No buy-back option?

Post » Sat Jun 09, 2012 12:18 am

This is puzzling to me
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Lewis Morel
 
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Post » Fri Jun 08, 2012 7:33 pm

I don't see any pawnbrokers letting you buy back at the same price. Ever.
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Ian White
 
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Post » Sat Jun 09, 2012 5:11 am

I don't see any pawnbrokers letting you buy back at the same price. Ever.
No but when they made Fallout 3 you could confirm your sale before purchasing. I worked, was convenient, and made sense. It's silly to not include a feature like that.
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Iain Lamb
 
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Post » Fri Jun 08, 2012 3:39 pm

No but when they made Fallout 3 you could confirm your sale before purchasing. I worked, was convenient, and made sense. It's silly to not include a feature like that.
Just pay attention. You don't need an in-game crutch.

Or load an auto-save that was created when you entered the shop.
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helliehexx
 
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Post » Sat Jun 09, 2012 3:21 am


Just pay attention. You don't need an in-game crutch.

Or load an auto-save that was created when you entered the shop.
Some people don't use autosave, such as myself..reduces the lag a bit
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Sylvia Luciani
 
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Post » Sat Jun 09, 2012 4:01 am

Some people don't use autosave, such as myself..reduces the lag a bit
Then make a quicksave before you shop.
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Jonathan Windmon
 
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Post » Fri Jun 08, 2012 7:24 pm

Some people don't use autosave, such as myself..reduces the lag a bit
Well, there is your problem.
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neil slattery
 
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Post » Fri Jun 08, 2012 6:39 pm

If we went down the Apple path, this wouldn't be TES 5: Skyrim, it would be TES 4s: Skyrim, and you could download music with it.

Bummer, I just typed a beautiful screed on why we can't get refunds on Steam, and why it's indicative of the state of the industry...oh well.

Yes, not being able to return goods in-game svcks, just like Steam in real life, though.
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sara OMAR
 
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Post » Fri Jun 08, 2012 5:16 pm

You can buy it back, just not at the same price. If you are making a thread because your carelessness costed you a bit of gold, I'm going to slap you.
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Emily Jeffs
 
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Post » Sat Jun 09, 2012 5:18 am

That goes back to pawnbrokers as said earlier. Once the item is theirs, they don't have to give it back to you for the same price they bought it. It is realistic, and I like it.
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Eileen Collinson
 
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Post » Sat Jun 09, 2012 5:05 am

Well, if you were able to buy back all items at the same prices for which you sold them, then you would effectively have access to an unlimited supply of interest-free loans -- not to mention the free storage.

It's not surprising that the game makers didn't want to allow for this.

Lobsters.
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Ashley Campos
 
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Post » Sat Jun 09, 2012 12:57 am

You can buy it back, just not at the same price. If you are making a thread because your carelessness costed you a bit of gold, I'm going to slap you.
lol I know he got to be more careful when selling thing.
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Julie Ann
 
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Post » Fri Jun 08, 2012 6:58 pm

I can see where the person is coming from here. It's too easy to click the wrong thing and on the PC, the menu can be buggy. The thing is is that it is too easy to make money in this game. The best stuff is given as a reward or crafted. Then you have stuff you find being better than what you can buy. So not much buying, but all kinds of selling.

I think something that would save a lot of headache would be a "trade window". Everything works like it does now but you also have a trade window. One one side is the items you want to sell, and on the other is the items you want to buy. Your money or the trader's then make up any kind of difference in value between the two sides of the trade window. Items clicked, then go to the window instead of being bought/sold automatically. If you click the wrong thing by mistake, no problem just click on it in the trade window to return it to your inventory. Then it's just one final click to make the transaction, so there isn't a "confirmation" for each and every item.

The trade window would be just the game's way of representing putting the items on the counter to be bought/sold.
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Tamika Jett
 
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Post » Fri Jun 08, 2012 8:27 pm

I like to look at it this way.
If someone sold me something, and they got a good deal. I'd be more than willing to make them pay more for the item they just sold me.
It's more coin in my pocket at the end of the day. Merchant Logic it seems.
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Alkira rose Nankivell
 
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Post » Sat Jun 09, 2012 4:37 am

no buyback is bad. Common people, its the same as recycle bin in windows. Realism or not, sometimes you just click one too many while selling these 10 units of junk, and sell your own gear. Would it be reality, you wouldnt "accidently" sell your own armor either while selling some potions. Thats totally impossible. But i agree, sell confirmation dialog is a bad idea.
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courtnay
 
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Post » Sat Jun 09, 2012 2:25 am

Just pay attention. You don't need an in-game crutch.

Or load an auto-save that was created when you entered the shop.

Wasn`t it you who found weapon and armour repairs as `tedious`? But now you find this option as a crutch? I guess it all comes down to what YOU find tedious and what you find a crutch.

I think the OP is absolutely right. We should be able to cancel at the last moment. I thought F3 did it just right.
And I hope we get repairs back. Well a Mod will bring it back.
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Rozlyn Robinson
 
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Post » Fri Jun 08, 2012 8:17 pm

Wasn`t it you who found weapon and armour repairs as `tedious`? But now you find this option as a crutch? I guess it all comes down to what YOU find tedious and what you find a crutch.

I think the OP is absolutely right. We should be able to cancel at the last moment. I thought F3 did it just right.
And I hope we get repairs back. Well a Mod will bring it back.
Yes, I found it tedious because I kept weapon and armor condition at 125% at all times and bringing it back after each fight while using a single unbreakable hammer was redundant.

Now, selling crap inattentively is a completely different story.
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Sxc-Mary
 
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Post » Fri Jun 08, 2012 10:01 pm

Well, there is your problem.
Having autosave on creates problems
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Mike Plumley
 
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Post » Sat Jun 09, 2012 3:30 am

Having autosave on creates problems
So does having autosaving off. It's your choice, and yours alone.
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Ross Zombie
 
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Post » Fri Jun 08, 2012 5:50 pm

So, you dont use recycle bin in Windows?
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celebrity
 
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Post » Fri Jun 08, 2012 10:08 pm

The interface needs an overhaul.

Having a single click actually do something other than select an item is bad. If a single click does something else, then at most let it move items into or out of a separate list things we are considering buying or selling. Follow that up with a sell button and a cancel button on that list. UPC users are accustomed to single-clicking a list item to highlight it, to clicking and dragging to select multiple items, and to Control-clicking to select multiple items.

Making us scroll to tell the game how many of an item we want, instead of giving us a simple text box where we can type in a number, is bad.

I can have an item highlighed in my interface, but when I click, a non-highlighed item is used. Either it's a bug, or there is yet another poor, non-intuitive mechanism at work.
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Kayla Oatney
 
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Post » Fri Jun 08, 2012 9:52 pm

The shopping cart in Fallout 3 was an smart idea, it's only missing feature was not showing your max and current carry weight, stupid to drop it.

Has not had much problems selecting items in shopping interface, dialogue menus and
browsing books for some reason is terrible bugged so it's hard to get either mouse or keyboard to hit the right selection.

Has also no problems with autosave except the 0.3 second lag. Did not have this problem in Oblivion, might be an system issue.
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Rik Douglas
 
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Post » Fri Jun 08, 2012 9:49 pm

Once the merchant window is closed, items that were sold would then have the price raised to the normal market value. This gives you time to correct a mistake, and then lock in your decision seamlessly.
That's generally what's done, because yes the interface is what it is. Missclick is never far.

So, you dont use recycle bin in Windows?
Personally I shift+del stuff since windows day 2. Day 1 I understood that the recycle bin was an unwanted temporary state for me.
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BlackaneseB
 
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Post » Sat Jun 09, 2012 6:25 am

Everyone has sld an item they didn't want to. Just svck it up and buy it back. Live and learn. There is so much complaining about how much gold there is anyway. Think of it as idiot tax
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Jordan Moreno
 
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Post » Fri Jun 08, 2012 7:19 pm

It's a minor setback, but if the other games never had it, I'm sure I wouldn't miss it. Just reload autosave one more time after entering the shop or where ever.
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Katharine Newton
 
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