» Fri Apr 08, 2011 7:46 am
I got crashes by just touching sliders (without moving them), or by clicking into 3d view, then onto the window top panel.
I've been considering making a Head07 for FNV, one of my thoughts would be (*almost) bypassing FaceGen altogether. Instead, setting up a fairly easy to use interface in a Blender scene for creating a face. This would allow for greater control of the finer points of the face, but would require the user to export as an .obj into NifSkope with a few minor fixups from there.
*In this scheme, I'd only use FaceGen for broad adjustments; weight and width options. This would keep the head in-line with most headwear and hair, but would break for male facial hair, eyebrows, and possibly some eyewear.
It's got ups and downs, and I'm still not sure if I'll go through with it. Anyone have thoughts on this?