[RELz] Blackreach Railroad

Post » Sun May 27, 2012 3:42 pm

Version 1.1 released
-Centurion Prime will violently implode upon death, preventing him from breakdancing.
-Added a messagebox that tells the player about the note that got added in their inventory.
-Added some extra effects when blowing the train's horn.
-Added a little more dialogue to Zadach.
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Damien Mulvenna
 
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Post » Sun May 27, 2012 5:01 am

So did you actually replace the loading screen with an in-game transfer sequence? That's impressive.
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jeremey wisor
 
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Post » Sun May 27, 2012 7:52 pm

Gonna voice Zadach myself. Thought about doing bugfixes, but frankly the CTDs seem to come more from the fact that Skyrim is... well Skyrim, rather than me.
In other words, no idea where to start.
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chloe hampson
 
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Post » Sun May 27, 2012 3:35 pm

Version 1.1 released
-Centurion Prime will violently implode upon death, preventing him from breakdancing.
-Added a messagebox that tells the player about the note that got added in their inventory.
-Added some extra effects when blowing the train's horn.
-Added a little more dialogue to Zadach.

:biggrin:

Gonna voice Zadach myself.

:tops:

frankly the CTDs seem to come more from the fact that Skyrim is... well Skyrim, rather than me.

:lmao:
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Josee Leach
 
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Post » Sun May 27, 2012 4:58 am

Someone has helped me out with the crashes, it may or may not fix things. That'll be out next patch (provided it works), along with a proper voice-over for the stationmaster
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Austin England
 
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Post » Sun May 27, 2012 7:10 pm

Cool stuff. I need to get around to Blackreach and actually play it. I've had it installed for a day or so.

On a completely related note - What are the odds of you renaming this Train Simulator 4E 201?
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Stephanie I
 
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Post » Sun May 27, 2012 6:21 pm

It's not off da railz enough for that.
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Sophie Louise Edge
 
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Post » Sun May 27, 2012 6:54 am

Version 1.2 is out:
-Zadach Mzarn is now fully voiced by yours truly. Now you don't have to use subtitles
-No longer conflicts with the majority of most mods (Thank you Cataxu!)
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T. tacks Rims
 
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Post » Sun May 27, 2012 2:33 pm

Okay, I give up - how do I start the mod? I've travelled to the Hall of Rumination, but nothing seems any different...

All files are installed and activated, and load order BOSS'd.

Spoiler
More Interactive Items.ESM
SkyMoMod.esm
BlackreachRailroad.ESM
HighResTexturePack01.esp
HighResTexturePack02.esp
Unofficial Skyrim Patch.esp
Skyrim HD Full - Whiterun.esp
Skyrim HD Full - Solitude.esp
Skyrim HD Full - Markarth.esp
Skyrim HD Full - Farmhouses.esp
Skyrim HD Full - Dungeons.esp
Skyrim HD Full - Landscape.esp
Skyrim HD Full - Windhelm.esp
Skyrim HD Full - Reflections.esp
Skyrim HD Full - Clutter and Clothes.esp
StaticMeshImprovementMod.esp
3DNPC.esp
Bring Out Your Dead.esp
Cowardly Wolves and Skeevers.esp
mintylightningmod.esp
MoreRainWindy33percentLessView.esp
Piratelords Loot Adjustments.esp
SkyMoMod_lists.esp
BlackreachRailroad.esp
whiterunMarket.esp
WhiterunFortified.esp
WhiterunREVISION.esp
ArchmageTolfdir.esp
Better Dynamic Snow.esp
BetterQuestObjectives.esp
SameWalkRunSpeedsLite.esp
SkyTEST-RealPredators&Animals.esp
Speed Revised.esp
Unique Region Names.esp
dD - Realistic Ragdoll Force - Realistic.esp
Height Adjusted Races with True Giants - Morrowind Lore Heights.esp
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Hearts
 
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Post » Sun May 27, 2012 1:43 pm

Updated, eh? I guess I should finally get around to trying this bad mamma-jamma out. Been meaning to ever since I saw reports of Centurion Prime killing someone with TGM on.
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Shannon Marie Jones
 
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Post » Sun May 27, 2012 8:55 am

Okay, I give up - how do I start the mod? I've travelled to the Hall of Rumination, but nothing seems any different...

All files are installed and activated, and load order BOSS'd.

Spoiler
More Interactive Items.ESM
SkyMoMod.esm
BlackreachRailroad.ESM
HighResTexturePack01.esp
HighResTexturePack02.esp
Unofficial Skyrim Patch.esp
Skyrim HD Full - Whiterun.esp
Skyrim HD Full - Solitude.esp
Skyrim HD Full - Markarth.esp
Skyrim HD Full - Farmhouses.esp
Skyrim HD Full - Dungeons.esp
Skyrim HD Full - Landscape.esp
Skyrim HD Full - Windhelm.esp
Skyrim HD Full - Reflections.esp
Skyrim HD Full - Clutter and Clothes.esp
StaticMeshImprovementMod.esp
3DNPC.esp
Bring Out Your Dead.esp
Cowardly Wolves and Skeevers.esp
mintylightningmod.esp
MoreRainWindy33percentLessView.esp
Piratelords Loot Adjustments.esp
SkyMoMod_lists.esp
BlackreachRailroad.esp
whiterunMarket.esp
WhiterunFortified.esp
WhiterunREVISION.esp
ArchmageTolfdir.esp
Better Dynamic Snow.esp
BetterQuestObjectives.esp
SameWalkRunSpeedsLite.esp
SkyTEST-RealPredators&Animals.esp
Speed Revised.esp
Unique Region Names.esp
dD - Realistic Ragdoll Force - Realistic.esp
Height Adjusted Races with True Giants - Morrowind Lore Heights.esp

There is an extra area on the main level, if you look on your local map you should be able to figure out where it is.
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Danielle Brown
 
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Post » Sun May 27, 2012 6:58 am

Either I'm as blind as a Falmer, or I have a mod conflict somewhere - local map was no help.

I'm going to disable all other mods and try again.

Edit:: All other mods disabled. Still no luck. What exactly am I looking for, and where exactly?
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Jamie Moysey
 
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Post » Sun May 27, 2012 8:12 am

I'm gonna have to go back and look before I can give directions. That may be a few hours, but I will get back to you if someone else doesn't before I do.
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clelia vega
 
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Post » Sun May 27, 2012 3:11 pm

Okay, thanks - and thanks for the suggestions so far!

Edit: Okay, found a Youtube video showing where the entrance to the new area is - and it's definitely not there on my game! I downloaded the latest version (was waiting for the voiced dialogue) - am going to try downloading an older version and see if that works.
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jenny goodwin
 
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Post » Sun May 27, 2012 1:01 pm

Aha! The older version works fine!

Maybe something went wrong with the newer version...
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BrEezy Baby
 
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Post » Sun May 27, 2012 5:58 am

Aha! The older version works fine!

Maybe something went wrong with the newer version...

Worked fine in testing, but okay.
If you want Zadach to have a voice in the older versions, just move all the files from your Data/Sound/Voice/BlackreachRailroad.ESM folder to the BlackreachRailroad.ESP folder.
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Louise Dennis
 
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Post » Sun May 27, 2012 11:07 am

Thanks, shall do just that!

I tried reinstalling the newer version, just in case I'd done something wrong (although I'm an old hand at installing mods) but it still didn't work, so have reverted to the earlier version again. I always install mods manually, but I even tried installing the Nexus Mod Manager and tried installing that way, but still no difference.

Is it just me, or has anyone else had issues with the new version?
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Michelle Chau
 
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Post » Sun May 27, 2012 8:54 am

I haven't had time to try the new version. When I finish up other testing I'm doing, I'll get back to this.
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Nicole Kraus
 
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Post » Sun May 27, 2012 8:05 am

Well the new version does have that wall in the way, yet the corridor is behind it.
No idea why that is, the creation kit shows it as being gone.
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kirsty williams
 
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Post » Sun May 27, 2012 1:50 pm

Thanks for the update - Glad it's not my sanity at fault, but sad that you've had this problem in the first place...hopefully an easy fix will present itself.

I thought I'd update to the 1.1 patch and manually copy over the sound directory - but it appears 1.1 doesn't work for me either...the route is still blocked off. When I revert back to 1.0 it works again. I think I'll hold off until you can get 1.2 (or 1.1) working again - I like the changes in the changelog for 1.1!
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Stat Wrecker
 
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Post » Sun May 27, 2012 6:17 pm

Patch 1.24 is out. Which fixes the issue with stations being blocked off.
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Lauren Dale
 
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Post » Sun May 27, 2012 12:04 pm

thanks :D
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Stephanie Kemp
 
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Post » Sun May 27, 2012 4:34 am

Got some reports of Zadach's VAing still not working, so I'm gonna work on yet another patch.
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Gemma Archer
 
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Post » Sun May 27, 2012 8:39 am

Patch 1.25 released, fixing voice acting.
Now if you're updating from an older version, go into your Data/Sound/Voice/Blackreachrailroad.esp folder, and delete any wav files, or else Zadach won't be voiced.
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Natalie J Webster
 
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Post » Sun May 27, 2012 5:32 pm

Great, thanks for updating so fast!

Edit: sorry, Trainwiz - unfortunately the voice still isn't working for me - at least for the patch to v1.25 - I deleted the wav folder and replaced with the xwm folder, and still no sound - but I'm seeing the lips move so I assume it's reading the lips files but not the xwms.
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Jesus Sanchez
 
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