Daedric Or Dragon?

Post » Sun Jun 10, 2012 11:57 am

So which is better in stats?

Deadric Armour Or
Dragon Plate?

So many people keep saying the Dragon Plate is better but when I smith and upgrade the Daedric seems to be the superior armour.
Then people come up and say the Enchanting is better for Dragon. Are they just fan boys that can't admit Daedric is better or are they legitimate?

I believe the Daedric is the most powerful armour I just want to see this be confirmed.

Off Topic:
I also read this top comment on youtube stating that if you have A LOT of Dragon Scales in your inventory it (http://www.youtube.com/watch?v=37LF1cp8wVE) will improve your dragon scale armour when you upgrade it. Sounds dumb, probably a bug. I tested it and it didn't seem to work. Anyway does this work for you guys?

I apologise if this is in the wrong thread!
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ijohnnny
 
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Post » Sun Jun 10, 2012 9:35 pm

Daedric has higher defenses.
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Antony Holdsworth
 
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Post » Sun Jun 10, 2012 9:16 pm

So many people keep saying the Dragon Plate is better but when I smith and upgrade the Daedric seems to be the superior armour.

Both armors can reach the armor cap quickly with smithing. So asking which is better is moot imho.
(Armor rating cap = 80% damage reduction, or 567 armor rating wearing all four pieces of armor iirc.)

Also, the enchantments both can hold are similar afaik.

I also read this top comment on youtube stating that if you have A LOT of Dragon Scales in your inventory it (http://www.youtube.com/watch?v=37LF1cp8wVE) will improve your dragon scale armour when you upgrade it. Sounds dumb, probably a bug. I tested it and it didn't seem to work. Anyway does this work for you guys?

The amount of dragon scales (or any other crafting resource) doesn't determine to what rating you can potentially maximize your armor rating. That's solely dependent on your crafting skills. The only way the amount of scales matters in that is that the scales are required as a resource to do it.
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Theodore Walling
 
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Post » Sun Jun 10, 2012 4:56 pm

Daedric is a bit better, yes.

I still prefer Dragon plate armor, because Daedric armor looks so... Devilish. It does not fit very well for my good-natured character.
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Erich Lendermon
 
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Post » Sun Jun 10, 2012 6:55 pm

Okay sweet thanks people helped a lot :D
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Wayland Neace
 
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Post » Sun Jun 10, 2012 5:01 pm

Simple answer, Daedric.

But is the difficulty in collecting the items needed to craft daedric armor worth the arbitrary differences in stat value? You decide :)
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Lisa Robb
 
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Post » Sun Jun 10, 2012 11:12 pm

Daedric is better and looks better.
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Romy Welsch
 
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Post » Sun Jun 10, 2012 11:30 pm

Simple answer, Daedric.

But is the difficulty in collecting the items needed to craft daedric armor worth the arbitrary differences in stat value? You decide :smile:
I'm lvl 55 with Daedric Armor anyway, the higher the level the better stuff NPC's sell.
Also the fact I'm on PC, so if I ever get impatient I can just press the ~ Key :L But I try not to do that, I avoid cheating as much a possible.
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Chenae Butler
 
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Post » Sun Jun 10, 2012 1:23 pm

(Armor rating cap = 80% damage reduction, or 567 armor rating wearing all four pieces of armor iirc.)
The mentioned armor cap may not exist at all or is simply a bug. According to the wikis is it not clear when it applies and the discussion on it is at best confuse. I could see damage reductions of up to 87% with very high armor ratings. It is fairly easy to get an armor rating of 600, which also speaks against it, because it makes most of the Smithing skill tree pointless just after steel (one should be able to get to 500-600 with only a steel armor). Some players have used it as an excuse for not trying to get higher armor ratings, which is sad.
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louise fortin
 
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Post » Sun Jun 10, 2012 5:48 pm

Daedric has better stats and looks better IMO.
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Rex Help
 
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Post » Sun Jun 10, 2012 9:59 pm

Both of the armors just look ugly to me, but if its stat you're looking for then choose Daedric.
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Manuela Ribeiro Pereira
 
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Post » Sun Jun 10, 2012 4:23 pm

Daedric.
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Alessandra Botham
 
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Post » Sun Jun 10, 2012 1:01 pm

The mentioned armor cap may not exist at all or is simply a bug. According to the wikis is it not clear when it applies and the discussion on it is at best confuse. I could see damage reductions of up to 87% with very high armor ratings. It is fairly easy to get an armor rating of 600, which also speaks against it, because it makes most of the Smithing skill tree pointless just after steel (one should be able to get to 500-600 with only a steel armor). Some players have used it as an excuse for not trying to get higher armor ratings, which is sad.

You can get a higher displayed armor rating then the cap, yes.

But that displayed armor rating isn't necessarily equal to the rating you get in reality. The cap is definitely there as a result of the equation to how much damage you can negate, the discussion is about how the equation works, not if it exists afaik.
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Elle H
 
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Post » Sun Jun 10, 2012 10:25 pm

You can get a higher displayed armor rating then the cap, yes.

But that displayed armor rating isn't necessarily equal to the rating you get in reality. The cap is definitely there as a result of the equation to how much damage you can negate, the discussion is about how the equation works, not if it exists afaik.
The UESP wiki labels the formulas as approximations, so they not necessarily reflect the truth. I tested it and I was able to find higher reductions. It did not stop at 80% for me. I have also seen nobody explain why there needs to be such a cap or what its purpose may be. As I mentioned above would such a cap make most of the Smithing tree for armor pointless. So something is obviously wrong. The wikis are nice, but I do not take everything on them as absolute truth.
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Bethany Short
 
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Post » Sun Jun 10, 2012 4:59 pm

I'd go with dragon simply for the aesthetics.
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Taylor Thompson
 
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Post » Sun Jun 10, 2012 11:09 pm

http://www.pocket-lint.com/news/43459/behold-the-skyrim-bacon-helmet
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kirsty williams
 
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Post » Sun Jun 10, 2012 4:37 pm

Just because I'm the DRAGONborn, and also because I think it looks better, I think it's more fitting for my Nord warrior to wear the bones of the dragons he slayed.

Both armors are pretty much the same and you won't see too big of a difference between them, so pick whichever one you like best.
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Bellismydesi
 
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Post » Sun Jun 10, 2012 8:19 am

Ultimately it really is personal preference, because at the end of the day a guy wearing full daedric and a guy wearing full dragonplate have for all practical purposes, the same level of defense. Aesthetically I am not a huge fan of daedric, never was in previous TES games either. Always felt overrated to me, but just ask yourself which you like better and go for it.
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Mashystar
 
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Post » Sun Jun 10, 2012 5:53 pm

So which is better in stats?

Deadric Armour Or
Dragon Plate?

So many people keep saying the Dragon Plate is better but when I smith and upgrade the Daedric seems to be the superior armour.
Then people come up and say the Enchanting is better for Dragon. Are they just fan boys that can't admit Daedric is better or are they legitimate?

I believe the Daedric is the most powerful armour I just want to see this be confirmed.

Off Topic:
I also read this top comment on youtube stating that if you have A LOT of Dragon Scales in your inventory it (http://www.youtube.com/watch?v=37LF1cp8wVE) will improve your dragon scale armour when you upgrade it. Sounds dumb, probably a bug. I tested it and it didn't seem to work. Anyway does this work for you guys?

I apologise if this is in the wrong thread!

Use whichever one you like best, they are both overpowered armours.
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Nick Jase Mason
 
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Post » Sun Jun 10, 2012 12:48 pm

essentially, even if the 80% cap didn't exist, the difference in the two armours is negligible, and your better of going with what you think looks better (unless you can't spare the perk point, although it is nice to be able to make the best light armour as well).
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Louise Dennis
 
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Post » Sun Jun 10, 2012 6:40 pm

The UESP wiki labels the formulas as approximations, so they not necessarily reflect the truth. I tested it and I was able to find higher reductions. It did not stop at 80% for me. I have also seen nobody explain why there needs to be such a cap or what its purpose may be. As I mentioned above would such a cap make most of the Smithing tree for armor pointless. So something is obviously wrong. The wikis are nice, but I do not take everything on them as absolute truth.

Which is more or less axactly what I said: The cap is definitely there as a result of the equation to how much damage you can negate, the discussion is about how the equation works, not if it exists afaik.

Whereas you said the cap might not exist at all. But it does, end of discussion. ;)
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Lucie H
 
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Post » Sun Jun 10, 2012 7:46 am

Which is more or less axactly what I said: The cap is definitely there as a result of the equation to how much damage you can negate, the discussion is about how the equation works, not if it exists afaik.

Whereas you said the cap might not exist at all. But it does, end of discussion. :wink:
No. I could not confirm this cap. I did some tests and reached an absorption of 87%.

The wiki also notes that this cap is not always applied. Somebody else told me that there are two different caps and it depends on the number of the pieces you wear.

The formula on the wiki is then not exact. They do not claim to be, but they have rather labelled it as an approximation, meaning, that their formula is close to the game's mechanic.

What might be more important is that now everyone believes in this cap, while nobody seems to know why it is there and nobody questions it. Everyone accepts it. If one thinks about it then it makes no sense. The game itself is not known for having many limits and it contradicts the skill system, too. Whoever put this onto the wiki did the community not much of a service when people do not question it but accept it as is!
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renee Duhamel
 
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Post » Sun Jun 10, 2012 10:36 am

Daedric Armor is better but for Evil/General Characters.

If you are a Good guy then try Steel Plate Armor. I made a set of Steel Plate Armor that gives me over 1,100 armor rating. Which is still powerful enough to do the job it needs to do.
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ImmaTakeYour
 
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Post » Sun Jun 10, 2012 12:37 pm

Who cares which is better. I use it depending on my character. They're not that different in terms of armor rating and if it's such a problem for you to take 10 points of extra damage in already beastly armor then just use a Smithing potion on it.
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willow
 
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Post » Sun Jun 10, 2012 11:09 am

solution for me is simple daedric for evil chars and dragon plate for good chars......seems to make sense for me.
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.X chantelle .x Smith
 
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