Could Dawnguard come with new skill tree's?

Post » Fri Jun 22, 2012 2:45 am

Why do people keep referring to the wolves as Lycans?

This isn't underworld as several of you pointed out. In any case, I highly expect the lycanthropy skill, one point or another.

I just use the word Lycan because I'm lazy
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Ashley Tamen
 
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Post » Fri Jun 22, 2012 1:20 pm

How do we know that these guys in the DLC are even Vampires?? I mean they have glowing bright eyes and I thought Vamps had like dark or black eyes, is it possible they could be something similar but different? Maybe I just don't know what I'm talking about I mean they do have vampire lords which freaking looks awsome,
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Natalie Taylor
 
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Post » Fri Jun 22, 2012 1:43 am

Why do people keep referring to the wolves as Lycans?

This isn't underworld as several of you pointed out. In any case, I highly expect the lycanthropy skill, one point or another.

Underworld didnt invent it.

Its in the English dictionary.


Lycanthropy is the professed ability or power of a human being to transform into a wolf, or to gain wolf-like characteristics.
The term comes from Greek Lykànthropos(Λυκ?νθρωπο?): λ?κο?, lykos ("wolf") + ?νθρωπο?, ànthrōpos ("human").

The word has been linked to Lycaon, a king of Arcadia who, according to Ovid's Metamorphoses, was turned into a ravenous wolf in retribution for attempting to serve human flesh (his own son) to visiting Zeus in an attempt to disprove the god's divinity.

This is where Lycan comes from.
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Dawn Farrell
 
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Post » Fri Jun 22, 2012 2:38 pm

How do we know that these guys in the DLC are even Vampires?? I mean they have glowing bright eyes and I thought Vamps had like dark or black eyes, is it possible they could be something similar but different? Maybe I just don't know what I'm talking about I mean they do have vampire lords which freaking looks awsome,

....
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Jesus Sanchez
 
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Post » Fri Jun 22, 2012 8:28 am

....
Hey now, I did say that maybe I just don't know what I'm talking about lol
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Tha King o Geekz
 
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Post » Fri Jun 22, 2012 5:10 pm

How do we know that these guys in the DLC are even Vampires?? I mean they have glowing bright eyes and I thought Vamps had like dark or black eyes, is it possible they could be something similar but different? Maybe I just don't know what I'm talking about I mean they do have vampire lords which freaking looks awsome,


(╯°□°)╯︵ ┻━┻
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Petr Jordy Zugar
 
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Post » Fri Jun 22, 2012 9:17 am

lol I mean they have glowing bright eyes, GLOWING BRIGHT EYES!!!! I should have just kept my thoughts to myself
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Jeffrey Lawson
 
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Post » Fri Jun 22, 2012 12:42 pm

I have a feeling they won't leave werewolves out of the loop. I have a strange feeling these "Dawnguards" aren't what they seem on the surface. New skill trees for both would be amazing!
Oh god please don't be another Vampire VS Werewolf battle!
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Ice Fire
 
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Post » Fri Jun 22, 2012 2:41 am

snip

Well put.

I knew the term Lycanthropy is ancient, but the term Lycan itself seems to be something that stems from underworld.
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Amber Ably
 
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Post » Fri Jun 22, 2012 4:53 am

Well put.

I knew the term Lycanthropy is ancient, but the term Lycan itself seems to be something that stems from underworld.

Indeed. Underworld is the first time I ever heard them referred to as Lycans. Before that, they were werewolves. And the term has spread like a plague, as far as I'm concerned. It just annoys me for some reason.
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Petr Jordy Zugar
 
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Post » Fri Jun 22, 2012 2:33 pm

On topic -

I'd love more skill trees, but I think Beth may have somewhat painted themselves into a corner here.

In previous titles, skills were simply listed on a chart. If they had wanted to add a skill, they could have just tossed another line at the bottom of the chart.

In Skyrim, we have the constellation thing. Each skill fits under one of 3 constellations, with each constellation 'governing' 6 skills.

So, would the lycanthropy skill tree be a Mage skill, a Warrior skill, or a Thief skill? No matter what they decide, now we have one constellation governing 7 skills.

I guess you could put Lycanthropy in the Warrior constellation. If vampirism also gets a skill tree, perhaps that would go under the Mage. That leaves the Thief without a 7th skill, to keep it 'balanced'. What should be added? (My vote is Acrobatics :D)

The other way to go would be to just add the new tree/s and not attach them to any constellations.

Either of these solutions results in a potentially awkward looking skill menu. Not that I care how the damn thing looks, but Bethesda does - they apparently value the appearance of the menu even over its functionality. (insert UI rant here)

And a lycanthropy tree would really almost demand that we have more than one single way of contracting lycanthropy. A perk tree devoted to members of one single faction? No other skill is like that.

Don't get me wrong, I would love more skills and perk trees. But there are some obstacles to making them fit in.

Now, with crossbows, I can see those being given their own branch of the Archery tree. Of course, 'Overdraw' doesn't sound right for crossbows. But most of the other perks could apply, I think.
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Beulah Bell
 
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Post » Fri Jun 22, 2012 1:57 am

long stuff

They already made the skilltree for Lycanthropy during the gamejam.

It has its own constellation and the tree itself was working.
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brandon frier
 
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Post » Fri Jun 22, 2012 1:42 am

Werewolf perk trees wasn't a "big part" in the gamejam video, it was just an idea that one developer chose to experiment with.

I really hope they don't add werewolf perk trees and vampire perk trees, I also doubt they will. Just change the abilities slightly, scaling the health bonus in beast form as you level would sort the problem, the damage already scales to a high enough level.

As of now you get +100 health and stamina, this should scale up to +400 health +200 stamina at the highest beast form version, combined with the 80 damage you get in the highest version.
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April D. F
 
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Post » Fri Jun 22, 2012 4:24 pm

Gameinformer tells me they put in Werewolf skill tress and vampire lord skill tress along with being able to change ur appearance *face wise* and some other goodies :D
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Racheal Robertson
 
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Post » Fri Jun 22, 2012 10:02 am

I wouldn't be surprised if both werewolf and vampire trees made there way into the game with Dawnguard. I just signed up for the beta and some of the questions ask if your character plays as a werewolf or vampire in the vanilla game.
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Amy Smith
 
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Post » Fri Jun 22, 2012 5:23 am

I haven't watched Underworld but based on a trailer, it seems like some terrible movie series that mostly involves guns than actual vampire/werewolf action.

Underworld movie seems like some ghetto version of vampire/werewolf stories. So I don't think it deserves to be compared to this.


I would rather use a comparison like Van Helsing movie instead. At least in that they actually fight like werewolves/vampires instead of using guns.
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Oceavision
 
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Post » Fri Jun 22, 2012 3:20 am

I really, really hope they include skill trees, it would make them alot more enjoyable to play.
They can't pull the balance card either, Skyrim is the most unbalanced game to date for them.
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Glu Glu
 
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Post » Fri Jun 22, 2012 1:51 am

I don't mind werewolves vs. vampires story, that hasn't been done in TES before, and even in this industry it's rarely explored compared to all the zombie, soldier and alien games out there.

And also werewolves vs. vampires is actually refreshing compared to fighters vs. mages, mages vs. mages, fighters vs. warriors.

so the expansion could offer the best of both worlds.

but it has to be confirmed if Dawnguard are all werewolves. It might be just like the Companions, but better questline.

but they really should get the vampire side questline right, because that questline holds the greatest potential above all the other questlines that are basically
"foil their plans!"

Vampire questline could in fact lead to a result that's like absolute domination instead of things just staying normal. :)
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Brιonα Renae
 
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Post » Fri Jun 22, 2012 1:45 am

Oh i hope so! It would add so much gameplay, especially for those of us that RUINED the game for ourselves by not being able to resist hermaeus mora.
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Nikki Morse
 
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Post » Fri Jun 22, 2012 1:47 pm

I haven't watched Underworld but based on a trailer, it seems like some terrible movie series that mostly involves guns than actual vampire/werewolf action

There are three movie's of underworld, and it goes backwards. You should watch it like this: Underworld: Rise of the Lycans - Sword/Crossbows etc, Underworld, in the present, Underworld Evolution then Underworld Awakening, Rise of the Lycans is the most vampire/werewolf hand to hand fighting + a really good movie
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lexy
 
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Post » Fri Jun 22, 2012 3:10 am

80% sure dawnguard comes with these two perk trees, dont worry
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Samantha Jane Adams
 
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Post » Fri Jun 22, 2012 1:07 am

A dawnguard skill tree? I like this idea, it could come with anti vampire skills.

Drain vampire health and free vampire thrall.

Silver weapon damage.
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Robert Bindley
 
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Post » Fri Jun 22, 2012 10:18 am

Now we have a real reason to create a witchhunter build.
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El Goose
 
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Post » Fri Jun 22, 2012 9:53 am

How awesome would it be, if the Dawnguard were a lycan based faction. I'm talking werewolves, werebears, wereboars, weresharks you name it!
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Claire Mclaughlin
 
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Post » Fri Jun 22, 2012 1:14 am

I dont think there will be skill trees for vampires or werewolves mainly because they are not a skill.
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Sarah Kim
 
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