If there isn't a "decent" path on a quest, it's likely to be one that I'll ignore. I just don't enjoy doing evil.
I'm the same way, but not quite as extreme. I'll be 'naughty' in a game - kill people who are nasty - but I can't take advantage of purely nice NPCs. I did do the TG on one character, but I quit a lot of jobs if I didn't want to victimize the mark. An
option to 'arrest' the bad people would be fine, but I want to be able to kill them - it's the one way to be 100% sure they don't do 'it' again.

Markarth, House of Horrors. Dang it starts out 'good', helping a daedra hunter search a house. Then you get stuck in the house, then you have to kill him (no option not to), and it just gets worse from there.
Yeah, I didn't like this one. I did it on both, but I waited for the Vigilant to attack me and on my 1st character, when it came time to beat the Priest of Beothiah, I plugged my controller in and let the game sit for like 30 minutes hoping Molag Bal would kill him and insult me, but that never happened soooo...

If you restart the game, guess what? Everyone you treat badly is back!
I can't justify that because they are still dead in my current plane of existence.

I will Save, kill some annoying NPCs, and Reload every now and then for theraqeutic reasons though.

There are some things in the game I'll just never do like Boethiah's Calling and The Taste of Death.
Now, that new Assassin's Creed sounds interesting - I'm gonna' look into that one.
