Big Cities?

Post » Sat Jun 09, 2012 7:44 am

I think Windhelm and Markarth look pretty big but like someone said one all stairs.and the other all alleys I like the way Windhelm looks tho.
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Dona BlackHeart
 
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Post » Sat Jun 09, 2012 7:04 am

you guys are funny! I walk up all these stairs in Markarth, can hardly breathe, and bam I get led to a house. ONE HOUSE.
I wasn't condemning the game, it just seems small to me. and I really hate Windhelm, Always gray. And that stupid ugly house with the icicles the minute I walk in there, to my right. UGGGH.
I love the game, it's just these "cities" aren't cities to me.
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leigh stewart
 
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Post » Sat Jun 09, 2012 11:27 am

Why are people bringing up scale when the examples were all from previous TES titles which should have same/very similar scale. They tried to mask the small cities by calling the “Holds”, but that implies that there is a ton of people living in rural communities outside the “Hold” yet there aren’t. Vivec City alone can probably swallow up most of the Skyrim cities.
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Khamaji Taylor
 
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Post » Sat Jun 09, 2012 7:34 am

VIVEC was a NIGHTMARE...
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Sweet Blighty
 
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Post » Fri Jun 08, 2012 11:11 pm

VIVEC was a NIGHTMARE...

why?
I could already levitate when I got to it, I would hate it if I had to walk from Canton to Canton. I am currently enjoying it in Morroblivion and no problems finding my way around.
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stevie critchley
 
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Post » Sat Jun 09, 2012 2:02 am

Yeah, proportions for cities are way off. I expect cities to be livelier than they are in Skyrim too, There are more guards than actual residents, it seems like.
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Emily Rose
 
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Post » Sat Jun 09, 2012 1:43 pm

Besides the painfully limited dialogue choices, the "cities" were my biggest gripe about Skyrim. I've got my fingers crossed that the first expansion will feature a city on par with Oblivion's Imperial City.

I was the same as your avatar when I found out that biggest towns don't get larger than Solitude, Markarth and the likes.
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GPMG
 
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Post » Fri Jun 08, 2012 11:49 pm

I'm hoping we'll get some bigger cities in an Expansion.
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Rachie Stout
 
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Post » Fri Jun 08, 2012 11:33 pm

Why are people bringing up scale when the examples were all from previous TES titles which should have same/very similar scale. They tried to mask the small cities by calling the “Holds”, but that implies that there is a ton of people living in rural communities outside the “Hold” yet there aren’t. Vivec City alone can probably swallow up most of the Skyrim cities.

The answer is easy console limit, how http://www.gamesas.com/user/574354-patti-345/ said we pray for good dlc.
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Elizabeth Lysons
 
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Post » Sat Jun 09, 2012 10:24 am

You don't need twenty cells of repetative crap. In a non-open world game they could give you a huge background painting to give the impression of a full sized city. But that simply isn't possible in an open world.
If you can't handle the concept of representive population stop playing open world games.
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bonita mathews
 
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Post » Sat Jun 09, 2012 12:36 am

You don't need twenty cells of repetative crap. In a non-open world game they could give you a huge background painting to give the impression of a full sized city. But that simply isn't possible in an open world.
If you can't handle the concept of representive population stop playing open world games.
They could just add a whole bunch of randomly generated buildings and NPCs seeing as they weren't all that deep in SKyrim anyway.
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Rob Smith
 
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Post » Sat Jun 09, 2012 5:47 am

They could just add a whole bunch of randomly generated buildings and NPCs seeing as they weren't all that deep in SKyrim anyway.
Oh yes as if there aren't enough framerate and lag issues, lets at a dozen random citizens.
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^~LIL B0NE5~^
 
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Post » Sat Jun 09, 2012 1:55 am

Was there some inherent limitation to Skyrim that prevented the devs from making a city that can be compared to Vivec City, Imperial City, or Mournhold?

Don’t give me that quality over quantity BS, almost all Cantons in Vivec had a good amount of content. Especially the house vaults :tongue:.
the imperial city was stupid, i like every single city in skyrim better than the imperial city, it wasn't that big anyway.
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Nice one
 
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Post » Sat Jun 09, 2012 2:42 am

Oh yes as if there aren't enough framerate and lag issues, lets at a dozen random citizens.
They don't have to be in the same cell, the IC was in seperate districts.
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chinadoll
 
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Post » Sat Jun 09, 2012 8:01 am

Dungeons are the most amazing thing I've seen in Skyrim so far.

I don't want imperial city, it svcked. I want a city that has more than thirty people and a dozen houses in it. The one that I can't cross from side to side in less than a minute at least.

Go To Whiterun, there are 70 or so NPC's there.
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Amber Ably
 
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Post » Fri Jun 08, 2012 11:44 pm

Go To Whiterun, there are 70 or so NPC's there.
Thanks for using Komodo Airlines to completely miss the point!
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Jynx Anthropic
 
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Post » Sat Jun 09, 2012 1:41 pm

I was just replying to one of your wants...
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Nikki Morse
 
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Post » Fri Jun 08, 2012 10:16 pm

The Cities and Guilds (Except the Thieves Guild) are my biggest complaints. I would have gladly welcomed large but semgmented cities (Mournhold, Imperial City) over the 20-building villages they call cities, with over half the population consisting of Guards that have knee injuries.

The world Settlements is one aspect I can say Oblivion was tangibally better than Skyrim. Though artisitically the cities of Skyrim are great, unique and interesting, it's hard to suspend disbelief when a "Major Settlement" can be sprinted across in 6 seconds. I much prefer to spend my time in the small towns like Morthal, Riverwood and Dragon's Bridge. At least they don't try (And fail) to trick you into thinking they're massive.
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brandon frier
 
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Post » Sat Jun 09, 2012 6:13 am

Haven't we already blown our load when it comes to big cities? The Imperial Palace is supposed to be the biggest of the big.

What could have competed with that or Vivec? I summon an expert on TES Lore! Or someone with the 'size scaling' excuse.
They could have made Winterhold epic, but instead they decided to cop out and destroy it.
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NAkeshIa BENNETT
 
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Post » Sat Jun 09, 2012 9:04 am

Who wants to spend their tour of Skyrim in a friggin' city anyway? With all those landscapes...
A little variety never hurts. Since you spend most of your time outside cities anyway, it'd be nice with a really large city with some purely urban-based activities, for a change. I mean, the quests you get in the cities are almost ALWAYS about retrieving this and that from the ruin in some mountain.
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Brooke Turner
 
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Post » Sat Jun 09, 2012 6:44 am

I think the 5 "great" cities are just fine. Their size is ok, and there simply is no city in Skrim that has the same size as the Imperial City. I also like, that those 5 cities all have a different character to it and seem unique. The 8 smaller cities in Oblivion seemed much more interchangable to me. However, 5 great cities cities are too few for my taste. The 4 smaller cities are way too small and except Winterhold lack of character. I'm disappointed by those. It would have been great if those would have similar size and uniqueness as the 5 great ones. Then I would have been completely satisfied. That's why I would love a Rebuilding Winterhold questline as an expansion. For starters...
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Katy Hogben
 
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Post » Sat Jun 09, 2012 4:57 am

I'm not too bothered. The cities, even though small, have been done well as they are. The city of Markarth, which I have chosen to live in, is my favourite :) but then i haven't even been inside the city which Ulfric owns (Windhelm?). Just download mods or something :P
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Jerry Jr. Ortiz
 
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Post » Fri Jun 08, 2012 11:54 pm

Given Skyrim's climate and history, it would be less likely to house a large city imo.
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Phoenix Draven
 
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Post » Sat Jun 09, 2012 3:17 am

Skyrim's cities are small, but at least they have people in them. Actual, moving, talking people, with houses, and doors that actually led somewhere.
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Your Mum
 
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Post » Sat Jun 09, 2012 3:11 am

Quality over quantity.

yep the cities have poor quality and poor quantity

after some adventuring i find myself wanting to settle in the city for a while, butonce i get there i get bored straight away as there is nothing to do in them.

tho hopefully with the Ck mods will fix that.
all im left to do is goto the local Inn and get my character blotto.
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Lifee Mccaslin
 
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