barely a week and bored

Post » Sun Mar 06, 2011 6:15 am

its been barely a week since new vegas was released and im already bored, why? well not even half the map is used, just blocked off by cliffs and invisible walls, and ive found every location. i have not finished the main story simply because i was bored to tears. the whole thing is just running errands for people so they tell you what they know about the people who shot you. then i finally got far enough to know that there is going to be a large battle over hoover dam but was still running petty errands for mr. house and the NCR (i had practically wiped out Ceasers Legion). i stopped doing the main quest and started exploring a little, but a little was all i could do because the part of the map that you can actually explore is only a fourth the size of fallout 3's,overall it seems unfinished, what went wrong Obsidian?
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Tyler F
 
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Post » Sun Mar 06, 2011 6:37 am

The invisible barriers are annoying, and the north-western part of the map is all canyons. FO3 had the D.C ruins which was mostly wasted space also. That being said, the map seems bigger in NV to me and the MQ is a lot better. Not bashing FO3, it was a great game also.
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Imy Davies
 
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Post » Sun Mar 06, 2011 12:58 am

Cause Fallout 3 never had any errands. :rolleyes:
And the map is just as big, it's just displayed differently, and the reason it doesn't feel as big is because there are very very very few dungeons.
The story on the other hand, well, I'm sorry you couldn't find it interesting, I'm having a blast though. :)
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Ann Church
 
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Post » Sun Mar 06, 2011 1:16 am

49 hours on one character. Still got a quest log full of quests to do. Haven't even got power armor training yet.

Nope, not bored here.
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Luna Lovegood
 
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Post » Sun Mar 06, 2011 11:11 am

49 hours on one character. Still got a quest log full of quests to do. Haven't even got power armor training yet.

Ditto. :thumbsup:
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(G-yen)
 
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Post » Sun Mar 06, 2011 9:20 am

Cause Fallout 3 never had any errands. :rolleyes:
And the map is just as big, it's just displayed differently, and the reason it doesn't feel as big is because there are very very very few dungeons.
The story on the other hand, well, I'm sorry you couldn't find it interesting, I'm having a blast though. :)


This.
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Emily abigail Villarreal
 
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Post » Sun Mar 06, 2011 4:04 pm

I love the game but i really wish they would start making the map bigger. especially with all the unused space they have.. can add way more places.. meaning more content... of EVERYTHING
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Cash n Class
 
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Post » Sun Mar 06, 2011 9:59 am

I thought this was about beer production with the barley,

I'm not bored.
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Horse gal smithe
 
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Post » Sun Mar 06, 2011 11:26 am

its been barely a week since new vegas was released and im already bored, why? well not even half the map is used, just blocked off by cliffs and invisible walls, and ive found every location. i have not finished the main story simply because i was bored to tears. the whole thing is just running errands for people so they tell you what they know about the people who shot you. then i finally got far enough to know that there is going to be a large battle over hoover dam but was still running petty errands for mr. house and the NCR (i had practically wiped out Ceasers Legion). i stopped doing the main quest and started exploring a little, but a little was all i could do because the part of the map that you can actually explore is only a fourth the size of fallout 3's,overall it seems unfinished, what went wrong Obsidian?


Uhm, you do realize that all the arrond running can be pretty much avoided. This isnt Final Fantasy, you can play it however you want. For you I would suggest just going around killing everybody from every faction. And yes, invisible walls are annoying.
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krystal sowten
 
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Post » Sun Mar 06, 2011 3:43 pm

Is it edible?

uhh... it goes in beer so i guess
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Naughty not Nice
 
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Post » Sun Mar 06, 2011 9:48 am

I have no feelings toward barley one way or another.

However, more than a week into FNV, I'm definitely nowhere close to being bored.

And that's with my personal play style that some would probably consider slow and boring.
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Jennifer May
 
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Post » Sun Mar 06, 2011 5:41 am

I feel like Fallout New vegas was a bit rushed!
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lolli
 
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Post » Sun Mar 06, 2011 7:00 am

uhh... it goes in beer so i guess

O_O
There's a beer-plant?
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Nichola Haynes
 
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Post » Sun Mar 06, 2011 9:04 am

[quote name='gabriel77dan' date='28 October 2010 - 05:15 PM' timestamp='1288307734' post='16589413']
O_O
There's a beer-plant?
[/quo
yea
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Destinyscharm
 
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Post » Sun Mar 06, 2011 3:31 pm

O_O
There's a beer-plant?

Yes, barley can even be used in stews or soups! It's magical.

So far I'm not bored, I'm still in my "creating characters, ditching'em and making new ones" phase right now. I think I got a character created that I'll beat the game with now. Can't decide which route I'm going to take for the story either and I'm excited for future playthroughs as well.
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GPMG
 
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Post » Sun Mar 06, 2011 5:01 am

The map is fine and the story is great.

About 65 hours for the first runthrough and the questlog was still chockfull of undone quests - not to mention those that were locked due to my choices.

In my opinion it is way better to have the content concentrated on stuff that has a point to it (namely, the quests) instead of pointless random running around to see what the next abandoned officebuilding/cave/shack/factory complex #187 doesn't offer. The setting is consistent and makes sense, and gives the player an incentive to go see the wasteland not so much by random quirks but by jobs that serve an ingame purpose. The wasteland around the heart of the region feels more like a wasteland instead of a themepark visit to see the next spookhouse or mirrorhouse. It feels more alive and natural to the setting (200 years after the war).

The story is consistent and believable, with choices that really matter - and with the sidestuff affecting the outcome encouraging different runthroughs. Dialog is well written and the characters feel alive with their backgrounds and motives.

The general gameplay and design, though, has been stagnant since 2006 - which is a minus, but the actual content patches that pretty good (but not wholly).

I'm not bored yet. Not even close.
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Laura Richards
 
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Post » Sun Mar 06, 2011 2:33 pm

Anyone who's bored of this game, after just over a week of it's release clearly has far too much time on there hands! from what I've heard theres at least 60 hours of gameplay here and if you've done that in a week I really do pitty you..
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QuinDINGDONGcey
 
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Post » Sun Mar 06, 2011 6:04 am

Oh my, you have already found the 200+ locations and the the 150+ quests in a week?

You must be a machine mate. :bowdown:
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Baylea Isaacs
 
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Post » Sun Mar 06, 2011 4:34 pm

Oh my, you have already found the 200+ locations and the the 150+ quests in a week?

You must be a machine mate. :bowdown:

To be fair he never said he 100 percentage'd it.
He just said it's been a week and he's bored.
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Greg Swan
 
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Post » Sun Mar 06, 2011 8:01 am

i dont know where you guys got the definition of rpg.. but i feel that after TES Morrowind, things have been below expectations. Fo3 is, in my opinion, MUCH better than new vegas. i havent even played it after reaching vegas, it was a huge disappointment. heck it looks better from the outside than it does in the inside!! im really disappointed.. :(
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LuCY sCoTT
 
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Post » Sun Mar 06, 2011 12:44 am

If a game gives you 50-100 hours of enjoyment, you got your money worth :)
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Laura Mclean
 
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Post » Sun Mar 06, 2011 6:42 am

I have to agree, it seems a little shorter in the things you can do with one character (tons of locations but far fewer and shorter dungeons), but the permutations for subsequent characters is where this game shines.

The only thing that bugs me so far are the bugs and the almost beta-testing feeling I get from playing the game sometimes.
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jessica breen
 
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Post » Sun Mar 06, 2011 12:54 pm

I can never get bored with this. Even now, I am playing the same guy at maximum level with all the quests complete (or failed in the case of the "evil" quests because I murdered everyone :D) and I am just living off the land, hunting stuff, and exploring the completely empty areas. Just because there are no markers doesn't mean there's nothing worth seeing out in the desert ;)
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A Dardzz
 
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Post » Sun Mar 06, 2011 2:39 pm

I have no feelings toward barley one way or another.
snip

:laugh:
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stacy hamilton
 
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Post » Sun Mar 06, 2011 3:34 pm

49 hours on one character. Still got a quest log full of quests to do. Haven't even got power armor training yet.

Nope, not bored here.



Every time I turn around I am getting something added to my quest log. Just today I peeked at the Vault Wiki on Vault 34 and realized, I don't have time to tackle that thing the way I want to tonight. So, I went back a couple saves to where I entered the thing and I am going to let the issue go for now that I was working on. I am going to clean up a couple of other quests first.
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Matt Bigelow
 
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