Cartoonish Games vs Realism

Post » Sat May 28, 2011 1:55 am

Lately i have had more fun playing games that aim for realism. In particular I like when games that lose the cross hair and make you rely on the sights of your weapon (shooting from the hip this way is fun too). I also like the games that you can drop an enemy fairly quickly with a few well placed bullets.

It seems that most of the future / post-apocalyptic games to date have been more or less cartoonish, for instance fallout 3 and borderlands. One game that really lost me quickly was Team Fortress 2, a heavy running around with a medic at his back taking all that damage really turned me off.

I think the game looks good so far, I just hope it doesn't get to that extent of arcade style game play, i think a realistic post apocalyptic shooter would be crazy fun with the free running and all. What do you guys think?
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Emily Shackleton
 
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Post » Fri May 27, 2011 12:28 pm




Go play some S.T.A.L.K.E.R, a post-apocalyptic game that has realism for you! Weird russian scientists,crazy and original mutants that can actually kill you (I am looking at you Fallout 3) and more harsh environment and more immersive than any other shooter today. If your not interested then you must be braindamaged.

And you can get the S.T.A.L.K.E.R games very cheaply just from anywhere..

And oh try Shadow of Chernobyl first. It was the best of them.
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abi
 
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Post » Fri May 27, 2011 1:06 pm

I like games that realize they are games and make the experience fun. A videogame about something i could do in real life? LAME. A videogame where i can be a total badass? EPIC.

I came to this videogame because i was tired of real life and real life limits, real life people, and real life actions. That is why i like games like Halo and BRINK.
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Micah Judaeah
 
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Post » Fri May 27, 2011 4:39 pm

Go play some S.T.A.L.K.E.R, a post-apocalyptic game that has realism for you! Weird russian scientists,crazy and original mutants that can actually kill you (I am looking at you Fallout 3) and more harsh environment and more immersive than any other shooter today. If your not interested then you must be braindamaged.


Thanks for the suggestion, I'll check it out
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Nymph
 
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Post » Sat May 28, 2011 1:44 am

Thanks for the suggestion, I'll check it out


Good choice my friend. The game is often too underestimated and they complain about its bugs and graphics. However with patches it becomes quite stable and the graphics aint that bad once you get used to them. The lightning effects are awesome!
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Tina Tupou
 
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Post » Fri May 27, 2011 6:32 pm

Games that aim too much at realism = no fun.

Games where you HAVE to rely on your sights, and you can kill in 1-3 = no skill. Ultimately, you just wind up with players camping with their sights up, waiting for people to cross their path, but this mainly for shooters today that pick and choose their realism aspects (MW2) - Some things are realistic, some things are not. You can kill in a couple shots, but bullets travel in straight lines like laser beams. Games that go all out for realism (like the first Ghost recon) those games involve skill.

Generally, I find players who flock to the "low amount of shots to kill someone games," tend to do so for the easy kills and lack of skills. Basically, they like it this way, because they don't have the skill to last in a prolonged firefight. This is just what I have come to notice - A player that rocks in MW2, will generally get destroyed in a game like UT or Quake 3 or even ET or QW.

Although TF2 is "cartoonish," it has some of the best teamplay mechanics in an FPS.

And Fallout 3 was cartoonish? News to me...

Finally, to answer your question, it's a tossup whether you will like Brink or not - it all comes down to how "cartoonish" you think it is. Somethings to point out:
- it is not a low shot kill game - it will probably average out to around 3 headshots 6-8 bodyshots to kill someone.
- No gun by default is strong enough to kill in one hit. This includes sniper rifle headshots.
- There are no insta-kill melee kills. You can only use a knife if you have a pistol equipped (free hand to use it) otherwise, you use a gunbutt. However, if you are an unbuffed Light body, a knife will kill you in one hit.
- Kills are not the focal point of the game, and in fact, are the lowest way to get XP in the game.
- The game features different Body types (Light, Medium, Heavy) basically, the Bigger you are, the more health you get, the sower and less mobile you are, and the bigger guns you can carry, and the opposite if you are lighter.
- Soldiers have a "Shield" ability, where they can "attach" themselves to a teammate, and take damage for them. This may be too "cartoonish" for you.
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Tiffany Holmes
 
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Post » Sat May 28, 2011 2:54 am

How was FO3 cartoonish? It wasn't cell shaded or anything. But I really don't care if the game is cartoonish or not, as long as it's fun.
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Manny(BAKE)
 
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Post » Fri May 27, 2011 7:59 pm

Other things you may consider "cartoonish"

- When you kill a player, they are not dead. A Medic can come and revive them. After you drop them, you have to finish them off so they can't be revived.
- Engineers can drop turrets
- Operatives can disguise as enemies that have been killed. They steal their clothes AND physique (So if he's a Heavy guy, the Operative will look like a Heavy guy)
- Medics can self revive
- You can shoot grenades out of mid-air
- Lights can climb 15-20 foot walls
- Medics, Engineers, and Soldiers can "buff" teammates, increasing health, weapon damage, and ammo capacity, respectively.
- ironsights are not mandatory to hit targets.
- Recoil and spread is minimal, compared to other shooters.
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joeK
 
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Post » Sat May 28, 2011 1:00 am

Fallout used RPG mechanics like massive health bars and critical hits. Not cartoonish,but fake.

Sometimes fake is more fun. I only played a demo but... Just Cause 2's grappling hook.


But I agree with H0RSE, that you need to stick with one idea: realistic or not. You shouldn't do a weird mix.

One last thing: MW2 multiplayer is fun if you dodge the noobs. It has fun elements. However, Brink shouldn't be anything like it.
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Georgine Lee
 
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Post » Sat May 28, 2011 12:27 am


Generally, I find players who flock to the "low amount of shots to kill someone games," tend to do so for the easy kills and lack of skills. Basically, they like it this way, because they don't have the skill to last in a prolonged firefight. This is just what I have come to notice - A player that rocks in MW2, will generally get destroyed in a game like UT or Quake 3 or even ET or QW.

Finally, to answer your question, it's a tossup whether you will like Brink or not - it all comes down to how "cartoonish" you think it is. Somethings to point out:
- it is not a low shot kill game - it will probably average out to around 3 headshots 6-8 bodyshots to kill someone.
- No gun by default is strong enough to kill in one hit. This includes sniper rifle headshots.


First of all, it depends on just how much it takes to kill the guy. Nothing is more annoying in halo than owning a guy in the back, and then he turns around and kills you with something much more powerful than what you're holding, eg shotgun.

Also, i agree that one fluked headshot with the smg or minigun shouldnt be an insta-kill, but a headshot always should with the sniper. Or else once you fire at them, even if you hit them in the head, you'll be lucky to kill them because they'll bolt and you'll have to line up another shot before they escape
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Brad Johnson
 
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Post » Fri May 27, 2011 11:14 am

there is NO sniper rifle, only short rifles.
NO OHK because you don't want to be lying around waiting for a medic and then when you are revived you get blasted in the head again cuz that sniper didn't move

getting the jump on someone will work, because there are so many places where people can be. someone will not just turn around and see you.
further more, most damages are so low, i would expect the shotguns will have a low dmgoutput aswell.
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Joey Bel
 
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Post » Sat May 28, 2011 12:26 am


Finally, to answer your question, it's a tossup whether you will like Brink or not - it all comes down to how "cartoonish" you think it is.




Yeah i think this game is definitely heading that direction, but I'm still looking forward to playing it, I enjoy all kinds of games.
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Mylizards Dot com
 
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Post » Fri May 27, 2011 1:48 pm

One of the things i like the most about realistic games is the certain level of chaos during the battles. I'm not really thinking of MW2, but more Red Ochestra/ BFBC2. I like all the sprintig to cover, motion blur, smoke, dust, etc during the battles and 1 life isnt really worth much in these kinds of games, most likely your going to become a casualty.

I think experienced players still have an upper hand in these games but noobies still get their fill with a fair shot at killing other players: a bullet in the head is a bullet in the head, no matter who shot it.

I know this game isn't really headed in that direction, Its just a different kind of FPS which isn't necessarily good or bad, a lot of people are going to enjoy it.

My point is that i think a realistic post apocalyptic shooter would be lots of fun.
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Spencey!
 
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Post » Fri May 27, 2011 10:23 pm

One of the things i like the most about realistic games is the certain level of chaos during the battles.

Play an instagib match in Quake 3 or UT, and tell me there is no "chaos."

noobies still get their fill with a fair shot at killing other players: a bullet in the head is a bullet in the head, no matter who shot it.

Which is why I prefer not to play games with OSK headshot, and 2-3 body shots to kill someone.
I know this game isn't really headed in that direction, Its just a different kind of FPS which isn't necessarily good or bad, a lot of people are going to enjoy it.

It may not be headed for realism, but the teamplay aspect is going to far surpass MW2, Halo, BC2, and most other shooters that have been coming out lately, especially on console. The bottom line is that Brink is going to be insanely fun, and the teamplay is gonna be insanely satisfying.
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Vickytoria Vasquez
 
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Post » Fri May 27, 2011 6:43 pm

OHK's are very lame, regardless of what did it. It may be fulfilling for the one who took the shot, but it quickly becomes aggravating and frustrating to those who keep getting OHK. Two shot kills, with powerful weapons, prefers players with enough skill to like up more then 1 shot, and allows the defending party to escape. This is a gameplay issue here, not a realism issue, since, in the end, its a GAME, not a R/L simulator...

If you wana go play something true to life, theres something i heard about awhile back called "Real Life". Pretty impressive massively multiplayer game with better then HD graphics. Its 100% interactive, and fully pvp, and when you do things like steal things, attack people, shoot guns in towns, police come after you and you gata run. If they catch you you get thrown in jail for along time and gata re-roll a new character (not sure how though). The force feedback is amazing too, and getting punched in the face is very realistic.
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Ross Zombie
 
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Post » Fri May 27, 2011 6:04 pm

If you wana go play something true to life, theres something i heard about awhile back called "Real Life". Pretty impressive massively multiplayer game with better then HD graphics. Its 100% interactive, and fully pvp, and when you do things like steal things, attack people, shoot guns in towns, police come after you and you gata run. If they catch you you get thrown in jail for along time and gata re-roll a new character (not sure how though). The force feedback is amazing too, and getting punched in the face is very realistic.


But does it have jiggle physics?
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Sherry Speakman
 
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Post » Fri May 27, 2011 11:56 pm

My point is that i think a realistic post apocalyptic shooter would be lots of fun.


I disagree. Being realistic makes the game limited in what in can do, compared to a more realistic game. It would make it boring compared to what they are tossing at us now. So, I would prefer that we keep it unrealistic. You can scale 15 feet tall walls, you can hold mini guns and walk around with them, you can toss out turrets. Look for another shooter instead of trying to change this one. Someone did mention S.T.A.L.K.E.R earlier. I would rather an unrealistic fun game, that broke all

Also, Fallout does not look cartoonish. There is a difference between unrealistic and cartoonish. Cartoonish is a thing with the art style and animations. Unrealistic speaks for itself.

I also think this an apocalyptic shooter, not post apocalyptic.
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ImmaTakeYour
 
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Post » Fri May 27, 2011 12:52 pm

I just want to say that there are games for different purposes and their diversity is a good thing
imo more realistic games tend to be less dynamic and more tactical


oh and Quake 3 and UT bring back memories... :flamethrower:
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Jade MacSpade
 
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Post » Sat May 28, 2011 2:57 am

I find this is a fusion of both realism and non realism, it takes the best parts of both. The tactical and strategy gameplay that requires skill of most realistic games, and the interesting scenery maps, story and graphics that comes with a cartoony game.
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Ria dell
 
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Post » Fri May 27, 2011 1:52 pm

Go play some S.T.A.L.K.E.R, a post-apocalyptic game that has realism for you! Weird russian scientists,crazy and original mutants that can actually kill you (I am looking at you Fallout 3) and more harsh environment and more immersive than any other shooter today. If your not interested then you must be braindamaged.

And you can get the S.T.A.L.K.E.R games very cheaply just from anywhere..

And oh try Shadow of Chernobyl first. It was the best of them.

S.T.A.L.K.E.R= AMAZING
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Cameron Garrod
 
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Post » Fri May 27, 2011 12:10 pm

S.T.A.L.K.E.R= AMAZING


offtopic, but S.T.A.L.K.E.R. 2 was announced by GSC, on a new engine :celebration:
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natalie mccormick
 
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Post » Fri May 27, 2011 9:24 pm

offtopic, but S.T.A.L.K.E.R. 2 was announced by GSC, on a new engine :celebration:


i thought clearsky was "stalker 2" ... If theyre actually gana do it RIGHT this time, it will be absolutely awesome. The AI was atrocious, and call to pripyat was... lacking of desire...

Dont get me wrong, i've played and beaten ALL of them, and they all have left me with a surprisingly consistent "feeling" curve, by which i mean how my feelings on the game changes as i progress... it usually goes from REAL bad, to enjoyable, then quickly to REAL fun, then STRAIGHT to pointless somewhere down the road. Leme explain my reasoning:

The ENTIRE game, every NPC is a crack shot with automatic weaponry, though its better in the later 2 games, its still noticeable. Early game you get SLAUGHTERED stupid fast, and every one is in refrigerator armor or some [censored] while you mine as well be naked. Your early game bullets, if they hit at all (mind you they can aim their spread perfectly), seem to deal no pain what so ever.

Then later, you pickup some gear, some armor so you dont get wtf 2 shot, and things pick up. Now its enjoyable, since you probably have a scope, or a way of aiming accurately enough to on par.

Moving on, you've invested well in good gear, upgrades, whatever and are a real badass in the zone. Running around, kicking ass, what have you. missions are usually "What you want me to kill? This guy? okay i make him dead" and thats the last they'll ever hear of him, since you know you'll obliterate any opposition. Badass mutants are still an issue, but theyre not the end of you, and any other stalker is just a joke.

This is awesome... until you go "... WTF for?" and realize theres no reason to upgrade any further since you can handle just about anything. New gear just makes you even more unreasonable, and reduces the challenge as a hole even further. If you upgrade the game difficulty, nothing gets smarter, just harder to kill (mine as well just throw out some gear at that point).

Still good fun though...
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Lauren Denman
 
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Post » Fri May 27, 2011 9:51 pm

"Realistically" a headshot would kill... "Realistically" 6 body shots would be more than enough to incapacitate... "Realistically" There are "Realism" flaws in all games... It's how much you let them affect how you play and enjoy the game though that is the issue.
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CxvIII
 
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Post » Fri May 27, 2011 4:32 pm

im totaly of more cartoonish like tf2 and those stuff i don't like games like bc2 and mw so much its all to ugh XD
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Nana Samboy
 
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Post » Sat May 28, 2011 2:55 am

I hate realism. I loved the look of Borderlands and would rather play a game with that look than the look of MW2 anyday.
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Pete Schmitzer
 
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