[RELz] BOSS for New Vegas

Post » Sat Feb 19, 2011 7:27 am

Quick note:

According to the http://www.newvegasnexus.com/downloads/file.php?id=35878:

Load Order
FalloutNV.esm
All Other.esm
Other -Project Mikoto-.esm
MikotoBeauty.esm
All Other.esp
Other -Project Mikoto-.esp
MikotoBeauty.esp


I'm getting this:

FalloutNV.esm
* Note: Masterlist Revision: 2020
CaravanPack.esm
MikotoBeauty.esm
NVStripOpen.esm


They should be the other way around yes? Regardless:

All above this point have been added.


Thanks for your continued support on updating the masterlist. :celebration:

------------

Here's a couple more but considering how the http://www.newvegasnexus.com/downloads/file.php?id=35156 and http://www.newvegasnexus.com/downloads/file.php?id=34875 from the same author are already sorted in the masterlist, this should give you no problem.

Unknown mod file: AK47.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=34752

Unknown mod file: M14.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=35041

Unknown mod file: M4A1.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=34983
User avatar
Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Fri Feb 18, 2011 7:13 pm

I'm having a problem with my userlist file. So along as I use ADD/BEFORE or ADD/AFTER, all is fine. But I just tried starting to use ADD/BOTTOM, with rules like:

ADD: EZ_CompanionNVSE.esm
BOTTOM: ESMs

And I get messages like:

The rule beginning "ADD: EZ_CompanionNVSE.esm" has been skipped as it has the following problem(s):
It references a mod and a group.

Which is, of course, true. However, from the doc, it says that I should be able to add a mod to the bottom of a group.

Am I doing something wrong, is this feature not supported, or does BOSS have a bug?

Galen
User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Sat Feb 19, 2011 2:21 am

Also, here is my current userlist.txt file. Since I can't get the ADD/BOTTOM command to work, I'm sorting things relative to the labels that WyreFlash installed, which match your groups. If you could add the mods in this to the master, I'd appreciate it.

Spoiler

/// ESMS ///

ADD: RaiderGirlCyanNV.esm
AFTER: wsix.esm
//BOTTOM: ESMs

ADD: RRCompanionVault.esm
//BOTTOM: ESMs
AFTER: wsix.esm

ADD: brookenvcompanion.esm
//BOTTOM: ESMs
AFTER: RRCompanionVault.esm

ADD: EZ_CompanionNVSE.esm
//BOTTOM: ESMs
AFTER: RRCompanionVault.esm






/// FIXES ///

ADD: ++UNOFFICIAL FIXES=========.esp
BEFORE: Compiled Patch.esp

ADD: impatient_patch.esp
AFTER: Compiled Patch.esp
//BOTTOM: Unofficial Patches and Fixes


ADD: GoodspringsOwnershipTweaks.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: Followers+NCR Alliance.fix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Followers-NCR Alliance Fix.esp

ADD: 127mmCraftableFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

//ADD: AndyRaulFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: CampMCFix 1.1.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

//ADD: McCarranFixes.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: Melody Dialogue Fix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: MrCuddles.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: NeutralPowerArmor.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: ProfessionalListFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: Realistic Weight Overhaul.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

//ADD: VendorAmmo45-70Fix.esp
//BOTTOM: Unofficial Patches and Fixes
//AFTER: Compiled Patch.esp

//ADD: Ultra-LuxeFixes.esp
//BOTTOM: Unofficial Patches and Fixes
//AFTER: Compiled Patch.esp

ADD: UnarmedAndMelee-PerkFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: WhiskeyRoseIrradiatedWhiskeyFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

//ADD: NiptonFixes.esp
//BOTTOM: Unofficial Patches and Fixes
//AFTER: Compiled Patch.esp



ADD: Henry fix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: Primm_Rumor_Fix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: WRObjectFixes.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: SITD - BoS at Nellis.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: Full Maintenance Fixed.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: 26_fixes.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

//ADD: Lucky38ContainersFix.esp
//BOTTOM: Unofficial Patches and Fixes
//AFTER: Compiled Patch.esp

ADD: Doc Mitchell's House Owner.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: GunforGunTrap.esp
//BOTTOM: Unofficial Patches and Fixes
//AFTER: Compiled Patch.esp

ADD: ThrowableItemsConditionFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: DistantCompanionsFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp

ADD: DianeDialogueFix.esp
//BOTTOM: Unofficial Patches and Fixes
AFTER: Compiled Patch.esp



/// EARLY LOADING MODS ///


ADD: ++EARLY LOADING MODS=======.esp
BEFORE: DarNifiedUINV.esp

ADD: Primary Needs HUD.esp
AFTER: DarNifiedUINV.esp

ADD: Arwen_Camera.esp
AFTER: Arwen_NV_Realism_Core.esp

//ADD: SaveKey.esp
//AFTER: LMDExpandedHotkeys.esp

ADD: ShilohDS-Desert Succubus CORE.esp
AFTER: ++EARLY LOADING MODS=======.esp



/// QUESTS ///

ADD: ++QUEST====================.esp
BEFORE: Bobblehunt.esp

ADD: Doc Mitchells loss V1.esp
AFTER: Bobblehunt.esp

ADD: MAC.esp
AFTER: wsix_workgirl_tryout.esp



/// NPCS ///

ADD: ++NPC======================.esp
BEFORE: Caesars_Legion_Overhaul.esp

ADD: SnufflesMoleRat.esp
AFTER: Caesars_Legion_Overhaul.esp

ADD: ArmyMen.esp
AFTER: ++NPC======================.esp

ADD: Fasto.esp
AFTER: ++NPC======================.esp

ADD: Fiends_bettergear.esp
AFTER: ++NPC======================.esp

ADD: fiendgirls.esp
AFTER: ++NPC======================.esp


ADD: Neck-id Slaves.esp
AFTER: ++NPC======================.esp




/// PLACES ///


ADD: ++PLACE====================.esp
BEFORE: A Home in the Mountains.esp

ADD: BetterNovacRoomFull.esp
AFTER: ++PLACE====================.esp

ADD: FixedUpAtomicWranglerApartment.esp
AFTER: ++PLACE====================.esp

ADD: MapMarkers-PlayerHomes.esp
AFTER: ++PLACE====================.esp

ADD: BAR0NENs FalloutShelters1.0.esp
AFTER: A Home in the Mountains.esp

ADD: Deathclaw Canyon Map Marker.esp
AFTER: ++PLACE====================.esp

ADD: barber-mirror.esp
AFTER: ++PLACE====================.esp

ADD: Searchlight_airfield_fortified.esp
AFTER: A Home in the Mountains.esp

ADD: SLA_02a_fort.esp
AFTER: Searchlight_airfield_fortified.esp


ADD: B72 Broken Command Unit.esp
AFTER: A Home in the Mountains.esp

ADD: BONsQuarryJunctionRefugeVersion2andahalf.esp
AFTER: ++PLACE====================.esp

ADD: ExpansionVendors.esp
AFTER: ++PLACE====================.esp

ADD: Jean Sky Diving Player House.esp
AFTER: ++PLACE====================.esp

ADD: The Cave.esp
AFTER: ++PLACE====================.esp


ADD: Love Shacks.esp
AFTER: ++PLACE====================.esp

ADD: Prospector Saloon Basemant V 1.00.esp
AFTER: ++PLACE====================.esp

ADD: Goodsprings Gas Station Sorting Player's House.esp
AFTER: ++PLACE====================.esp




/// OVERHAULS ///

ADD: ++OVERHAUL=================.esp
BEFORE: FOOK - New Vegas.esp

//ADD: HAM-Spawns.esm
//AFTER: ++OVERHAUL=================.esp

//ADD: HAM-Needs.esp
//AFTER: ++OVERHAUL=================.esp

//ADD: HAM-Basics.esp
//AFTER: ++OVERHAUL=================.esp




/// RADIO ///


ADD: ++RADIO====================.esp
BEFORE: CONELRAD 640-1240.esp

ADD: BluesRadioNV.esp
AFTER: ++RADIO====================.esp

//ADD: ExtendedNVRadio.esp
//AFTER: ++RADIO====================.esp

ADD: Radio Free Wasteland.esp
AFTER: ++RADIO====================.esp

ADD: Radio Free Christmas.esp
AFTER: ++RADIO====================.esp

ADD: Big Band Radio.esp
AFTER: ++RADIO====================.esp

//ADD: thewastelandstream.esp
//AFTER: ++RADIO====================.esp



/// PERKS ///

ADD: ++PERKS====================.esp
BEFORE: Free Wild Wasteland.esp

ADD: FotN Fix.esp
AFTER: ++PERKS====================.esp

ADD: WilderWasteland_VP1.esp
AFTER: ++PERKS====================.esp




/// EARLY MISC ///

ADD: ++EARLY MISC===============.esp
BEFORE: Active Wasteland.esp

ADD: Cliff's Empty Drinkable Bottles.esp
AFTER: Active Wasteland.esp

ADD: playwasteland.esp
AFTER: Active Wasteland.esp

ADD: Fun with Karma NV.esp
AFTER: ++EARLY MISC===============.esp

ADD: BitsnPieces.esp
AFTER: ++EARLY MISC===============.esp

ADD: Companion-ProofNukaCola.esp
AFTER: ++EARLY MISC===============.esp

ADD: Grave_Digger_v021.esp
AFTER: ++EARLY MISC===============.esp

//ADD: tyfasterwalk.esp
//AFTER: ++EARLY MISC===============.esp

/// this is early so it comes before cannibal overhaul
ADD: Color Me Evil.esp
AFTER: ++EARLY MISC===============.esp

ADD: item-storage-nvse.esp
AFTER: ++EARLY MISC===============.esp




/// CRAFTING ///

//ADD: ++CRAFTING=================.esp
//BEFORE: BuildableBotsNV.esp

ADD: BarrelCrafting.esp
AFTER: BuildableBotsNV.esp

ADD: BottleBrahminMilkNV11.esp
AFTER: BuildableBotsNV.esp

//ADD: Brahmin Bess.esp
//AFTER: BuildableBotsNV.esp

ADD: GrilledHuman.esp
AFTER: BuildableBotsNV.esp

ADD: HumanChili.esp
AFTER: BuildableBotsNV.esp

ADD: HumanStew.esp
AFTER: BuildableBotsNV.esp

ADD: NVR - Trapper Time.esp
AFTER: BuildableBotsNV.esp

ADD: TribalCrafting.esp
AFTER: BuildableBotsNV.esp

ADD: FNVBCv.1a - NoBoiledWater.esp
AFTER: BuildableBotsNV.esp

ADD: Add Syringe.esp
AFTER: BuildableBotsNV.esp

ADD: NVmorecactuswater.esp
AFTER: BuildableBotsNV.esp






/// WEAPONS ///

ADD: ++WEAPON===================.esp
BEFORE: RH_IronSights_NV_Vanilla.esp

ADD: nvdeRay 1.3.esp
AFTER: RH_IronSights_NV_Vanilla.esp

ADD: GravyTech Stun n Run Appliances.esp
AFTER: RH_IronSights_NV_Vanilla.esp

ADD: Weapon Mods Reworked.esp
AFTER: RH_IronSights_NV_Vanilla.esp

ADD: Weapon Mods Reworked - Arwen Compatible.esp
AFTER: Weapon Mods Reworked.esp

//ADD: NekhCFinderFix.esp
//AFTER: RH_IronSights_NV_Vanilla.esp




/// CLOTHING ///

ADD: ++CLOTHING=================.esp
BEFORE: ATT LeatherJacket.esp

ADD: MercCharmerClean.esp
AFTER: ++CLOTHING=================.esp

ADD: Adventurer Girl.esp
AFTER: ++CLOTHING=================.esp

ADD: Armored Duster.esp
AFTER: ++CLOTHING=================.esp



ADD: AL Black Corsetry and Blanc dress.esp
AFTER: ++CLOTHING=================.esp

ADD: Alice Armor.esp
AFTER: ++CLOTHING=================.esp

ADD: Alice Murray Outfit.esp
AFTER: ++CLOTHING=================.esp

ADD: Amazon Armor.esp
AFTER: ++CLOTHING=================.esp

ADD: Boacombat2glove.esp
AFTER: ++CLOTHING=================.esp

//ADD: Female t45 Power Armor.esp
//AFTER: ++CLOTHING=================.esp

ADD: Free Tribal Outfits.esp
AFTER: ++CLOTHING=================.esp

ADD: GrimyBusinesswearFix.esp
AFTER: ++CLOTHING=================.esp

ADD: MadGear.esp
AFTER: ++CLOTHING=================.esp

ADD: OCD-Veronica's Outfits.esp
AFTER: ++CLOTHING=================.esp

ADD: prescription goggles.esp
AFTER: ++CLOTHING=================.esp

ADD: QToughasNails.esp
AFTER: ++CLOTHING=================.esp

ADD: QVaultSuits.esp
AFTER: ++CLOTHING=================.esp

ADD: Revert to Old Vault Security Helmet.esp
AFTER: ++CLOTHING=================.esp

ADD: T3BBN Old Women.esp
AFTER: ++CLOTHING=================.esp

ADD: T3Belts_BootsNV.esp
AFTER: ++CLOTHING=================.esp

ADD: T3Belts_BootsNV2.esp
AFTER: T3Belts_BootsNV.esp

ADD: VegasChokers.esp
AFTER: ++CLOTHING=================.esp

ADD: WastelandCourier.esp
AFTER: ++CLOTHING=================.esp

ADD: NCR veteran combat armor.esp
AFTER: ++CLOTHING=================.esp

ADD: AG All-Purpose Science Suit 75.esp
AFTER: ++CLOTHING=================.esp

ADD: Bennys Lucky Suit.esp
AFTER: ++CLOTHING=================.esp

//ADD: UnderwaterFX.esp
//AFTER: Bennys Lucky Suit.esp

ADD: WETS NV Space Suit.esp
AFTER: UnderwaterFX.esp

ADD: No Sleeves No Shirts NV.esp
AFTER: ++CLOTHING=================.esp

ADD: No Sleeves No Shirts NV Special.esp
AFTER: ++CLOTHING=================.esp

ADD: CombatArmor_MarkII-NoBackpack.esp
AFTER: CombatArmor_MarkII.esp

//ADD: DIM TYPE3clothesRETAIL_NV.esp
//AFTER: ++CLOTHING=================.esp

ADD: NVRefugee Outfits.esp
AFTER: ++CLOTHING=================.esp

ADD: pyFourEyesFix - w FX.esp
AFTER: Sunglasses Shipment - Four Eyes.esp

ADD: Gunslinger.esp
AFTER: ++CLOTHING=================.esp

ADD: MercOutfitStats.esp
AFTER: ++CLOTHING=================.esp

ADD: Confederatehat.esp
AFTER: ++CLOTHING=================.esp

ADD: LDAdvFPA.esp
AFTER: ++CLOTHING=================.esp

ADD: WM_Gang_Nv.esp
AFTER: ++CLOTHING=================.esp


ADD: JillBSAA Multicolor.esp
AFTER: ++CLOTHING=================.esp




/// MID MISC ///

ADD: ++MISC.====================.esp
BEFORE: Mercy Killing Karma v2.0.esp

ADD: SleepHeath.esp
AFTER: ++MISC.====================.esp

ADD: Lucky38Container_HomeMarker_Patch.esp
AFTER: Follower Home Marker.esp

ADD: Collectible Canteens.esp
AFTER: ++MISC.====================.esp

ADD: IWS-Core.esm
AFTER: ++MISC.====================.esp





/// COMPANIONS ///

/// COMPANION - SUNNY

ADD: ++COMPANIONS===============.esp
BEFORE: AllCompanionsEssential 2.0.esp

ADD: NV_Fixpack_Companions.esp
AFTER: ++COMPANIONS===============.esp


ADD: Veronica.esp
AFTER: VeronicaFist.esp

ADD: Veronica Model Practice.esp
AFTER: Veronica.esp

ADD: Nano - Natural Veronica.esp
AFTER: VeronicaFist.esp

ADD: Nano - Natural Veronica (Essential).esp
AFTER: Nano - Natural Veronica.esp

ADD: FPT EDE - Longhair Brunette - Vanilla.esp
AFTER: Veronica.esp

ADD: FPT EDE Holdout Patch.esp
AFTER: FPT EDE - Longhair Brunette - Vanilla.esp

ADD: cassnextdoorling.esp
AFTER: Veronica.esp

ADD: NewCass1.1.esp
AFTER: cassnextdoorling.esp

ADD: Take Out Trash.esp
AFTER: ++COMPANIONS===============.esp

ADD: RWKNV.esp
AFTER: ++COMPANIONS===============.esp

ADD: Bella.esp
AFTER: ++COMPANIONS===============.esp

ADD: CasualFollowers.esp
AFTER: ++COMPANIONS===============.esp

ADD: GCSlaveGirl01.esp
AFTER: ++COMPANIONS===============.esp

ADD: Color Me Evil - Cass.esp
AFTER: ++COMPANIONS===============.esp




/// LATE MISC ///

ADD: ++LATE MISC================.esp
BEFORE: T3T_MiscItemIconsNV.esp

ADD: Quest Items - Non-Essential and Categorised.esp
AFTER: ++LATE MISC================.esp

ADD: BIS - Brumbek's Inventory Sorting.esp
AFTER: ++LATE MISC================.esp

ADD: BIS - Weapon Format Change WXXX.esp
AFTER: BIS - Brumbek's Inventory Sorting.esp

ADD: BIS - Moddable Unique Weps WXXX.esp
AFTER: BIS - Brumbek's Inventory Sorting.esp

ADD: BIS - Bobblehunt Patch.esp
AFTER: BIS - Brumbek's Inventory Sorting.esp

ADD: BIS - Food Used in Recipes FODR.esp
AFTER: BIS - Brumbek's Inventory Sorting.esp



/// SETTINGS AND OVERRIDES ///

ADD: ++SETTINGS AND OVERRIDES===.esp
BEFORE: Automatic Inventory.esp

ADD: BartertownPeaceful.esp
AFTER: ++SETTINGS AND OVERRIDES===.esp

ADD: BartertownDangerous.esp
AFTER: BartertownPeaceful.esp

ADD: BartertownIdyllic.esp
AFTER: BartertownPeaceful.esp

ADD: BartertownRough.esp
AFTER: BartertownPeaceful.esp

ADD: jasminepreset.esp
AFTER: ++SETTINGS AND OVERRIDES===.esp

ADD: SinFacePreset.esp
AFTER: ++SETTINGS AND OVERRIDES===.esp



// WEATHER, LIGHT, AND WATER ///

ADD: ++WEATHER LIGHT WATER======.esp
BEFORE: Nevada Skies.esp

ADD: LUMENARIUMandELECTROCITY - Nevada Skies 062 Replacer.esp
AFTER: ELECTRO-CITY - CompletedWorkorders.esp


// LASTISH

ADD: WME - Named & Sorted.esp
AFTER: Weapon Mod Expansion.esp

ADD: WME - RH Ironsights.esp
AFTER: WME - Named & Sorted.esp

ADD: WME - Arwen Core.esp
AFTER: WME - RH Ironsights.esp

ADD: FoodSanitizerMod.esp
BEFORE: LightweightSanitizer.esp



User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Post » Fri Feb 18, 2011 9:05 pm

some more unrecognized:

Unknown mod file: A Repair Bot.esp
http://www.newvegasnexus.com/downloads/file.php?id=37735

Unknown mod file: IWS-Core.esm
http://www.newvegasnexus.com/downloads/file.php?id=38623

Unknown mod file: NVR - Trapper Time.esp
http://www.newvegasnexus.com/downloads/file.php?id=37815

Unknown mod file: RandomExtraTrapsNV.esp
http://www.newvegasnexus.com/downloads/file.php?id=37248

Unknown mod file: Cliff's Empty Drinkable Bottles.esp
http://www.newvegasnexus.com/downloads/file.php?id=35725

Unknown mod file: psychoelfs ammo crafting.esp
http://www.newvegasnexus.com/downloads/file.php?id=36244

Unknown mod file: NoFactionArmorMessage.esp
http://www.newvegasnexus.com/downloads/file.php?id=36074

Unknown mod file: FONV - Real Time Lockpicking and Hacking.esp
http://www.newvegasnexus.com/downloads/file.php?id=38188

Unknown mod file: UnarmedAndMelee-PerkFix.esp
http://www.newvegasnexus.com/downloads/file.php?id=35569

Unknown mod file: Arwen_Camera.esp
http://www.newvegasnexus.com/downloads/file.php?id=34759

Unknown mod file: EZ_CompanionNVSE.esm

Edited: Thanks to Skyline and my apologies to masterlist team for not including the links the first time. :P
User avatar
Laura Shipley
 
Posts: 3564
Joined: Thu Oct 26, 2006 4:47 am

Post » Sat Feb 19, 2011 5:58 am

@Above Post: You may want to source where you got those mods. Not all mods are named as they are on the download site. Plus, it gives the masterlist people less hassle when updating as in, they don't actually have to find it.
User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Fri Feb 18, 2011 9:15 pm

I'm having a problem with my userlist file. So along as I use ADD/BEFORE or ADD/AFTER, all is fine. But I just tried starting to use ADD/BOTTOM, with rules like:

ADD: EZ_CompanionNVSE.esm
BOTTOM: ESMs

And I get messages like:

The rule beginning "ADD: EZ_CompanionNVSE.esm" has been skipped as it has the following problem(s):
It references a mod and a group.

Which is, of course, true. However, from the doc, it says that I should be able to add a mod to the bottom of a group.

Am I doing something wrong, is this feature not supported, or does BOSS have a bug?

Galen


I am going to have to leave this for the actual coders to answer. I don't use custom load orders myself.

Also, here is my current userlist.txt file. Since I can't get the ADD/BOTTOM command to work, I'm sorting things relative to the labels that WyreFlash installed, which match your groups. If you could add the mods in this to the master, I'd appreciate it.


Not to be rude or anything, but, I am not sifting through that mass of jumbled text to pick out the actual mod files. If you would like some added to the masterlist, please sort them out and link them.
User avatar
Stace
 
Posts: 3455
Joined: Sun Jun 18, 2006 2:52 pm

Post » Fri Feb 18, 2011 9:29 pm

Adjusted load order for mikoto.esm

Added all but those posted by GalenZ
User avatar
Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am

Post » Sat Feb 19, 2011 8:14 am

Unknown mod file: ShilohDS-Desert Succubus CORE.esp
http://www.newvegasnexus.com/downloads/file.php?id=38093

Unknown mod file: Primary Needs HUD.esp
http://www.newvegasnexus.com/downloads/file.php?id=38538

Unknown mod file: Improved Faces v1.esp
http://www.newvegasnexus.com/downloads/file.php?id=38393

Unknown mod file: iL-Camouflage Ghost Bodysuit.esp
http://www.newvegasnexus.com/downloads/file.php?id=38318

Unknown mod file: Bottles, cans, litter oh my!.esp
http://www.newvegasnexus.com/downloads/file.php?id=36375

Unknown mod file: clean paper trash remover.esp
http://www.newvegasnexus.com/downloads/file.php?id=36375

Unknown mod file: NewCass1.1.esp
http://www.newvegasnexus.com/downloads/file.php?id=37338

Unknown mod file: Veronica.esp
http://www.newvegasnexus.com/downloads/file.php?id=37646

Unknown mod file: Mantis07Reflex.esp
http://www.newvegasnexus.com/downloads/file.php?id=35271
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Sat Feb 19, 2011 6:04 am

Oups, I think I've got something wrong. It should look like this:

Bashed tag suggestions:

M.M.A.T - Weapon Module.esp Bash tags = Stats
M.M.A.T - Shader Module.esp Bash tags = Scripts, Stats
M.M.A.T Loot Module.esp Bash tags = Invent
M.M.A.T - Ingestible Module.esp Bash tags = Stats
M.M.A.T - Companion Module.esp Bash tags = Actors.AIPAckages
M.M.A.T - Spawn Module.esp Bash tags = Relev
User avatar
Tyrone Haywood
 
Posts: 3472
Joined: Sun Apr 29, 2007 7:10 am

Post » Sat Feb 19, 2011 9:12 am

Oups, I think I've got something wrong. It should look like this:

Bashed tag suggestions:

M.M.A.T - Weapon Module.esp Bash tags = Stats
M.M.A.T - Shader Module.esp Bash tags = Scripts, Stats
M.M.A.T Loot Module.esp Bash tags = Invent
M.M.A.T - Ingestible Module.esp Bash tags = Stats
M.M.A.T - Companion Module.esp Bash tags = Actors.AIPAckages
M.M.A.T - Spawn Module.esp Bash tags = Relev


Heh, I thought there was a typo involved in the previous list. Fixed in the list now

Masterlist current up to this post.
User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Fri Feb 18, 2011 6:12 pm

found some more:

http://www.newvegasnexus.com/downloads/file.php?id=38328

http://www.newvegasnexus.com/downloads/file.php?id=37228

http://www.newvegasnexus.com/downloads/file.php?id=34850


and thanks for the quick updates!
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Fri Feb 18, 2011 7:57 pm

Indeed, thanks for the quick updates! Here's another
http://newvegasnexus.com/downloads/file.php?id=38316
User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Sat Feb 19, 2011 7:43 am

Unknown mod file: LW Companion.esm (Main file)
Unknown mod file: LW Companion *Your Characters Name*.esp (File created after you run the mods program)
http://www.newvegasnexus.com/downloads/file.php?id=37649

Unknown mod file: SLA_01_wall.esp
Unknown mod file: SLA_02a_fort.esp
http://www.newvegasnexus.com/downloads/file.php?id=38261
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Amber Ably
 
Posts: 3372
Joined: Wed Aug 29, 2007 4:39 pm

Post » Fri Feb 18, 2011 9:42 pm

Unknown mod file: LW Companion.esm (Main file)
Unknown mod file: LW Companion *Your Characters Name*.esp (File created after you run the mods program)
http://www.newvegasnexus.com/downloads/file.php?id=37649


The esp file for this mod has not been added, due to the name being unique to each game. This file will need to be sorted manually, typically anywhere after the esm file is fine, but I would suggest placing it after any beauty pack/hair/eye mods you may be using.


With the exception above, masterlist is current to this post.
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Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Sat Feb 19, 2011 9:08 am

Here's a few more Loucifer:

Unknown mod file: XP_Slower_125.esp
Unknown mod file: XP_Slower_Challenges.esp
Unknown mod file: XP_Slower_NPCs.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=36411
*I know there's quite a few here. If you don't want to add it, I'm fine with it. I'll just use the other experience adjusting mod but I like the challenges and NPC XP adjustments though.*

Unknown mod file: FasterDialogZoom.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=36387

Unknown mod file: FreesideKingsGiftGiverFix14Days.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=36640

*I'll have to check to see if this was actually fixed in the latest patch but I guess just in case.*
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Jose ordaz
 
Posts: 3552
Joined: Mon Aug 27, 2007 10:14 pm

Post » Fri Feb 18, 2011 5:34 pm

SleepHeath.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.


http://www.newvegasnexus.com/downloads/file.php?id=35005
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Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Fri Feb 18, 2011 6:16 pm

*I know there's quite a few here. If you don't want to add it, I'm fine with it. I'll just use the other experience adjusting mod but I like the challenges and NPC XP adjustments though.*

Not a problem at all. The goal of the BOSS project is to include every plugin available.

Also got everything up to this point.
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Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Fri Feb 18, 2011 8:05 pm

Alright then. I'm still going to be a little bit guilty if, or when, I find those mods with a decent amount of esp's / esm's.

Thanks for the update.
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mishionary
 
Posts: 3414
Joined: Tue Feb 20, 2007 6:19 am

Post » Sat Feb 19, 2011 8:57 am

Another one,,,

Unknown mod file: YangtzeBunkerPlayerHomeV1_3.esp
http://www.newvegasnexus.com/downloads/file.php?id=36598
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Mrs. Patton
 
Posts: 3418
Joined: Fri Jan 26, 2007 8:00 am

Post » Sat Feb 19, 2011 1:05 am

Unknown mod file: Rustyhwys.esp
http://www.newvegasnexus.com/downloads/file.php?id=38434
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Eduardo Rosas
 
Posts: 3381
Joined: Thu Oct 18, 2007 3:15 pm

Post » Fri Feb 18, 2011 11:02 pm

So I went on another mod scouting tour on the nexus.. turns out, the only mods I keep on getting which are unrecognized are the weapon mods. :blush:

Well anyways, here we go:

Unknown mod file: DWSpas12.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=35974

Unknown mod file: DWUSP45.esp

Mod: http://www.newvegasnexus.com/downloads/file.php?id=35372
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ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Sat Feb 19, 2011 4:23 am

http://www.newvegasnexus.com/downloads/file.php?id=38550

http://www.newvegasnexus.com/downloads/file.php?id=36223

Thanks.
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sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Fri Feb 18, 2011 5:41 pm

Unrecogised Mod Files


Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38762
Add new minigun to the Doc's house in Good Springs

Unknown mod file: http://newvegasnexus.com/downloads/file.php?id=34779
It reduces the impact of a corpse after the intervention of a shot and explosive.

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=37908
In-game overlay, completely compatible with all weather mods because it doesn't change or rely on anything from any other mod.
It doesn't change climates, vanilla imagespaces, nothing
Its based on http://newvegasnexus.com/downloads/file.php?id=36030 by fLokii.

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OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Sat Feb 19, 2011 1:50 am

I'm having a problem with my userlist file. So along as I use ADD/BEFORE or ADD/AFTER, all is fine. But I just tried starting to use ADD/BOTTOM, with rules like:

ADD: EZ_CompanionNVSE.esm
BOTTOM: ESMs

And I get messages like:

The rule beginning "ADD: EZ_CompanionNVSE.esm" has been skipped as it has the following problem(s):
It references a mod and a group.

Which is, of course, true. However, from the doc, it says that I should be able to add a mod to the bottom of a group.

Am I doing something wrong, is this feature not supported, or does BOSS have a bug?

Galen

Late reply to this, since I don't check this thread very often, but:

Yes, it is a bug with BOSS 1.64. Upgrade to 1.65, which I believe is available from the NV Nexus BOSS page. If it's not there, try the TES Nexus BOSS page, which does have it.
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Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Sat Feb 19, 2011 5:23 am

Unrecogised Mod Files

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38699

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38694

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38679

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38600

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38399

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38482

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=37383

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=37836

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=37138

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38547

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38742

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=35967

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=36441

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=38759

Unknown mod file: http://www.newvegasnexus.com/downloads/file.php?id=34776
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Carys
 
Posts: 3369
Joined: Wed Aug 23, 2006 11:15 pm

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