Bethesda bought DOOM ?

Post » Fri May 27, 2011 6:14 am

you wouldn't want to play wolfenstein anyway. The single player is meh, but it isn't as good as the others.



I checked winehq last night and found out that it had a http://appdb.winehq.org/objectManager.php?sClass=version&iId=17575&iTestingId=43801 (meaning that it runs perfectly under wine). So I picked it up this morning and have been playing it all day :)

It's fun, and the "look and feel" of the game is great. It's a fitting sequel to the franchise.

EDIT

This game ROCKS! I love it. Incredible atmosphere, great sound, nice AI, weapons "feel" right, killer sound track, gorgeous graphics, nice upgrade system... it's everything a boy could want :celebration:
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darnell waddington
 
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Post » Fri May 27, 2011 12:58 am

For those worried about what will happen with ID software's future games, well...

So long a Zenimax sets relatively loose goals (I.e. we want you to make another installment of Doom by such and such date) then we shouldn't worry much- aside from weather or not the project is fully-funded. I've got no Idea how Zenimax Media and it's affiliates are set up, but I think the actual developers like Bethesda and ID are semi-autonomous, meaning that while they do need to listen to Zenimax and meet Zenimax goals for projects, they aren't given binding/constricting goals on how they go about completeing these projects. Basically, they're given a task and Zenimax says "Complete it in whatever way you feel like so long as it's done withing the timeframe."
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ezra
 
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Post » Fri May 27, 2011 1:48 am

Ah, I remember Doom 1. Legend of a game. I now have it on my xbox. Hopefully Zenimax will only do good for Doom. ^_^

EDIT: My Avatar svcks in this forum :(

Same.

Yeah, I saw the doom thing just now and I was like, since when?!
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Ownie Zuliana
 
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Post » Fri May 27, 2011 2:14 am

So long a Zenimax sets relatively loose goals (I.e. we want you to make another installment of Doom by such and such date) then we shouldn't worry much- aside from weather or not the project is fully-funded.

I agree, I doubt Bethesda Softworks will be any more demanding than id's past publishers.

Same.

Yeah, I saw the doom thing just now and I was like, since when?!

When id joined Zenimax in June 2009 I believe it was mentioned that Bethesda would be publishing their future titles, including Doom 4. However since there's almost no information about the game that fact never really caught the headlines.

I believe Doom 4 is supposed to premier at QuakeCon this August so having this section up in advance certainly made sense (and of course the XBox Live Arcade version Doom II gave the admin an excuse for putting it up now rather than waiting a bit longer).
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Adam
 
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Post » Thu May 26, 2011 9:24 pm

I believe Doom 4 is supposed to premier at QuakeCon this August so having this section up in advance certainly made sense (and of course the XBox Live Arcade version Doom II gave the admin an excuse for putting it up now rather than waiting a bit longer).


You know, I love it when the mods give out company information through their use of genre savvy. :P
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Robyn Lena
 
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Post » Thu May 26, 2011 11:36 pm

You know, I love it when the mods give out company information through their use of genre savvy. :P

Todd Hollenshead said at Quakecon 2009 that there wouldn't be any Doom 4 news released until Quakecon 2010. If you're counting down, that's 38 days from now.

No, I'm not getting antsy. Not at all.
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Shelby McDonald
 
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Post » Fri May 27, 2011 9:30 am

In addition to the learning curve for id tech with a game presently under development, they'd also have to bone up on OpenGL.

Although it would make porting the game to run on other operating systems easier.
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Josh Lozier
 
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Post » Fri May 27, 2011 7:41 am

I just went to wikipedia to see if there was any information on when Doom 4 would be revealed - it wasn't some fact I was able to dredge up on my own ;)
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Alexis Acevedo
 
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Post » Fri May 27, 2011 6:07 am

I just went to wikipedia to see if there was any information on when Doom 4 would be revealed - it wasn't some fact I was able to dredge up on my own ;)

:hehe:

He's making fum of me folks. That's where I got my Hollenshead tidbit.
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AnDres MeZa
 
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Post » Fri May 27, 2011 7:18 am

Nope, even I have to use wikipedia to look these things up :D
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Mason Nevitt
 
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Post » Thu May 26, 2011 6:21 pm

I heard somewhere that doom 4 was a tentative name, and that it would be called doom: blah blah blah. Is that correct?

Or will the game be called Doom 4 at release?

On a sidenote, since we were talking about the gamebryo engine for a while, did morrowind use a different engine compared to oblivion? I remember it was called something else before it was called gamebryo. Was it just a name change or was it a new engine?

Because what I remember from id's engines, the Quake engine and Quake II (id tech 2) engine were similar, but people treated them as 2 separate engines. Do you treat the NetImmerse and Gamebryo engines as different, or do you treat them as the same engine? Also why did they change the name if they were supposedly the same engine anyway?
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Chloe Mayo
 
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Post » Thu May 26, 2011 11:33 pm

If Netimmerse=Earlier version of Gamebryo, then you can look at it like Version 1.0 and Version 2.0. The rename probably means that the engine has been tweaked to the point where it can be considered almost a new engine, as it performs significantly more tasks and can handle heavier loads than the previous version.

At any rate, I'm disinclined to believe that Doom 4 will be known as another name upon release- at least this long after they released Doom 3. Usually, you release the major installment with an appropriate number, and then expansion packs a short while later (may or may not be the same plot as the first) that has a sub-name.

So, basically we had Doom 3 and then Doom: Resurrection of Evil. Resurrection of Evil is an "expansion" of Doom 3, but aside from basic setup/location/monsters, there's little to connect it to Doom 3. Doom 4 will likely be known as Doom 4, and then they may relese an expansion/spinoff a short while later that has an actual sub-title.

And I pray to God... er, Satan? ID Software? that the next doom Installment will NOT have the subtitle of "Blah blah blah."
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Katie Louise Ingram
 
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Post » Fri May 27, 2011 7:53 am

If Netimmerse=Earlier version of Gamebryo, then you can look at it like Version 1.0 and Version 2.0. The rename probably means that the engine has been tweaked to the point where it can be considered almost a new engine, as it performs significantly more tasks and can handle heavier loads than the previous version.

At any rate, I'm disinclined to believe that Doom 4 will be known as another name upon release- at least this long after they released Doom 3. Usually, you release the major installment with an appropriate number, and then expansion packs a short while later (may or may not be the same plot as the first) that has a sub-name.

So, basically we had Doom 3 and then Doom: Resurrection of Evil. Resurrection of Evil is an "expansion" of Doom 3, but aside from basic setup/location/monsters, there's little to connect it to Doom 3. Doom 4 will likely be known as Doom 4, and then they may relese an expansion/spinoff a short while later that has an actual sub-title.

And I pray to God... er, Satan? ID Software? that the next doom Installment will NOT have the subtitle of "Blah blah blah."


lol, like the zelda franchise
um, the wolfenstein franchise

And why is it so that the 4th or 5th game or movie have a similar name as the first movie except it has or does not have the word "the" in it?

Maybe they will officially release Doom 4 as "The Doom"
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matt
 
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Post » Fri May 27, 2011 10:02 am

In that case, it's usually because they're trying to restart the Franchise. You know us Americans- we don't have an attention span for more than 30 seconds, and we can't remember all the plotlines and such for a movie series after a decade.

Basically, it's the difference between the movie Batman and the movie called "The Batman." Both are origin stories to kick-off the Batman Franchise, but The Batman updated the series after the failure that was Batman Forever and Batman & Robin.
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glot
 
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Post » Thu May 26, 2011 6:25 pm

In that case, it's usually because they're trying to restart the Franchise. You know us Americans- we don't have an attention span for more than 30 seconds, and we can't remember all the plotlines and such for a movie series after a decade.

Basically, it's the difference between the movie Batman and the movie called "The Batman." Both are origin stories to kick-off the Batman Franchise, but The Batman updated the series after the failure that was Batman Forever and Batman & Robin.


lol, it is too bad a game called "Wolfenstein" is a failure in comparison to Wolfenstein 3d, Spear of Destiny, and Return to Castle Wolfenstein.

I wonder if they are going to make a 5th species film called "the species", because the second, third, and fourth films got horrible reviews.
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HARDHEAD
 
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Post » Fri May 27, 2011 9:38 am

Considering that Doom 3 was already a reboot I imagine Doom 4 will simply be named "Doom 4," perhaps with a subtitle like Doom 2: Hell on Earth.
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Eileen Müller
 
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Post » Fri May 27, 2011 3:15 am

Considering that Doom 3 was already a reboot I imagine Doom 4 will simply be named "Doom 4," perhaps with a subtitle like Doom 2: Hell on Earth.


Well, in all fairness, Doom 2 was a mission pack with one new gun, it wasn't much of a sequel as they didn't really change anything from the first game.
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Victoria Vasileva
 
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Post » Fri May 27, 2011 2:03 am

Well, in all fairness, Doom 2 was a mission pack with one new gun, it wasn't much of a sequel as they didn't really change anything from the first game.

Actually it was for that era. They were only separated by a year and hardware didn't advance near as rapidly then as it does now, so you weren't going to get any big advance in graphics or audio. They gave us the double barrel shotgun you referred to, several new monsters, LAN support and wider modem support. They also used "outdoor" maps that weren't in Doom. Not a big difference by today's standards, but pretty impressive (and wildly popular) for it's time.
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Star Dunkels Macmillan
 
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Post » Fri May 27, 2011 6:03 am

I thought Oblivion's engine was rather perfect for what it was designed to do.



They could have done better with the skybox. You can't do epic skies when it's all tiled.
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Phoenix Draven
 
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Post » Thu May 26, 2011 6:40 pm

Well, in all fairness, Doom 2 was a mission pack with one new gun, it wasn't much of a sequel as they didn't really change anything from the first game.


In the old days, that kind of thing was allowed.

Today, the only games that are allowed to do that are sports games. No other games are allowed to have sequels that are basically the same game with on the same engine with same graphics. It just shows the developers are lazy.

Also back in the day, there is the shareware thing.

You know about wolfenstein 3d right? When it was released, from stores, you could only buy episode 1 for cheap price, and get the rest through mail order direct from id. The commercial release would be spear of destiny.

Now for doom, before ultimate doom, which came out after doom 2, the original doom release in 1993, you were only allowed the first episode for free, or for a small price of shipping. You can't get episodes 2 and 3 from stores, and you have to order direct from id. Doom would be the registered version.

Doom 2 is the commercial version of doom 1, and seeing how they don't want to rip off the people who bought the original doom, they made more levels and more enemies, and the one new weapon.
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Jamie Moysey
 
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Post » Fri May 27, 2011 1:03 am

I believe Doom 4 is supposed to premier at QuakeCon this August so having this section up in advance certainly made sense (and of course the XBox Live Arcade version Doom II gave the admin an excuse for putting it up now rather than waiting a bit longer).

That was my first thought when I saw this section, just now, not five minutes ago. Makes sense to have a place for the Doom fans to converge, especially with Doom 4 in production and with phrases like "... it'll be better than RAGE" being thrown around. id have never really been vocal on any official forum though, so it'll be interesting to see if that changes here.

I get shivers when I say Doom 4. I am seriously having visions of the future, an epic legendary Doom experience set on Earth on a game designed, like Doom 3, leagues ahead of the technology to play it. I just creamed in my pants, and my rig just moaned. :mellow:
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Scared humanity
 
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Post » Fri May 27, 2011 2:38 am

Im not quite sure if this is a good thing or not....

I guess time will tell.

A Doom RPG in the pipeline maybe? :P



Considering that it happened over a year ago and the world hasn't ended yet, I think it's a safe bet everything is going to be alright.
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phillip crookes
 
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Post » Fri May 27, 2011 12:35 am

Can't publish something that doesn't exist yet ;)


How very true!
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kennedy
 
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Post » Fri May 27, 2011 3:06 am

In the old days, that kind of thing was allowed.

Today, the only games that are allowed to do that are sports games. No other games are allowed to have sequels that are basically the same game with on the same engine with same graphics. It just shows the developers are lazy.

Also back in the day, there is the shareware thing.

You know about wolfenstein 3d right? When it was released, from stores, you could only buy episode 1 for cheap price, and get the rest through mail order direct from id. The commercial release would be spear of destiny.

Now for doom, before ultimate doom, which came out after doom 2, the original doom release in 1993, you were only allowed the first episode for free, or for a small price of shipping. You can't get episodes 2 and 3 from stores, and you have to order direct from id. Doom would be the registered version.

Doom 2 is the commercial version of doom 1, and seeing how they don't want to rip off the people who bought the original doom, they made more levels and more enemies, and the one new weapon.


And yet everyone practically wets themselves to a Call of Duty trailer when the visuals, gameplay, and core mechanics are still the same after how many years?
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Lucky Girl
 
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Post » Fri May 27, 2011 1:49 am

Ah, I remember Doom 1. Legend of a game. I now have it on my xbox. Hopefully Zenimax will only do good for Doom. ^_^

EDIT: My Avatar svcks in this forum :(

I think they will, I'm just imagining Doom more like Fallout 3, instead that turd Ravensoft craqed out for Doom (RoE, Epic Fail)

P.S. Considering the daemonic nature of the antagonists of Doom, I find your avatar more appropiate than you'd expect.
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Gemma Flanagan
 
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