Bethesda Please allow respec

Post » Fri Jun 22, 2012 12:07 pm

It's time to add a way to allow people to respec. Creating a new character shouldn't be the only option.
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Lauren Denman
 
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Post » Fri Jun 22, 2012 12:45 pm

Unless you are talking about changing hair and warpaint then restarting should be the only way to respec a character.
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Stephanie I
 
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Post » Fri Jun 22, 2012 5:18 am

Not sure what "respec" is...
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Eileen Collinson
 
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Post » Fri Jun 22, 2012 3:03 pm

Not sure what "respec" is...
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Carolyne Bolt
 
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Post » Fri Jun 22, 2012 3:11 pm

You know they already removed the classes so people can't complain about picking the wrong Major skills. But now people want to rearrange their perks after 50 levels.

I'll admit that after the way they [censored] the races it's hard to get good replay value, but you can at least do different factions and pick different perks. I've retired like eight characters now and am working on a Redguard archer. Completely different from my other characters.
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SamanthaLove
 
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Post » Fri Jun 22, 2012 2:07 pm

Not sure what "respec" is...

Basically, reset all your perk and skill choices to how they were at game start. And all those perk and skill points put into a nice little pool for you to redistribute them from.

So you could max out all the perk trees that suit a warrior, respec and shove everything back into trees suited for a thief or mage.
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Miragel Ginza
 
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Post » Fri Jun 22, 2012 2:35 pm

Basically, reset all your perk and skill choices to how they were at game start. And all those perk and skill points put into a nice little pool for you to redistribute them from.

So you could max out all the perk trees that suit a warrior, respec and shove everything back into trees suited for a thief or mage.

well, that would certainly ruin some replay value...
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Eoh
 
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Post » Fri Jun 22, 2012 10:04 am

RESPEC KNUCKLES!

But, no they souldn't do it, it would kinda ruin the whole system...
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dean Cutler
 
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Post » Fri Jun 22, 2012 6:13 am

But... why? Why would you want to take everything you worked for during the last hundred hours and throw it out of the window? If your character is a warrior, then that's who he is. He can't suddenly forget how to swing a sword and become an archmage; if you change his skills and personality, then he's no longer the same person. And if he's no longer the same person, then you might as well create a new character.

It's convenient enough that you don't have to choose major and minor skills, so you can decide on your class as you play.
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Bigze Stacks
 
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Post » Fri Jun 22, 2012 9:19 am

No, because it's basically 'cheating' the skill system. You could spend all the points necessary to make dragon armor, then reset the skill points and use those precious points elsewhere. The entire idea behind the skill tree system is to build replay value into the game.
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Phillip Hamilton
 
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Post » Thu Jun 21, 2012 11:45 pm

I'd never play Skyrim again if there was a respec option. There's no decision weight anywhere but in character development, allowing respec would turn Skyrim from an (action)RPG to a straight action game. Hell, if you just respec, let's take it one step further and declare "Skills" and "Perks" redundant, and give everyone the ability to do everything at maximum power. (Also argument against no perk-level cap)
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Calum Campbell
 
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Post » Fri Jun 22, 2012 9:22 am

Why are people so married to their characters that they can not create a new one when they want to play differently?

It's not like they are going to take half your stuff in the divorce when you retire them.
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Chloe :)
 
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Post » Thu Jun 21, 2012 11:42 pm

Right now I have 4 characters, 2 nords, 1 orc, and 1 khajit.
I have to say, there might something to respec. But maybe in stages, and with some kind of penalty. Maybe respec for two levels, and loose two levels? Sound interesting?
It is worth your time to plan your character.
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Sista Sila
 
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Post » Fri Jun 22, 2012 1:32 am

Rather than a respec add in an option to change appearance before leaving Helgen cave.
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Mimi BC
 
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Post » Fri Jun 22, 2012 8:04 am

I quite like the idea of this, it gives people the option to change things up abit. If you disagree with the respec idea then dont do it. I would rather respec my charcter than restart and have to do everything again..

Just my opinion :)
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stevie critchley
 
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Post » Fri Jun 22, 2012 2:53 pm

But... why? Why would you want to take everything you worked for during the last hundred hours and throw it out of the window? If your character is a warrior, then that's who he is. He can't suddenly forget how to swing a sword and become an archmage; if you change his skills and personality, then he's no longer the same person. And if he's no longer the same person, then you might as well create a new character.

It's convenient enough that you don't have to choose major and minor skills, so you can decide on your class as you play.
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Ally Chimienti
 
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Post » Fri Jun 22, 2012 7:18 am

Don't use your perks until you know you want one
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Dustin Brown
 
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Post » Fri Jun 22, 2012 3:06 am

plan your character befor you play...

if you get bored or not feelin it start a new character, you still can switch between characters then....
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Robert Bindley
 
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Post » Fri Jun 22, 2012 1:49 pm

While I am totally against the idea of reworking your character, it would be a choice. And that I am in support of, no matter how I feel about the actual feature.
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Gavin Roberts
 
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Post » Fri Jun 22, 2012 12:47 pm

Why are people so married to their characters that they can not create a new one when they want to play differently?

It's not like they are going to take half your stuff in the divorce when you retire them.

Some people do it for RP reasons. They get attached to a particular character, some people write whole blogs about their adventures.

Realistically, it wouldn't be hard to do. You gain a level, and you can choose to "go back" a level and remove one perk. I probably wouldn't do it (I plan my characters out) but I could see how some people would enjoy it.
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Soku Nyorah
 
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Post » Fri Jun 22, 2012 8:20 am

Meh, go ahead.
I just wouldn't use it.
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Valerie Marie
 
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Post » Fri Jun 22, 2012 8:28 am

Why are people so married to their characters that they can not create a new one when they want to play differently?

It's not like they are going to take half your stuff in the divorce when you retire them.
This.
Just make a new character already, unless that is you have so little emotional and intellectual attachment to your character that it's been rendered down to literally just a spreadsheet where you can shuffle numbers around in which case I would bluntly suggest that you're playing the wrong game... :D
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Stefanny Cardona
 
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Post » Fri Jun 22, 2012 1:13 am

They get attached to a particular character, some people write whole blogs about their adventures.
Just exactly who have you been talking to!!11!! ? :D
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MARLON JOHNSON
 
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Post » Fri Jun 22, 2012 5:55 am

"You must unlearn what you have learned"
-Yoda

I think in the ES world.. you can't un-know something.. I think I like it the way it is. I generally decide on 5 or 6 skill trees I'm going to focus on with a character, and haven't found that i've run out of perks to do what I want. Infact ussually by level 50 I've maxed almost all of the 5/5 perks depending on my build. But I also tend to focus on only two or three quest lines per character and then move on to another build - IE, my stealth/archer is a thief/assassin.. my nord is a battlemage, storm cloak, main quest dude... Pure mage did college of winterhold, etc... I just get burned out on one character after a while... usually once I hit level 50..

But... all that said. I'm for giving gamers freedom as well. while I generally do not fast travel, it's nice that it's there for those who would.. and there are times I just don't feel like waiting to hoof the last mile to whiterun when I know nothing is going to happen between here and there. (like going from Riverwood to Whiterun.. nothing ever happens to my characters, except for the odd wolf or two sometimes) so, I say put the resets in, just don't use them if you don't want to.

I did like it when then added them to Diablo II... what I always though is there should be a way to do it, but just make it very expensive - like 50k in gold or something in Skyrim money.. Or, make it a quest you have to do to get done, similar to what you have to do to remove Vampirism or Lycanism. In Diablo II when you got one per play through I thought that was a good compromise, but I think mistakes in your build in that game had way more ramifications than a miss-spent perk in Skyrim... there aren't any in Skyrim that you truly cannot benefit from, but if you are never planning on being a thief with your character, and then stick a perk point in Pick Pocket.. you're just not thinking things through very well.
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R.I.p MOmmy
 
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Post » Fri Jun 22, 2012 11:14 am

Just exactly who have you been talking to!!11!! ? :biggrin:
Hehehe, that's some good stuff you got there :banana:
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matt white
 
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