Sure, if you don't have a PC that can run NV. But I wouldn't recommend the console versions just the same.

First persons been tweaked so vats won't have to be relied on anymore. Third persons been tweaked too.
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[ becca ]
 
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Post » Fri Feb 18, 2011 11:40 pm

First persons been tweaked so vats won't have to be relied on anymore. Third persons been tweaked too.

But it's still the Joystick vs Mouse/Keyboard.
In an FPS mouse and keyboard is always better than a joystick.
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Josee Leach
 
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Post » Sat Feb 19, 2011 10:43 am

I played 700-1000 hours of the game and have had no more than 20 freezes on 360.
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Gen Daley
 
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Post » Sat Feb 19, 2011 1:18 am

No. Gamebryo is a first person engine, and as such only really works with a mouse and keyboard. Since the 360 and PS3 don't support MKB input in games, they just don't work. That's why I think VATS was put in, TBH, because it lets joypad users fight battles at the same difficulty as MKB users and not get slaughtered.

Are they worth playing? Sure, if you don't have a PC that can run NV. But I wouldn't recommend the console versions just the same.


The mouse and keyboard has better aiming precision for FPS, but with that said, the game pad is not that bad. You play hundreds of hours on a game pad and you just get used to it.

I also have to argue that the anolog sticks, while not necessarily better for aiming, is better and more intuitive for movement than the plain old keyboard. You push slightly and you move slowly, push medium and you go medium speed, all the way and you are full running speed.

It also comes in handy for strafing. Keep the cursor at around head level use an automatic rife, but tap the trigger instead of holding it down so you get less recoil and move left or right to switch targets and you can rack up quite a few head shots...
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Cartoon
 
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Post » Sat Feb 19, 2011 2:08 am

That is a subjective question.
Computer players will tell you "no".
Console players will tell you "yes".

Personally, no mods, not worth it.
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Claire
 
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Post » Sat Feb 19, 2011 2:17 am

I also have to argue that the anolog sticks, while not necessarily better for aiming, is better and more intuitive for movement than the plain old keyboard. You push slightly and you move slowly, push medium and you go medium speed, all the way and you are full running speed.

It also comes in handy for strafing. Keep the cursor at around head level use an automatic rife, but tap the trigger instead of holding it down so you get less recoil and move left or right to switch targets and you can rack up quite a few head shots...

This.
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Jordyn Youngman
 
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Post » Fri Feb 18, 2011 11:09 pm

I think you should skip on down to Gamestop and pick up an exchange copy, because the only time *my* FO3 for the Xbox 360 seems to freeze was when I used the mesmatron, captured a slave, freed the slave, and them mezzed them again and, possibly, very rare other occasions. I've been playing since release.

I've always had an exponentially more smooth experience on the Xbox 360 than my PC
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tiffany Royal
 
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Post » Fri Feb 18, 2011 10:28 pm

How do you expect us to know the glitches and freezes in the game? And you must have a horrible xbox, or you treat it like [censored], because my Fallout has never frozen once on me.
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Christine Pane
 
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Post » Fri Feb 18, 2011 9:36 pm

The mouse and keyboard has better aiming precision for FPS, but with that said, the game pad is not that bad. You play hundreds of hours on a game pad and you just get used to it.

I also have to argue that the anolog sticks, while not necessarily better for aiming, is better and more intuitive for movement than the plain old keyboard. You push slightly and you move slowly, push medium and you go medium speed, all the way and you are full running speed.

It also comes in handy for strafing. Keep the cursor at around head level use an automatic rife, but tap the trigger instead of holding it down so you get less recoil and move left or right to switch targets and you can rack up quite a few head shots...

Also consoles are typically more portable, so you can take it with you to friends houses, or, if you get roped into a less than stellar vacation, hook it up in your hotel room / aunt's house.
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Motionsharp
 
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Post » Sat Feb 19, 2011 2:19 am

No. Gamebryo is a first person engine, and as such only really works with a mouse and keyboard. Since the 360 and PS3 don't support MKB input in games, they just don't work. That's why I think VATS was put in, TBH, because it lets joypad users fight battles at the same difficulty as MKB users and not get slaughtered.

Are they worth playing? Sure, if you don't have a PC that can run NV. But I wouldn't recommend the console versions just the same.

I play on very hard, without using VATS. It's really not that difficult at all. So why do first person games only work with a mouse and keyboard?
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phillip crookes
 
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Post » Sat Feb 19, 2011 9:59 am

I play on very hard, without using VATS. It's really not that difficult at all. So why do first person games only work with a mouse and keyboard?


What get's me is that PC players always say the console controls are so hard to use.

I have no problem with a controller and know many people who can murder with them in an FPS.

By that logic, Mouse/keyboard vs. controller, the console players are better gamers.

Playing with a mouse and keyboard controls like a broken lawnmower IMO. My hat's off to PC gamers for being so good at it.
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Katy Hogben
 
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Post » Sat Feb 19, 2011 9:41 am

No. Gamebryo is a first person engine, and as such only really works with a mouse and keyboard. Since the 360 and PS3 don't support MKB input in games, they just don't work. That's why I think VATS was put in, TBH, because it lets joypad users fight battles at the same difficulty as MKB users and not get slaughtered.

Are they worth playing? Sure, if you don't have a PC that can run NV. But I wouldn't recommend the console versions just the same.


:bonk:
If NV had PvP, i guarantee i'd slaughter your ass with my inferior console controller against your keyboard and mouse lol.
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noa zarfati
 
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Post » Fri Feb 18, 2011 10:48 pm

I wish I could play a Bethesda RPG on my computer, with all the mods and what not. Unfortunately my computer crashes trying to play Galactic Civilization 2.
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Anthony Rand
 
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Post » Fri Feb 18, 2011 11:44 pm

What get's me is that PC players always say the console controls are so hard to use.

I have no problem with a controller and know many people who can murder with them in an FPS.

By that logic, Mouse/keyboard vs. controller, the console players are better gamers.

Playing with a mouse and keyboard controls like a broken lawnmower IMO. My hat's off to PC gamers for being so good at it.


Nobody says a controller is hard to use. What people say is that they arnt as good as a keyboard and mouse. The mouse is better for aiming without question and the amount of buttons on the keyboard allow for better control. Its not uncommon for games to have features left out (just on the console version or altogether) because the gamepad simply doesnt have a button to accomodate it, such as leaning in Call of Duty franchise. The debate has been done thousands of times on thousands of forums. A keyboard and mouse is a much better input method than a gamepad.

The entire RTS genre is almost nonexistent on consoles because of how clunky the sticks are compared to a mouse.

As for the topic, I would never buy a multi platform game for a console if I had a PC that could run it. The developer console is invaluable for sorting out problems/bugs, the mods speak for themselves and if your computer is up to scratch it looks better, loads faster and runs smoother anyway.
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Noraima Vega
 
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Post » Sat Feb 19, 2011 9:53 am

Given the option between my PC and my PS3, I'll always go PC.

For any game with guns and a need to aim them, PC is far superior. For any game with a modding community, PC is far superior. For any game that has a good chance of being buggy (multiplatform games especially), PC is far superior, as you can actually fix the bugs in some cases instead of waiting months and months for a patch that might do what you need.. ;D

For any game where system specs might be an issue however, the consoles are a decent (though far from perfect) second choice.
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Benito Martinez
 
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Post » Sat Feb 19, 2011 1:38 am

Given the option between my PC and my PS3, I'll always go PC.

For any game with guns and a need to aim them, PC is far superior. For any game with a modding community, PC is far superior. For any game that has a good chance of being buggy (multiplatform games especially), PC is far superior, as you can actually fix the bugs in some cases instead of waiting months and months for a patch that might do what you need.. ;D

For any game where system specs might be an issue however, the consoles are a decent (though far from perfect) second choice.



The console does have one big advantage. You can just pop the game in and play. No configuring to use a controller for comfortable couch play. No figuring out exactly how to best set graphics settings. No driver incompatability problems. No refresh rate issues with auto-switching resolution. (I had this problem when setting up Fallout 1 and Diablo for couch play. The computer would pick a refresh .1 hz off what the hdtv liked. Now I do it manually)
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kevin ball
 
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Post » Sat Feb 19, 2011 5:43 am

I think my Fallout froze like once on me.

Also, how are we supposed to know?
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Theodore Walling
 
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Post » Sat Feb 19, 2011 11:13 am

Given the option between my PC and my PS3, I'll always go PC.

For any game with guns and a need to aim them, PC is far superior. For any game with a modding community, PC is far superior. For any game that has a good chance of being buggy (multiplatform games especially), PC is far superior, as you can actually fix the bugs in some cases instead of waiting months and months for a patch that might do what you need.. ;D

For any game where system specs might be an issue however, the consoles are a decent (though far from perfect) second choice.

Why do you have a ps3? Sounds like you are strictly pc fan...
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Isabella X
 
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Post » Fri Feb 18, 2011 10:50 pm

PC is way better for the game. They made the interface with consoles in mind though, the pipboy is obviously for consoles. You can't even hit a quick key to get to the map or anything.
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Javier Borjas
 
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Post » Sat Feb 19, 2011 7:39 am

I get crashes on PC every 20-30 minutes (seems to be because of some common action ~just letting it sit 20 minutes will not crash it). The only mods are official DLC and my current project, but it happens without my mod being loaded. (and happens less without MZ being loaded).

We won't know 'till it ships, but we can crowd source the forum members that have played the demo build and ask if they saw any lock-ups.
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George PUluse
 
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