» Fri May 27, 2011 5:13 pm
I'll have to get someone to help me code a server option or some way of jumping right in.So far, the game itself needs to be modified, particularly maps, which makes it huge, it's almost like redistributing the whole game, but it alone isn't enough to play.It comes with a few bonus extras I'm going to put in, such as old weapons and such.So far, I've made a "cocmainwin32_mp".exe, when run, the start game and load game are different, they now read start server and join game, the server code is buggy and slow, and hard to work with. I didn't really expect Netimmerse to be easy. You can create games easily, it will ask the game to load up a seperate map file for each map, which contains two spawn points for Jack, although I don't know how to work too well with the scripted sequences, so during the intro and such, you'll see two Jacks sitting there, one inanimate (but free to move if you have control from another computer) and the host Jack will have to go through the sequence.It'll be up soon, probably released before my Lost in the Darkness Cthulhu game, which is expected 2009 or 2012, not sure, depends on how things go. I also need to make sure that it's legal for me to release the co-op mod.