Canon Question

Post » Tue May 17, 2011 1:15 pm

Which ending in New Vegas is ganna go down in the history books?

The NCR or CL or do u think that they will leave those too in a stalemate and having house hold control

Mabye theyll make it the independent Ending and the courier is going to have his hold over the hoover dam
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mishionary
 
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Post » Tue May 17, 2011 11:37 am

Seeing as the game hasn't been released yet, we don't know.
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David John Hunter
 
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Post » Tue May 17, 2011 3:02 am

The Good Ending, the one where you are the biggest hero of the wasteland with best karma. Just how the good ending is the canon ending to FO1 that starts off FO2.
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+++CAZZY
 
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Post » Tue May 17, 2011 1:36 am

And presumably any future references to New Vegas will be minimized or vague so they don't have to nail much of the story down a canon.
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Kitana Lucas
 
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Post » Tue May 17, 2011 1:01 pm

No one knows. Usually Good endings seem to become the canon ending.
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kasia
 
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Post » Tue May 17, 2011 1:21 am

Which ending in New Vegas is ganna go down in the history books?

The NCR or CL or do u think that they will leave those too in a stalemate and having house hold control

Mabye theyll make it the independent Ending and the courier is going to have his hold over the hoover dam

Well, it's hard to tell what will happen to the original west coast storyline. It's possible that Bethesda won't come back to it since it's not their own story within the universe (Like how they had fallout 3 on the east coast.) But if they do continue the west coast story or reference it, it's likely that CL's or NCR's or House's victories will become cannon. I mean, Van Buren's war with the NCR and BoS (made cannon) Ultimately favored the NCR. It's likely that a similar thing might happen, and the most likely ending will become cannon. Or the good ending.
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Eric Hayes
 
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Post » Tue May 17, 2011 5:40 am

Seeing as the game hasn't been released yet, we don't know.


Well even whe the game comes out will it be clear which one is right? When i played FO 1 and 2 there was no real way to know if thats the way its going to continue to be

I just asking others what they think of course no one knows until the game ecomes out
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Alessandra Botham
 
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Post » Tue May 17, 2011 6:42 am

And presumably any future references to New Vegas will be minimized or vague so they don't have to nail much of the story down a canon.


Are you saying Fallout New Vegas will not have to be canon and future games will ignore it?
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Taylah Haines
 
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Post » Tue May 17, 2011 10:11 am

Are you saying Fallout New Vegas will not have to be canon and future games will ignore it?

I think what they mean is, like with Fallout 3, it mentions the Mid-Western BoS, and says 'Gone Rogue,Long story'. Also like F2, It mentions TVD's big actions, slaying the Master, saving Necropolis etc, but the minor things were mainly kept vague. So I think it helps keep the story straight, kind of like how Bethesda has had the courtesy to start from the ground up instead of most companies who pretty much rewrite everything a series is about. They try to keep the story intact while creating its own stories. Microcosms in a big world.
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Dylan Markese
 
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Post » Tue May 17, 2011 1:29 pm

I think what they mean is, like with Fallout 3, it mentions the Mid-Western BoS, and says 'Gone Rogue,Long story'. Also like F2, It mentions TVD's big actions, slaying the Master, saving Necropolis etc, but the minor things were mainly kept vague. So I think it helps keep the story straight, kind of like how Bethesda has had the courtesy to start from the ground up instead of most companies who pretty much rewrite everything a series is about. They try to keep the story intact while creating its own stories. Microcosms in a big world.


Makes sense. I just overreacted :D.
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dean Cutler
 
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Post » Tue May 17, 2011 5:42 am

Bethesda made a conscious decision to have Fallout 3 take place on the East Coast, as opposed to the West. Personally, I found the hints of the Commonwealth to be particularly telling, and my guess is that Fallout 4 will likely take place on the East Coast as well. Just how much influence is something going on, on the other side of the country (in a post-apocalyptic world where walking two miles is pretty dangerous, much less all the way to another coast) going to be expected to have on that narrative?

For myself, I'd rather future games be more vague than otherwise about the potential endings of the previous games (the idea of my own "official" playthrough being ret-conned after the fact by a newer game doesn't sit as an ideal situation with me.) Technically, that would make any of the endings (and most of the events within the game) "less" canon - at least if we're going by the definitions I've strongly suggested in other threads. But I think that's a good thing, in an ostensibly open-world RPG where personal choice is supposed to be a major element.

If Bethesda decides to ignore anything that happens in New Vegas, when it comes to making their own games, I doubt it's going to be because they feel Obsidian's contributions to be "lesser" than theirs. :)
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Emilie Joseph
 
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Post » Tue May 17, 2011 12:52 am

snip


It makes sense that things are kept vague but any vague mention should be the mention of good things. FO2 does not mention how there was a Vault Dweller that was the "scourge of the wasteland." They love him and build statues to him.

Going off topic a bit. Seeing as how FO4 most likely be on the East Coast do you think Beth will change the PA to Western Styles or stick with the ones they had in FO3? Or will they at least put in a Damage Threshold?
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renee Duhamel
 
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Post » Tue May 17, 2011 4:44 am

I have a feeling that the Independent path is going to be the canon one. It has the least world changing effect while still leaving the main events of the story relevant. Having Caesar's Legion and NCR end up in a stalemate seems to work just fine. I'm not entirely sure though since I've always assumed that the good ending is canon since the evil ending usually ends up being the beginning of a dark age, which is backwards progress. In New Vegas, both factions are just trying to expand their sphere of influence and bring order to the wasteland. Caesar's Legion isn't just out to be arbitrarily evil since they did civilize and organize the Tribals. NCR does some really messed up things too even with the best intentions. Since everything is morally ambiguous, the most likely canon ending is just a stalemate.
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Jerry Jr. Ortiz
 
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Post » Tue May 17, 2011 2:41 pm

I have a feeling that the Independent path is going to be the canon one. It has the least world changing effect while still leaving the main events of the story relevant. Having Caesar's Legion and NCR end up in a stalemate seems to work just fine. I'm not entirely sure though since I've always assumed that the good ending is canon since the evil ending usually ends up being the beginning of a dark age, which is backwards progress. In New Vegas, both factions are just trying to expand their sphere of influence and bring order to the wasteland. Caesar's Legion isn't just out to be arbitrarily evil since they did civilize and organize the Tribals. NCR does some really messed up things too even with the best intentions. Since everything is morally ambiguous, the most likely canon ending is just a stalemate.


What happens if there is an ending were we can help NCR gain total control over the Mojave wasteland? They seem to control the Hoover Dam already which controls the power to Vegas. Mr.House knows this so he's friendly to NCR, explains the NCR troops in Vegas. My point is. NCR might not be 100% good but we have been helping them since they were alittle town called Shady Sands. Vault Dweller helps Shandy Sands. They become NCR and expand. Chosen One helps NCR and NCR expands even more. It just makes sense that the good ending where we help NCR gain total Control of Mojave wasteland.
I can see an ending like that in New Vegas, where NCR takes total control.

So any future game on the West were NCR and CL are still waring over the Mojave wasteland will be very dissapointing. By that I mean any action were we help NCR win the Mojave wasteland is ignored by any future game will svck.
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Ilona Neumann
 
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Post » Tue May 17, 2011 3:07 am

you see, the cannon ends when it gets to old and cant fire cannonballs anymore because of the cracks, dents and holes. its usually then sent out to be melted down for a new cannon, or is left outside as a memorial.

OT: as to which ending will be canon, no clue.
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Jeff Turner
 
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Post » Tue May 17, 2011 12:46 am

I'm guessing the Very Good, Saint of the Wastes ending.
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Luis Reyma
 
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Post » Tue May 17, 2011 1:21 pm

I like the one with the barrel at the ending. Much less hurtful.




On a more serious note: All Fallout games that are built upon seem to have the best probable previous main character as the canon version. I would say this will not change for Fallout 3 - as the DC Brotherhood would, err, fall victim to a slight accident. As for New Vegas, it might be a little harder to tell.
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Kahli St Dennis
 
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Post » Tue May 17, 2011 4:56 am

I imagine it won't be much of an issue. Like Fallout 3 the events in New Vegas seem to be more limited to a single region in scope, so you won't save or doom the entire world based on your actions and I seriously doubt we'll see another Fallout game set in Vegas. Probably the most significant dynamic that will change based on your actions is the rate in which the New California Republic expands eastward.

Most of the details of the New Vegas story and ending will likely be left open to interpretation as in Fallout 1, 2, Tactics and (probably) 3.
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Jeneene Hunte
 
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Post » Tue May 17, 2011 2:36 pm

Since it's been established that the "good" ending is used for lore, can anyone think of an example of a franchise that used the 'evil' ending to set canon for the next game?
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carla
 
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Post » Tue May 17, 2011 6:23 am

Since it's been established that the "good" ending is used for lore, can anyone think of an example of a franchise that used the 'evil' ending to set canon for the next game?


Mass Effect used both.
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Kayla Bee
 
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Post » Tue May 17, 2011 2:42 am

Since it's been established that the "good" ending is used for lore, can anyone think of an example of a franchise that used the 'evil' ending to set canon for the next game?

Legacy of Kain, off-hand, assumed the "evil" ending for it's subsequent games.
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Heather Stewart
 
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Post » Tue May 17, 2011 12:56 am

oops misread
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Jesus Sanchez
 
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Post » Tue May 17, 2011 6:49 am

Mass Effect used both.

If you think of Renegade as "evil" (which is isn't in ME's world of fairly grey shades), the "lore" version, being what is assumed to have happened by the game without player interaction, i.e. when you not import a save in ME2, actually is that one. Standard Shepard is a male renegade soldier.
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Tarka
 
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Post » Tue May 17, 2011 1:04 am

Legacy of Kain, off-hand, assumed the "evil" ending for it's subsequent games.


Could you argue that in a game where you play as a vampire in a human world, the 'evil' ending is actually the 'good' ending? I admit, I'm not real familiar with the Legacy series, but generally, a vampire -even the protaganist- would be considered the bad guy by standard humans.
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Hilm Music
 
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Post » Tue May 17, 2011 6:06 am

I was gald to see so many posts even a couple Mods

Im glad this got some people thinking and sharing ideas even tho your right the good ending is mostly used

But as was said about Mass Effect everything seems alot more gray this time around nothing is totaly right or wrong thats what got me thinking how this game was ganna affect the universe

The outcome will probly be small in scope and only change the history of the Vegas area

Although NCR or CL is going to win/lose the dam and everything they put into it
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Sasha Brown
 
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