Archery is way too effective in this game. To the point that its unrealistic. And at the same time, its not realistic enough. Arrows to the HEAD, eyes and neck should be a one shot kill if it doesn't hit a helmet. But anywhere else, the damage should be way less.
Try taking an arrow in the heart, in the liver, or have an arrow sever an artory. Those are all definitive kill shots. You will die very quickly, almost instantly. There are many more one shot kill areas on a body then just the head and neck.
In any other vital organ or in your intestines it will usually take a bot longer for you to die.
Especially if you are wearing heavy armour or if you are A FREAKING DRAGON!
The arrow heads in TES are obviously armor penetrating arrow heads.
At any rate, in real life you need a shield and sloped armor plate surfaces to negate armor piercing heads. I'd imagine this to be the same in TES. And very few armors in TES have sloped surfaces.
Dragon armour is supposed to be the second best after daedric. So why is it that DRAGONS can be bested by puny little iron and steel arrows in just a few hits? These arrows shouldn't be punching through. The dragon's scales should be deflected this stuff without him even feeling it. The only time 'weak' arrows should hurt a dragon is if you get him in the mouth while he shouts or in the eye or something. His underbelly or neck.
I do agree that dragons go down way to easily. In-game they don't even have an armor rating.
But you don't know whether armor scales and skin get tempered before they're used on dragon scale armor. Leather and hide obviously get tempered as well.
It makes no sense to me that I can be taking steel swords to the arms and get hurt alot less than some bandit chiefs /silver-hand/forsworn arrow. I take two or three arrows and I'm dead.
Archery was terrible in Oblivion. To the point where it was useless. Now its far too powerful.
Archery is overpowered in this game. I agree. But it does affect me as a player in the same way. There are bow-wielding enemies that can one shot me as the player as well. That to me does add some extra difficulty, it does make an engagement where archers are involved much more challenging. Where you'd usually ignore archers and deal with more impressive melee enemies first, now you have to fight your way through melee to reach the archers first because otherwise you're dead, quickly.