Damn You gamesas

Post » Mon Mar 07, 2011 1:30 am

Multi-endings weren't handled at all in TES as far as I know because there is only one possible way to play the main story in those games... Follow the yellow brick road.

Daggerfall says hi. Good 6 7 endings in fact. They "fix" this with the TES term "DragonBreak", which lead all multiple endings into one big mess in order to keep on the timeline and onward to Morrowind.

EDIT: forgotten one ending. : P
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Music Show
 
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Post » Mon Mar 07, 2011 12:16 am

one it wasn't bethesde who made this game
two it tell you in a pop up that the game will END so it your fault that you didn't save your game then
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benjamin corsini
 
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Post » Sun Mar 06, 2011 6:27 pm

Ignore this post please :)
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nath
 
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Post » Sun Mar 06, 2011 9:36 am

How about everyone quits with the colour/bold/capitals stuff and discussed the end game. K?


Roger, wilco.
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Makenna Nomad
 
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Post » Mon Mar 07, 2011 12:17 am

Anyways... All games have "endings" because one day, you will NEVER play that game again.
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CArlos BArrera
 
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Post » Sun Mar 06, 2011 2:04 pm

Anyways... All games have "endings" because one day, you will NEVER play that game again.


O_o but your sig....
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Travis
 
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Post » Sun Mar 06, 2011 10:11 pm

I'd like to keep playing after the game is finished as the head of Vegas bringing in new policies to help rebuild society however I understand that's pretty impossible to do currently
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Shianne Donato
 
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Post » Sun Mar 06, 2011 4:51 pm

Yes... it's a conspiracy. :rolleyes:

If you were a regular member of the forums you would have been fully aware that there was an end to the game that follows in the tradition of every Fallout that has been released.



Except Fallout 2
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kiss my weasel
 
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Post » Mon Mar 07, 2011 12:38 am

Multi-endings weren't handled at all in TES as far as I know because there is only one possible way to play the main story in those games... Follow the yellow brick road.


Yes. And that being part of my point. Keep the TES design out of Fallout (already too much of it there) even if the ending is left open.
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Lynne Hinton
 
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Post » Sun Mar 06, 2011 1:46 pm

O_o but your sig....


Touche
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Big Homie
 
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Post » Sun Mar 06, 2011 10:49 am

Yes. And that being part of my point. Keep the TES design out of Fallout (already too much of it there) even if the ending is left open.


I always found that annoying. There were no variables... That's one of the things I look for in RPGs. I want to feel like my decisions have weight behind them... Which is why I love this game.
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Nick Tyler
 
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Post » Sun Mar 06, 2011 5:20 pm

Except Fallout 2


Technically Fallout 2 still ended, but gave you the option to carry on playing although very little changed from the pre-ending game apart from some easter egg additions.
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neil slattery
 
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Post » Sun Mar 06, 2011 9:53 am

I always found that annoying. There were no variables... That's one of the things I look for in RPGs. I want to feel like my decisions have weight behind them... Which is why I love this game.


Indeed. Choices without consequences are not choices at all.
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no_excuse
 
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Post » Sun Mar 06, 2011 11:22 pm

Indeed. Choices without consequences are not choices at all.


Same with choice that all lead to the same exact conclusion.
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OTTO
 
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Post » Sun Mar 06, 2011 5:40 pm

Multi-endings weren't handled at all in TES as far as I know because there is only one possible way to play the main story in those games... Follow the yellow brick road.


Daggerfall is the only game in the series that had multi-endings, depending on your actions during the main quest (6 or 8, if I recall) :whisper:
:P


I was damn satisfied when my game ended. I didn't explore much with my diplomat-like character simply because he's a diplomat, not an explorer. So I mostly did the main quest and *some* side quests. When I got the 5-10 minutes, very satisfying ending, I rolled in a cowboy/explorer character and I'm now doing what I missed during my first playthrough. And it is like playing the game anew again. :D

And this time, the cowboy doesn't care about who shot him in the head, because he sees that there are greater matters at hand, such as the Legion invasion.
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Mrs shelly Sugarplum
 
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Post » Sun Mar 06, 2011 11:02 am

Daggerfall is the only game in the series that had multi-endings (6 or 8, if I recall) :whisper:
:P


I was damn satisfied when my game ended. I didn't explore much with my diplomat-like character simply because he's a diplomat, not an explorer. So I mostly did the main quest and *some* side quests. When I got the 5-10 minutes, very satisfying ending, I rolled in a cowboy/explorer character and I'm now doing what I missed during my first playthrough. And it is like playing the game anew again. :D

And this time, the cowboy doesn't care about who shot him in the head, because he sees that there are greater matters at hand, such as the Legion invasion.


See my experience with the older TES games is limited. I was introduced to the series through Oblivion but I did a fair bit of reading on the previous games to catch up on what I missed as best as I could.
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Christine Pane
 
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Post » Sun Mar 06, 2011 1:21 pm

Same with choice that all lead to the same exact conclusion.


True.
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Jeneene Hunte
 
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Post » Sun Mar 06, 2011 9:31 am

Haha I've never seen a thread like this :rolleyes:

We need three stickied threads

1. I Hate This Game
2. I love this game
3. I hate that they have a ending.

Then we other members could discuss other more important matters then see the same thread 3 times a day.
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Pixie
 
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Post » Sun Mar 06, 2011 9:26 am

:sigh: Looks like someone else somehow missed that billboard-sized game-pausing "Warning! Entering this mission takes you beyond the point of no return!" box. It's amazing how many people manage that, it really is.

Because people don't read and just say that's not important click.
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Fanny Rouyé
 
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Post » Sun Mar 06, 2011 2:39 pm

Then we other members could discuss other more important matters then see the same thread 3 times a day.

Pre-release was sad kitten for this forum...
Remember the rehash threads?
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Baylea Isaacs
 
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Post » Sun Mar 06, 2011 6:23 pm

Pre-release was sad kitten for this forum...
Remember the rehash threads?


How could I forget? :banghead:

We seriously need more stickies for these rehash threads. :shakehead:
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Melung Chan
 
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Post » Sun Mar 06, 2011 10:14 pm

The game never ended for me, because I went back to something else before I finished it....
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mike
 
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Post » Sun Mar 06, 2011 7:25 pm

How could I forget? :banghead:

We seriously need more stickies for these rehash threads. :shakehead:


I'd second that. Of course we'd still get these threads... Just look at how many people already don't read the stickies.
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Haley Merkley
 
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Post » Sun Mar 06, 2011 11:29 am

Obsidian is so going to freak me out with a post game DLC :brokencomputer:
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chloe hampson
 
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Post » Mon Mar 07, 2011 1:00 am

Haha I've never seen a thread like this :rolleyes:

We need three stickied threads

1. I Hate This Game
2. I love this game
3. I hate that they have a ending.

Then we other members could discuss other more important matters then see the same thread 3 times a day.

yes this
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Shae Munro
 
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