Can you make a better game?

Post » Thu Jun 07, 2012 7:25 am

I'll tackle a couple snide comments regarding this topic:

First: Many a complaint involve a feature or features that actually worked well in previous Elder Scrolls games but is strangely lacking in Skyrim.

Second: Those who would make the game better actually would help by bringing the gaming community UP to the high standards brought on by previous Elder Scrolls games rather than taking their game down with the overall decline in said community(not directed at any individual on these forums). Think the success of Dragon Age, leading to a successful(from a sales standpoint) DA2 but what is widely considered a weaker game overall thus likely reducing the potential sales of a DA3(not that DA3 will bomb).

Third: It's not like games like Oblivion, Morrowind, and Skyrim come out every 6 months. The idea to just leave and play something else doesn't work for the RPG fanatics that are lamenting certain key features being left out of this Elder Scrolls game. There is simply nothing like it. If you only get to eat an ice cream Sundae once every 5 years, and it doesn't have [favorite topping here that was on the previous ones] you lament what wasn't there, rather than focusing on the great Sundae you got even without the topping.
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Céline Rémy
 
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Post » Thu Jun 07, 2012 3:03 am

Sorry but that argument is just childish.
If you hire any services or buy a product and it is lacking or faulty, would you say "ah i wouldn't be able to do better, so it's fine"?

Attack the trolls for god's sake, not the critics. The critics just want a better game, they don't hate Bethesda or anything. And, don't worry, the developers hearts' will not be broken (unlike the "devoted fans'" hearts) by hearing some criticism.
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Julia Schwalbe
 
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Post » Thu Jun 07, 2012 4:37 am

I'll tackle a couple snide comments regarding this topic:

First: Many a complaint involve a feature or features that actually worked well in previous Elder Scrolls games but is strangely lacking in Skyrim.

Second: Those who would make the game better actually would help by bringing the gaming community UP to the high standards brought on by previous Elder Scrolls games rather than taking their game down with the overall decline in said community(not directed at any individual on these forums). Think the success of Dragon Age, leading to a successful(from a sales standpoint) DA2 but what is widely considered a weaker game overall thus likely reducing the potential sales of a DA3(not that DA3 will bomb).

Third: It's not like games like Oblivion, Morrowind, and Skyrim come out every 6 months. The idea to just leave and play something else doesn't work for the RPG fanatics that are lamenting certain key features being left out of this Elder Scrolls game. There is simply nothing like it. If you only get to eat an ice cream Sundae once every 5 years, and it doesn't have [favorite topping here that was on the previous ones] you lament what wasn't there, rather than focusing on the great Sundae you got even without the topping.

Yes.
All I want is for Skyrim to be as awesome as I know it can be.
I felt the same with Morrowind, Oblivion, Fallout 3 and Fallout New Vegas.
Thank Zod for the CK.
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Britney Lopez
 
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Post » Thu Jun 07, 2012 11:43 am

The same predictable BS from the same familiar faces, hiding behind the shield of "constructive criticism" as a risible excuse to indulge in petty sniping and flaming.

The "critics", as so many of them laughingly call themselves tend to be able to produce nothing but "XXX svcks and is dumbed down and rooned my immershuns" as their "constructive" criticism, then grandly tell us all how they are just rtying to help. What a laugh.
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Matt Fletcher
 
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Post » Thu Jun 07, 2012 12:36 am

No and Yes. If I tell the makers/what I want and they use their experience/imagination to bring it to a better level.

I would make the game perfect for me and likely me alone. I think that's the same for everyone because everyone has different wants.
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Neil
 
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Post » Wed Jun 06, 2012 10:11 pm

really like the post and couldn't agree more, well said bud.
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Nitol Ahmed
 
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Post » Wed Jun 06, 2012 9:20 pm

100% True, but it was all in jest, not to be taken seriously...Too late though.

On second thought it makes perfect sense if by speculating that you could do it, was based on having the experience in it beforehand.

I was basically jesting ( poorly) as well. Indeed, I actually agree with your "On second thought". True "Over-night sensations" are exceptionally rare. It's generally as you stated, the result of years of hard work, each step up the ladder/opportunity to advance even further earned by the proof of your previous accomplishments.
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Richus Dude
 
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Post » Thu Jun 07, 2012 12:50 am

Given the staff and the resources, i certainly like to think i could make a better game, yes. It is something that i think about quite often, though not as often as i used to. I doubt my life will ever take a turn in that direction though, so the question is moot. But yes, i do.
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Alisia Lisha
 
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Post » Thu Jun 07, 2012 6:07 am

Skyrim gets alot of hard criticism and in some cases just flat out hate from [mainly] its hardcoe community. I don't how long it's been like this though, I wasn't a forum user when I played Oblivion.

Anyway, there are alot of things to be considered when complaining about TES/BGS. First, let's take a look at the size of the game. Skyrim is massive, and offers a plethora of content to the player(as do all TES). I'm suprised it was even possible to fit it all on an Xbox 360. This is one of the right directions that The Elder Scrolls series is going in, and there are few other games who do this. For example, let's look at Call of Duty. Do you know how much time the average Call of Duty player spends online? 51 minutes, according to Activision as of sometime last year. Do you know which was the most played game of 2011? Skyrim, even though it sold not nearly as much as Modern Warfare 3 did. I don't think Skyrim has been 'dumbed down' for 'casual gamers'. Does it cater to a broader audience? Yes. Has it been simpler? Yes, but it has also been made alot smoother. Complexity isn't always a good thing. And the game is still rich with Elder Scrolls Lore, etc. High sales aren't a bad thing either. High sales mean that the next game will be more immersive and hopefully an overall even better experience since BGS now has a higher budget. 'Dumbed Down' is an extremely crass and blatant term to label the game(especially as a whole).

This brings me to my another point. Are you a game developer? I doubt many(if any at all) of the forum users are game developers. I further doubt that anyone other than maybe certain administrators influenced the making of this game. That means that you don't know how the decision-making process of this game went. You don't know why Bethesda decided to scrap this mechanic or that weapon, why they decided to simplify this and implement this to replace that, or the sacrafices and benefits from these choice. Making a game is hard, paticularly when it comes to Innovation. If you try to innovate, there is a good chance it might not work out, because you are taking a risk from a development standpoint, and people will complain about it. Fans don't always like change, especially some hardcoe ones. However, if you take a more conservative approach, people will complain that the series is becoming stale(Call of Duty being another great example). Also, when you innovate, you are also most likely experimenting, seeing what works and what doesn't. A perfect example of this in Skyrim: The Perk System.

One final small issue: Graphics. A common complaint is that graphics/appealing visuals are another attempt at svcking in more gamers. Maybe they do, but this is not true. A game development studio has an interesting group of people called 'Artists'. These 'Artists' are responsible for creating the visuals and artwork of Skyrim. If you're an artist, working on a game like Morrowind or Fallout 3 may not be the most accomplishing experience. They made a game as beautiful as Skyrim because they had the ability to, and they wanted to test their new technology to its fullest, not to svck in newcomers for the purpose of sales'.

I feel that Bethesda and Skyrim receive alot more hate, harsh criticism, or whatever you want to call it, than they deserve. In my opinion, Bethesda are one of the best developers out there, few can rival the time they put in, the detail they create, and the passion they have for their games. I think it's because we can forget the game developers are people too, not genies who exist solely to grant our every wish and make the perfect game. People don't realize that making a game is alot harder than it seems. No game ever is or will be perfect. Skyrim isn't perfect but I think it's an amazing game, I think it's the best in the Elder Scrolls series yet(disputable of course). It's one of the best games I've ever played and I look forward to future titles by Bethesda.
That is a horrible argument. Asking people if they could do better job if they were in the same position is a cop out for not coming up with an actual counter argument.
It's just here on the forums, don't worry. Skyrim is universally acclaimed, it's selling spectacularly well and is winning awards left right and centre. I wouldn't worry :wink:
Wasn't the first transformers movie universally acclaimed. All that involved was a bunch of robots fighting and a kid running away with some cube. The plot of that movie svcked. It was all about the special effects. It's the the same for Skyrim. It has been called RPG of the year and it is actually a pretty bad RPG. It was even called pc game of the year by IGN, despite the countles bugs, lagggy mouse, unoptimization, and the fact that it was a port, and a poor one at that. So most of those awards mean absolutly nothing.
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helliehexx
 
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Post » Thu Jun 07, 2012 4:33 am

No, Even If I had money to hire the same programmers and to manufacture, advertise, and distribute, one person could not make Skyrim. Alone?

But this is a false premise- no ONE makes such a game- lots of people sharing ideas create a game. Bethesda has over a hundred folks now.

It's like asking if one could make Gone with the Wind, or Sgt Peppers by themselves....it takes multiple talent. You need artists, programmers, designers, script writers, etc.

And as other posters have already said, it's a meaningless question. Could one run a nuclear plant? If you cannot, does that mean you have no voice if you dislike radiation leaks through poor maintenance at the plant?

Skyrim left a lot behind. Knocking the folks who mourn the loss is not insight.
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Andrea P
 
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Post » Wed Jun 06, 2012 9:33 pm

It takes a whole team a budget of several million and a couple of years to make a game. I don't think anyone here can make a 'better' game. That doesn't mean their ideas for improvement are not valid. Wait till modders get their hands on the CK and see how much more innovative the gaming community can be compared to developers, when they are not hamstrung by corporate culture, funding, time, censorship ratings and other restrictions. That's why the devs make such tools available in the first place.
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flora
 
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Post » Thu Jun 07, 2012 7:21 am

First, let's take a look at the size of the game. Skyrim is massive, and offers a plethora of content to the player(as do all TES). I'm suprised it was even possible to fit it all on an Xbox 360. This is one of the right directions that The Elder Scrolls series is going in, and there are few other games who do this.

Ehem, Morrowind and Oblivion were more massive, thanks to the point you are giving yourself, the f*cking XBox360. I mean take a look at Whiterun, the space behind the Alchemy Shop and Smith just seems to be pure laziness on Bethesdas part, since there is so much free space. The cities are hardly worth to be called towns compared to Morrowind. Yes, I know, with pathing and daily routines for every NPC they are practically bound to have less, but that is partly because of the 360 and PS3. And yes, I am a Computer fanb*y, but I think my point can't be refuted with arguments aside from money and "let the modders do it". :wink:

I agree that Skyrim is possibly the best Elder Scrolls I have played gameplay wise (although I would have loved some more skills, but try to come up with more viable perk trees :wink:), but world wise it sure as hell isn't despite of the bards and taverns and otherwise great NPCs. It just isn't believable when there are about 5 times the bandits compared to "peaceful" inhabitants. If I want a really, really great open world, I still have to turn back to Gothic I and II.

//edit

LOL at the forum changing f*nboy to really devoted fan. ^^

//edit2

Oh and my first paragraph also is the reason why console players will never be able to get the greatest mods for Skyrim.

//edit3

Answering the original question. Give me time and enough money to hire a team and I probably am able to make a greater game. Hell there have been greater games in history already.
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Kelly Osbourne Kelly
 
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Post » Wed Jun 06, 2012 10:49 pm

Could I make a better game myself? No.

Could I make a better game with the same team, time, and money? That's subjective.

Could I make a game I'd want to play more than Skyrim with the above resources? Absolutely.
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Tessa Mullins
 
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Post » Thu Jun 07, 2012 12:57 pm

Nobody on this forum could. If they actually could do better they would be the ones actually making games instead of the people that work at Bethesda.
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ONLY ME!!!!
 
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Post » Thu Jun 07, 2012 8:36 am

Trannigan said, "Nobody on this forum could. If they actually could do better they would be the ones actually making games instead of the people that work at Bethesda".

Talent will out, you think? I believed that- some- when I was 15. Talent isn't stingy, it's everywhere. Is there really room in the marketplace for everyone to be in a rocknroll band, design rpg games, or even be elected president of the United States? You ever heard the WF Buckley quote about the first 200 names in the Boston phone book being able to do a better job in Congress than who was elected?

Life is a crap shoot. If you are talented, and stick with it, you might, might have an opportunity to write software for someone and something big. But it's a roll of the dice. You really think there is that little talent on this earth of ours? Talent is everywhere. Who gets to be where- now that is a subject of religion and philosophy,or even statistics, but it's certainly not the hiring desk at Bethesda. (or any place else)
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Crystal Birch
 
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Post » Thu Jun 07, 2012 2:08 am

I was basically jesting ( poorly) as well. Indeed, I actually agree with your "On second thought". True "Over-night sensations" are exceptionally rare. It's generally as you stated, the result of years of hard work, each step up the ladder/opportunity to advance even further earned by the proof of your previous accomplishments.

Dry humor (My favorite) is so hard to convey online sometimes.. :biggrin: On topic, It would take me 25 years to make a game like this, as I'm pretty detailed and also I tend to get lost in those same details that I never seem to finish any dungeon mods that I set out to do. For example, I have an epic dungeon for Oblivion that has entire floor-plans that disappear and re-appear in another location, with another entire floor that mirrors the same but appears reversed...Horizontally! You should see a dungeon I made for FO3 that is so titanic, that it takes 20 minutes to load on my GECK!



It takes a whole team a budget of several million and a couple of years to make a game. I don't think anyone here can make a 'better' game. That doesn't mean their ideas for improvement are not valid. Wait till modders get their hands on the CK and see how much more innovative the gaming community can be compared to developers, when they are not hamstrung by corporate culture, funding, time, censorship ratings and other restrictions. That's why the devs make such tools available in the first place.
Not always true, just take a look at the first doom, and minecraft as well...It would only take a team to do a game as grand a scale as skyrim though...
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Cheryl Rice
 
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Post » Thu Jun 07, 2012 2:29 am

Good idea!

Criticizing the government? Well, could you do better? Bankers? Could you do better? Doctor gives you the wrong drug and you die? Could you do better? Do you even know what the drug you were supposed to get was called? Be thankful the doctor looked at you at all, peasant.
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Horse gal smithe
 
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Post » Thu Jun 07, 2012 8:52 am

Could I do better? No. To make such a claim would be a mistake.

However, criticism when deserved, should not be shirked in favor of lying and defending to not hurt anyone's feelings. I would argue, that criticism, is a great thing, and is in fact far better than willingly allowing someone to go their way, continuing to make the same mistakes due to one's apathy and dishonesty.

I would like to think, that Bethesda, as an experienced group of game developers, can filter through what is, and what isn't a valid criticism of their design, however there are times when such faith in judgement is called into question. Primarily when well documented issues from their previous work, or criticism regarding design decisions, somehow manage to migrate into the next game in some form.
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Tha King o Geekz
 
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Post » Thu Jun 07, 2012 10:21 am

Doctor gives you the wrong drug and you die? Could you do better? Do you even know what the drug you were supposed to get was called? Be thankful the doctor looked at you at all, peasant.

:rofl:
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casey macmillan
 
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Post » Thu Jun 07, 2012 1:53 am

I made a flash game.... :confused:
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Haley Merkley
 
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Post » Thu Jun 07, 2012 2:55 am

Constructive criticism is more useful than constant sycophantic praise.

Such praise leads to stagnation.

Constructive criticism and even criticism alone can lead to improvemnets.

Unfortunately success can sometimes get to a large companies head and they sometimes feel they don`t need to listen to criticism anay more. For instance how much did they really bother listening to their fans regarding Oblivion and Skyrim? Did they really need to FORCE 3rd person horse riding or werewolf? Did they really need to get rid of BIRTH SIGNS because some people apparently ruined their character builds?

Why not simply keep these things but make them optional?

Simialrly did they listen to anyone regarding Steam? why not make that optional too.

Seems to me that bethesda listens where it suits them, but in truth, don`t really.
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jennie xhx
 
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Post » Thu Jun 07, 2012 8:28 am

Trannigan said, "Nobody on this forum could. If they actually could do better they would be the ones actually making games instead of the people that work at Bethesda".

Talent will out, you think? I believed that- some- when I was 15. Talent isn't stingy, it's everywhere. Is there really room in the marketplace for everyone to be in a rocknroll band, design rpg games, or even be elected president of the United States? You ever heard the WF Buckley quote about the first 200 names in the Boston phone book being able to do a better job in Congress than who was elected?

Life is a crap shoot. If you are talented, and stick with it, you might, might have an opportunity to write software for someone and something big. But it's a roll of the dice. You really think there is that little talent on this earth of ours? Talent is everywhere. Who gets to be where- now that is a subject of religion and philosophy,or even statistics, but it's certainly not the hiring desk at Bethesda. (or any place else)

Yet again, if any of you on here actually could make a better game you would actually be doing so, instead of merely sitting at your computer letting your egos convice you that you know better than legitimate professionals.
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N Only WhiTe girl
 
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Post » Thu Jun 07, 2012 7:40 am

Yet again, if any of you on here actually could make a better game you would actually be doing so

Would we? Perhaps we have better to do with our billions. Like producing glossy comic books.
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Lucky Girl
 
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Post » Thu Jun 07, 2012 7:33 am

Constructive criticism is more useful than constant sycophantic praise.

Such praise leads to stagnation.

Constructive criticism and even criticism alone can lead to improvemnets.


It's not a either or choice. To think so is simply ignorant. Both are stupid.
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louise tagg
 
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Post » Wed Jun 06, 2012 11:36 pm

Yet again, if any of you on here actually could make a better game you would actually be doing so, instead of merely sitting at your computer letting your egos convice you that you know better than legitimate professionals.

It's silly to even discuss this.
It is not a valid argument to stop criticism.
Probably none here has the resources to do it and such games are made by large groups of people not individuals.
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cutiecute
 
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