Your diving, and then before you know it boom, your health is draining rapidly. No indication, no nothing. This is the first game unto which Beth did not endow a breath gauge. It's not a gamebreaking thing, there's not THAT many places where you even need to worry about it, but it seems like such a simple, common sense thing to neglect. In fact, I believe this is the first game I have ever played that permits underwater exploring, drowns you if you stay under to long, but has no way of letting you know when you are going to run out of breath.
If I'm just missing something really obvious, please correct me. Otherwise, for the love of god Beth, please remember to put one in next time. Or if you intentionally left it out, please know that there is no reason whatsoever to not put in something so simple.


