» Fri Jun 15, 2012 5:13 am
Probably a lot of sidegrades, which I'm totally for.
I'm hoping for at least 3 or 4 new "Generic" material item sets (That'd make Two new materials per armor type) with unique items sprinkled in for good measure.
We might have material types that are better than Daedric at their base, but don't get the Smithing perk enhancement. Meaning Non-smithing specialization will benefit the most, while Smithing masters, or even experts (Glass-Ebony) will be better off with the old stuff.
I like the Armors I'm seeing so far though. Hopefully that's only a fraction of what's available though.