First: Many a complaint involve a feature or features that actually worked well in previous Elder Scrolls games but is strangely lacking in Skyrim.
Second: Those who would make the game better actually would help by bringing the gaming community UP to the high standards brought on by previous Elder Scrolls games rather than taking their game down with the overall decline in said community(not directed at any individual on these forums). Think the success of Dragon Age, leading to a successful(from a sales standpoint) DA2 but what is widely considered a weaker game overall thus likely reducing the potential sales of a DA3(not that DA3 will bomb).
Third: It's not like games like Oblivion, Morrowind, and Skyrim come out every 6 months. The idea to just leave and play something else doesn't work for the RPG fanatics that are lamenting certain key features being left out of this Elder Scrolls game. There is simply nothing like it. If you only get to eat an ice cream Sundae once every 5 years, and it doesn't have [favorite topping here that was on the previous ones] you lament what wasn't there, rather than focusing on the great Sundae you got even without the topping.


On topic, It would take me 25 years to make a game like this, as I'm pretty detailed and also I tend to get lost in those same details that I never seem to finish any dungeon mods that I set out to do. For example, I have an epic dungeon for Oblivion that has entire floor-plans that disappear and re-appear in another location, with another entire floor that mirrors the same but appears reversed...Horizontally! You should see a dungeon I made for FO3 that is so titanic, that it takes 20 minutes to load on my GECK!
