» Fri May 27, 2011 7:54 am
games already try to be 'cross platform,' in their design. You have console games and PC games sharing the same control schemes, or being ported, making them the same experience on every platform. If a game is made for console and PC - it should be a console and PC game, not a merge of the 2. have the PC version utilize the pro's of the PC, and consoles should play like a console game. Enough of this trying to make it the same all around. There's a reason PC's can cost so much money, stop trying to make them into consoles.
As far as real cross platform, for this to truly be worth it, it would need a bunch of options to go with it. It couldn't just be console and PC playing on the same server, that wouldn't work out. You would need server options like 'only console', 'only PC', 'PC and console.' Of course all these gamemodes would need options like FF, auto-aim, bots, etc.
Shadowrun had PC and console, but it was horribly done - the PC controls were dumbed down for "balancing" issues. If you want a 'true' PC and console experience, It would be untweaked mouse/kb controls and untweaked controller controls. No auto-aim, no 'balancing,' just the skill of the players to aid them.