Anyone able to setup a bookshelf wanna make a small tutorial on how to do so? With pictures if possible, because I really want some for the house I'm making and creating them seems way beyond me at the moment.
EDIT:
Here are the steps I use in creating a bookshelf that seem to be working.
Get shelf, place it etc.
Place PlayerBookShelfContainer
Place PlayerBookShelfTrigger
Link Ref PlayerBookShelfContainer with no Keyword from PlayerBookShelfTrigger menu
Link Ref PlayerBookShelfTrigger with BookShelfTrigger01 keyword from PlayerBookShelfContainer menu
Place PlayerBookShelfClickTrigger
Link Ref PlayerBookShelfContainer with BookShelfContainer keyword from PlayerBookShelfClickTrigger menu
Place DefaultBookShelfBookMarker on Shelf
Link Ref DefaultBookShelfBookMarker with BookShelfBook01 keyword from PlayerBookShelfContainer menu
Do that with each book you place, changing the number on BookShelfBook to 02,03 for each subsequent book you place.
After that I place the ShelfTrigger box on the shelf right in the middle like it is in the player houses
Then I place the ClickTrigger box right on the front edge of the shelf like it is in the player houses.
To make ShelfTrigger and ClickTrigger box appear, you have to copy paste them from a player house. Or try the methods that a few people below have said.
Another user has this method, I'd recommend it as you don't have to copy/paste anything. He also has a video tutorial.
Place a PlayerBookShelfContainer behind the Top Board or above it.
Place the DefaultBookShelfBookMarker in the count of your choice (max possible is 18 - Script Limit) on the Top Board
Link Ref The PlayerBookShelfContainer from the LinkedRef Tab with the First BookMarker and select as Keyword BookShelfBook01.
Do that with each book you have placed and change the number to 02,03 for each subsequent book you have placed.
Mark the Shelf and click on the T Button of the Editor to create a new TriggerBox. Selec PlayerBookShelfTrigger from the List and hit OK.
Now Scale this Triggerbox with the Arrows to the Size of the Bookrow you have placed. Type R to disable Scale Mod.
Link Ref PlayerBookShelfContainer with no Keyword from the PlayerBookShelfTrigger menu.
Link Ref PlayerBookShelfTrigger with BookShelfTrigger01 keyword from the PlayerBookShelfContainer LinkedRef Tab
Hit the T Button again and create a PlayerBookShelfClickTrigger.
Scale it a bit smaller as the Board size of the Shelf is. Pull it a little bit out. Type R and make a Double Klick on the Trigger Box. Go to the Primitive TAB and set "Player Activation".
Link Ref PlayerBookShelfContainer with BookShelfContainer keyword from PlayerBookShelfClickTrigger LinkedRef Tab.
Confirm with OK. Thats it.
Tutorial:
http://www.youtube.com/watch?v=Bkb19I2Gg2I&feature=player_embedded


Yes, I just stumbled upon this as well. I noticed that the collision markers already placed in the game have Primitive tab which doesn't seem to exist when placing a brand new marker.. Hmmm.. I wonder what's the secret here? Where does this tab come from? It's not as much of an issue if adding more collision markers to the existing room but in case where one builds a brand new room that would pose a problem.
You only need to copy and paste one, the rest you can duplicate and adjust the size in the primitive tab... what a relief!! I think I'll have a functioning bookshelf tonight! 