hello everyone new to the forum and site just signed up. I am really looking forward to this game and hope it offers a lengthy campaign of around 25-30hrs with enough to it that it makes you want to play multiple playthroughs.. I hope that it can have a similar effect like borderlands did.. Multiple playthroughs and great dlc im also not mad about the multiplayer announcement i think the market is flooded with competitve shooters and honestly im only looking forward to one and thats Battlefield 3 other than that im all about epic singleplayer and fun co-op
It's not going to be as long as a Fallout or an Elder Scrolls game, but it's supposed to be longer than your average shooter. I think Tim Willits said somewhere that the main quest should take around 15 hours. If you go around doing side-quests, take part in races, the gladiator fights with mutants etc, I'd guess it could easily go up to the 20s.
Lenght of course matters, but in the end it's all about how good the game is. If I had to choose between a short but great game (like Portal 2 or Max Payne 2) or a long but mediocre one I would go with the former every time. Of course a long and great game is even better. If Rage lasts me 20-25 hours including playing around with the side quests and all the extra stuff, I'll be happy. I think thats a fair amount of playtime, especially considering todays 6-10 hour long FPS games.
It definitely won't be something really short like a Call of Duty campaign.
EDIT:
All it is, is them being lazy and trying to make money. That's all it is. The days of when developers actually make the best game then CAN is long gone. I think valve and blizzard are honestly the only two companies left in the market that haven't been corrupted in this sense.
Every company, moreover every person who makes something tries to make money of it. I love Valve to death, but it's not like they didn't just launch Portal 2 with 80$ worth of day 1 DLC (true it was only cosmetic stuff fortunately, and they always support their games with free stuff as well). Blizzard cut up the single player campaign of SC2 into 3 parts to sell it 3 times. Making these kind of blockbuster games is expensive, so its no wonder everyone tries to find more ways to monetize them. And it often gets kinda stupid, like Activison charging 15 for 4 CoD maps, not to mention the horse armor in Oblivion...
Sometimes I do feel like the publishers try to gouge as much money from gamers as possible, but calling the developers lazy is just unwarranted. These guys work 10+ hours a day, even on weekends during crunchtime. In the case of id software themselves, they've made entirely new technology to make Rage one of the best looking games ever, AND be open world, AND run on all 3 platforms blazing fast at the same time. That alone isn't something lazy people could do.