Campaign Length

Post » Fri May 27, 2011 4:13 pm

Hello Everyone!!! I just joined the forums today.

I was wondering, how long will the campaign be?
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Alexandra Ryan
 
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Post » Fri May 27, 2011 5:50 pm

i dont think it will be long, but there will be side mission ;)
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Emily Jeffs
 
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Post » Fri May 27, 2011 1:06 pm

20 hours or 25 hours
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Joie Perez
 
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Post » Fri May 27, 2011 11:09 am

i dont think it will be long, but there will be side mission ;)

I highly doubt the side missions would be anything that adds a decent amount of extra play time.Most likely they'll be just like the missions in Borderlands.Disappointing to the least that it'll have a short campaign.
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Kathryn Medows
 
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Post » Fri May 27, 2011 7:49 am

I don't think it will be short, I mean what's the point of making it sandbox if its short...? There is no point lol... Usually you sandbox gameplay to get some longevity out of it.

I hope it isn't short though.
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Maria Leon
 
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Post » Fri May 27, 2011 5:48 am

Hello Everyone!!! I just joined the forums today.

I was wondering, how long will the campaign be?


If it is replayable it doesn't so much matter how long it is, Resident Evil 4' campaign was about 16 hours long but I spent at least 50 hours on it..remember all those upgradeable and unlockable weapons and difficulties and costumes and treasure puzzles...not to mention the outstanding shooting mechanic and atmosphere.
Sadly, the customization of weapons in Rage will be rudimentary at best..
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loste juliana
 
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Post » Fri May 27, 2011 5:39 pm

I sure hope it's at least 15 hours long. I don't want another CoD 6-7 crappy hours of gameplay, give me some Fallout Hours Baby. :fallout:
Now don't get me wrong, I like CoD...at certain points, but other than CoD 1, 2 and 4 and possibly Black Ops the others just fall short. I hope that MW3 will be what MW2 should have been. Grrr.....
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Jesus Duran
 
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Post » Fri May 27, 2011 7:50 am

A guy in a diff thread said it was around 10-13 hours long. Hopefully hes wrong but don't seem like he is.
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Nicole Kraus
 
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Post » Fri May 27, 2011 5:08 am

If campaing is 20 hours long at least i hope they make good multiplayer. Also they should add a lot of weapons like borderlands...
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Pat RiMsey
 
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Post » Fri May 27, 2011 8:12 am

to me a short campaign isn't such a big deal(to me short is <20hrs); assuming of course there is suffcient content besides the main story arc to make the game worth the 60 dollar price tag, and I couldn't care less about multiplayer .
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Wayne Cole
 
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Post » Fri May 27, 2011 3:39 pm

I highly doubt the side missions would be anything that adds a decent amount of extra play time.Most likely they'll be just like the missions in Borderlands.Disappointing to the least that it'll have a short campaign.


You seem to forget this is ID we're talking about. I'm expecting a decently lengthed campaign and many interesting sidequests. This is ID, they have never disappointed their fans.
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Invasion's
 
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Post » Fri May 27, 2011 8:14 pm

You seem to forget this is ID we're talking about. I'm expecting a decently lengthed campaign and many interesting sidequests. This is ID, they have never disappointed their fans.

I'm praying your right...
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CHARLODDE
 
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Post » Fri May 27, 2011 2:54 pm

borderlands campaign was 35 hours, but had a very boring and disappointing storyline, there was almost no action in the middle of the game until almost the end, that disappointed me a lot, I hope that rage is pure action and fun campaign and a strong frame like bioshock
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Big Homie
 
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Post » Fri May 27, 2011 5:12 pm

You seem to forget this is ID we're talking about. I'm expecting a decently lengthed campaign and many interesting sidequests. This is ID, they have never disappointed their fans.

I'm not a fan,I'ma person that wants to buy a good game and Rage looks like it has great gameplay along with it's amazing graphics but that's all I see in it.10-15 hours is very short for the campaign in how the game looks and I still doubt the missions are going to be anything other than a few minutes of fetching.I'm expecting it to be a bigger version of Bioshock.Still,I'll be buying it once the price cheapens.With all the other great games releasing in the fall,Rage doesn't have a chance to stand out.Well,at least in IMO that is.

borderlands campaign was 35 hours, but had a very boring and disappointing storyline, there was almost no action in the middle of the game until almost the end, that disappointed me a lot, I hope that rage is pure action and fun campaign and a strong frame like bioshock

The end had the same amount of action as in the beginning.The quests(including the story) weren't enjoyable at all...that's only if you're playing alone.The game shines when playing with co-op and adds hours to play and have fun.Wait...Bioshock had all of that? I must have missed them while playing through the average single player.
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Kate Murrell
 
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Post » Fri May 27, 2011 9:43 am

You know, I love borderlands, not because it had a great story(which i agree was lame) but because the game is genuinely fun. The best part of that game, was when you weren't doing anything important, just running around exploring and blowing skags up. I admit I hope rage takes a few pages from borderlands, not because I want borderlands with an Id flair, but because borderlands did alot of things right. I have really only ever played it co-op and it offers hours and hours of gameplay, throw in the dlc's for change of pace and scenery and you get quite a bit more than your money usualy buys these days.
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Nadia Nad
 
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Post » Fri May 27, 2011 7:43 pm

Think about this real quick, they have been working on RAGE since 2003. Why so much work if the campaign is only gonna be 12 hours of gameplay? Sounds like a lot of waste of time and money. I expect 20-50 hours of gameplay with the story and side missions alone. If the game offers free-roaming after the campaign is over, then ill even more time into those 20-50 hours because if your like me, you will want to explore every inch of that wasteland. :tongue: :tongue:
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HARDHEAD
 
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Post » Fri May 27, 2011 6:55 pm

Think about this real quick, they have been working on RAGE since 2003. Why so much work if the campaign is only gonna be 12 hours of gameplay? Sounds like a lot of waste of time and money. I expect 20-50 hours of gameplay with the story and side missions alone. If the game offers free-roaming after the campaign is over, then ill even more time into those 20-50 hours because if your like me, you will want to explore every inch of that wasteland. :tongue: :tongue:

I thought they were working on it from 2005?Looks like most of that work was made into the graphics.They mentioned that they spent an extra 2 years on multiplayer.
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Amber Hubbard
 
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Post » Fri May 27, 2011 4:40 pm

borderlands campaign was 35 hours, but had a very boring and disappointing storyline, there was almost no action in the middle of the game until almost the end, that disappointed me a lot, I hope that rage is pure action and fun campaign and a strong frame like bioshock


bioshock blows, no offense.

I agree, borderlands end-game was super disappointing. Giant japanese boss and you don't even get INTO a vault lol. But I disagree with you're statement that there was no action in the game. The game was pure action, its a FPS. So I really have no idea what you're talking about on that one.

I agree that I hope rage has a strong campaign, but not at the cost of it being short. We're PAYING 60//50 dollars, I'm tired of developers using the excuse, "Well, it could be 30 hours and be GREAT or it could be 10 and be excelent". LOL WHY the F can't you make it 30 hours and Excelent as well ??? DAmn failures, you are game makers, this is your JOB. Stop making excuses for short campaigns!

All it is, is them being lazy and trying to make money. That's all it is. The days of when developers actually make the best game then CAN is long gone. I think valve and blizzard are honestly the only two companies left in the market that haven't been corrupted in this sense.
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Dorian Cozens
 
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Post » Fri May 27, 2011 10:47 am

hello everyone new to the forum and site just signed up. I am really looking forward to this game and hope it offers a lengthy campaign of around 25-30hrs with enough to it that it makes you want to play multiple playthroughs.. I hope that it can have a similar effect like borderlands did.. Multiple playthroughs and great dlc im also not mad about the multiplayer announcement i think the market is flooded with competitve shooters and honestly im only looking forward to one and thats Battlefield 3 other than that im all about epic singleplayer and fun co-op
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Soraya Davy
 
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Post » Fri May 27, 2011 7:18 pm

hello everyone new to the forum and site just signed up. I am really looking forward to this game and hope it offers a lengthy campaign of around 25-30hrs with enough to it that it makes you want to play multiple playthroughs.. I hope that it can have a similar effect like borderlands did.. Multiple playthroughs and great dlc im also not mad about the multiplayer announcement i think the market is flooded with competitve shooters and honestly im only looking forward to one and thats Battlefield 3 other than that im all about epic singleplayer and fun co-op



It's not going to be as long as a Fallout or an Elder Scrolls game, but it's supposed to be longer than your average shooter. I think Tim Willits said somewhere that the main quest should take around 15 hours. If you go around doing side-quests, take part in races, the gladiator fights with mutants etc, I'd guess it could easily go up to the 20s.


Lenght of course matters, but in the end it's all about how good the game is. If I had to choose between a short but great game (like Portal 2 or Max Payne 2) or a long but mediocre one I would go with the former every time. Of course a long and great game is even better. If Rage lasts me 20-25 hours including playing around with the side quests and all the extra stuff, I'll be happy. I think thats a fair amount of playtime, especially considering todays 6-10 hour long FPS games.

It definitely won't be something really short like a Call of Duty campaign.


EDIT:

All it is, is them being lazy and trying to make money. That's all it is. The days of when developers actually make the best game then CAN is long gone. I think valve and blizzard are honestly the only two companies left in the market that haven't been corrupted in this sense.


Every company, moreover every person who makes something tries to make money of it. I love Valve to death, but it's not like they didn't just launch Portal 2 with 80$ worth of day 1 DLC (true it was only cosmetic stuff fortunately, and they always support their games with free stuff as well). Blizzard cut up the single player campaign of SC2 into 3 parts to sell it 3 times. Making these kind of blockbuster games is expensive, so its no wonder everyone tries to find more ways to monetize them. And it often gets kinda stupid, like Activison charging 15 for 4 CoD maps, not to mention the horse armor in Oblivion...

Sometimes I do feel like the publishers try to gouge as much money from gamers as possible, but calling the developers lazy is just unwarranted. These guys work 10+ hours a day, even on weekends during crunchtime. In the case of id software themselves, they've made entirely new technology to make Rage one of the best looking games ever, AND be open world, AND run on all 3 platforms blazing fast at the same time. That alone isn't something lazy people could do.
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Noely Ulloa
 
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Post » Fri May 27, 2011 7:17 am

I thought they were working on it from 2005?Looks like most of that work was made into the graphics.They mentioned that they spent an extra 2 years on multiplayer.


No, it's 2003.

I believe there was a statemebt that they only spent the last 3-4 years on actually building the graphically beautiful game. When did they say they spent 2 years on multiplayer? It doesn't look like 2 years worth of thought and creation went into it.
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scorpion972
 
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Post » Fri May 27, 2011 3:27 pm

No, it's 2003.


No way, even Doom 3 wasn't released yet in 2003.
They've announced Rage in 2007. Development probably started in 2006, maybe late 2005.
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Sammi Jones
 
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Post » Fri May 27, 2011 4:48 am

Ya, i cant find anything on 2003 either.

Maybe the IdTech5 was developed around that time, but im not sure about the actual game.

When they showed it off at QuakeCon in 2007, they werent really even talking about the game, it was more of a tech demo fo rthe engine.


perhaps wit wasnt the multipleer that they were actually working on, as far as storyboarding and the like, but as far as getting the engine to run optimally for multiplayer?
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Rodney C
 
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Post » Fri May 27, 2011 7:00 am

id said they worked on a cancelled game they called 'Darkness' for 14 months after Doom 3. So it's logical guess development of Rage begun shortly after that. (late 2005) And one of the ex-id artist 'Sparth' released two early Rage concept art which is from 2005. But full development of Rage didn't start until id Tech 5 stabilized and the actually development begun around mid-2007 or so. Recently id's Tim Willits said the game was in development for 3.5 years.

Sorry for my bad English.
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Manny(BAKE)
 
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Post » Fri May 27, 2011 11:45 am

No way, even Doom 3 wasn't released yet in 2003.
They've announced Rage in 2007. Development probably started in 2006, maybe late 2005.


It was in preproduction for a long time.

But that's off topic, even if it was started in 2005 or 2006 thren that would leave them a ton of time before i think idtech5 was made, what else would they be doing?
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Matt Fletcher
 
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