How, without exploiting? Weapon skill has to be at 100 and perked. Weapon I'd already deadric as you have stated. So how do you increase your damage further?
And by the way, do you really think 500 dmg weapons are okay when the typical enemy on master level has about 500 health?
Ill give you the exact example from my Breton with his daedric greatsword.
Smithing 100 perked to daedric
Enchanting 100 all perks
Alchemy 76 5/5 increase perks
Wearing 4 store bought items for potion crafting
Create potion of smithing
Create potion of enchanting
Wearing 4 store bought items for smithing
Drink smith potion and use grindstone.
Visit enchanter table, drink enchant potion, craft gauntlets/boots/ring/amulet of +1 hand skill
TADA => 500+ dps
No exploiting of crafting loops for max crafting gear and weapons or 1.2 glitch potions
And thats not even enchanting the blade itself yet. 2x elemental enchants and wammo even more DPS.
Why is alteration and destructo broken?
i havent played as theses classes and were thinking about doing it in the future
The alteration issue is a seperate one; the 45 second limit on its master level spell which requires dual casting taking several seconds that can be interupted, and ignores previous Alteration perks for armor entirely by giving a direct 80% damage reduction. Plus the expert level spell is maxed at 300 armor and only when using all clothing. The spell and the tree leaves a massive gap in protection and wastes perks. Ignore it and use armor instead.