Disabling AA, Enabling FXAA = Awesome

Post » Sat May 19, 2012 12:47 am

A lot of people are talking about SSAA, MSAA and whatnot. I see nowhere to enable such things and is very confusing when people talk about it and saying it's better, without saying how to achieve it.
Where can SSAA, MSAA and such be enabled, if at all?
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kelly thomson
 
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Post » Sat May 19, 2012 1:33 pm

A lot of people are talking about SSAA, MSAA and whatnot. I see nowhere to enable such things and is very confusing when people talk about it and saying it's better, without saying how to achieve it.
Where can SSAA, MSAA and such be enabled, if at all?


What he said.
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butterfly
 
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Post » Sat May 19, 2012 5:44 am

A lot of people are talking about SSAA, MSAA and whatnot. I see nowhere to enable such things and is very confusing when people talk about it and saying it's better, without saying how to achieve it.
Where can SSAA, MSAA and such be enabled, if at all?

MSAA means MultiSampling, and it's the "normal" antialiasing which is available in the Skyrim launcher. SSAA is SuperSampling, and it can only be used through your driver's control panel. It will give better image quality, but at a much high cost in performance.
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Hilm Music
 
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Post » Sat May 19, 2012 9:30 am

In other forums, someone said that FXAA put too blur in Skyrim. Anyway, how can I enable it?
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Brittany Abner
 
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Post » Fri May 18, 2012 10:13 pm

SSAA is the best if you have the hardware to handle it. Oversampling then downsampling is standard practice for photos, films, music, audio, etc. to avoid aliasing artifacts due to the Nyquist frequency. In gaming these artifacts manifest as jaggies, and they are what bother people the most. All the various flavors of AA algorithms are alternatives to SSAA because it is so expensive to oversample in realtime. Because gamers mainly only carry about the jaggies, MSAA can smooth that out. MSAA doesn't address other aliasing artifacts like the nasty ones you can see looking at a wall full of straight lines or the rainbow artifacts. (aliasing is not just jaggies). So yeah, SSAA is the best. You could have 32x AA of whatever flavor and 2xSSAA would still look better IMO.

Anyways, baytex do you have an nvidia or ati card? I'm on nvidia, I can takes screens when I get a chance. FXAA alone was not jagged at 1920x1080, not to my eyes. Any differences are diminishing returns. If it doesn't effect performance I suppose it isn't a waste but it is if you can handle SSTAA to smooth the alpha textures which would look better and sharper (again, if the rig can handle it)
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Valerie Marie
 
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Post » Sat May 19, 2012 3:03 am

On my nvidia card, SSAA doesn't show up in the driver control panel. You can force it with a tool like nvidia inspector, but like Smash15 says is has a high performance cost. A good rig could probably handle it, but even 10-year-old games are choppy if I force even 2xSSA (at 1080p).

FXAA is a post-processing effect which does blur the image a little. The nice side effect is transparent textures will look amazing (like the grass or leaves for example). It's not in the driver control panel, it's part of the game's launcher. Again, OP is suggesting that if you have performance issues to disable AA altogether and turn on FXAA. It will smooth the jaggies with much less performance cost. It looks like 4xMSAA to me at 1920x1080 but try it out for yourselves and see if you agree or not
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Kieren Thomson
 
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Post » Sat May 19, 2012 11:58 am

I actually prefer FXAA than 8x AA. I think the blur effect is really nice visually.
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Blaine
 
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Post » Sat May 19, 2012 5:02 am

SSAA is the best if you have the hardware to handle it. Oversampling then downsampling is standard practice for photos, films, music, audio, etc. to avoid aliasing artifacts due to the Nyquist frequency. In gaming these artifacts manifest as jaggies, and they are what bother people the most. All the various flavors of AA algorithms are alternatives to SSAA because it is so expensive to oversample in realtime. Because gamers mainly only carry about the jaggies, MSAA can smooth that out. MSAA doesn't address other aliasing artifacts like the nasty ones you can see looking at a wall full of straight lines or the rainbow artifacts. (aliasing is not just jaggies). So yeah, SSAA is the best. You could have 32x AA of whatever flavor and 2xSSAA would still look better IMO.

Anyways, baytex do you have an nvidia or ati card? I'm on nvidia, I can takes screens when I get a chance. FXAA alone was not jagged at 1920x1080, not to my eyes. Any differences are diminishing returns. If it doesn't effect performance I suppose it isn't a waste but it is if you can handle SSTAA to smooth the alpha textures which would look better and sharper (again, if the rig can handle it)


I got Radeon 6950, so SSAA can be enabled in CCC?

Edit: Turned it on and I gott something called 2XeQ on to. Looks like 2x AA but I got better fps.

Edit: Damm! put 4x SSAA, looked much better. But it it took it's fair share of my FPS though,
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Hearts
 
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Post » Sat May 19, 2012 10:56 am

I actually prefer FXAA than 8x AA. I think the blur effect is really nice visually.

Same here. Like someone else said, I'd call it more a 'softness' than a blur. It may also help that I'm running at 1920x1080. Maybe it softens too much at lower resolutions(?)
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Deon Knight
 
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Post » Sat May 19, 2012 1:10 pm

Wasn't having much in far of issues before running reg full AA, but I turned off AA and on FFAA and wow, smooth as butter without much of a graphics hit in the full AA department.
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Cash n Class
 
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Post » Sat May 19, 2012 2:07 pm

Same here. Like someone else said, I'd call it more a 'softness' than a blur. It may also help that I'm running at 1920x1080. Maybe it softens too much at lower resolutions(?)
Yeah, blur is the wrong word to use. And I'm running at that resolution too.
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Javier Borjas
 
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Post » Sat May 19, 2012 12:40 am

I've been looking at some screenshots I made side by side of 8X MSAA (default Ultra Setting) vs just FXAA enabled.

And I think I actually prefer the softer look of FXAA. I actually like the style.

I'm running a 570 @ 1080p.
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Stu Clarke
 
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Post » Sat May 19, 2012 11:53 am

Textures look blurry with fxaa. Plus it makes af x16 practically useless. Prefer the crisp look with 4x msaa.
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Queen
 
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Post » Sat May 19, 2012 11:10 am

If I try x4 AA instead of the FXAA, I half my FPS. FXAA is good enough
though. As long as I don't have the jaggies on 99%, of things, I'm happy.
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SHAWNNA-KAY
 
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Post » Sat May 19, 2012 10:44 am

wow, I didn't want to use it because it always looked so bad on most other games but for skyrim it actually seems to work, and no blurry edges either, image looks clear and runs smoother, great tip op, I would of never used it if you didn't suggest it

for me it destroys ground textures too much. everything looks smudged and not sharp.
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Ria dell
 
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Post » Sat May 19, 2012 6:38 am

hmmm interresting... i am on a bussiness trip wont be home for 3 days cant wait to see the improvements...so my request is can somebody post screenshots for me to see what kind of graphical difference there is i really would appriciate it ! thnx in advance
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Alexandra Ryan
 
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Post » Sat May 19, 2012 12:31 am

This by the way also fixes the texture/decal pop-in problem on some AMD cards.
Turning off "Adaptive AA" in the CCC and setting it to Multi Sample fixed this for me. I'm going to try FXAA anyways though.
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Alexxxxxx
 
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Post » Fri May 18, 2012 11:42 pm

Yeah, I've done this as well, MUCH smoother performance compare to regular AA. Using Skyrim's in-game AA is a big no-no.
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dean Cutler
 
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Post » Sat May 19, 2012 1:36 pm

Same here. Like someone else said, I'd call it more a 'softness' than a blur. It may also help that I'm running at 1920x1080. Maybe it softens too much at lower resolutions(?)
I also like the softness that fxaa gives, but the performance increase by using it instead of standard aa is why I really like it. Even in this day of super video cards 8x aa can still hurt performance a great deal.
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James Shaw
 
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Post » Fri May 18, 2012 10:16 pm

It's just bad in game AA, forcing it is a lot smoother.
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~Amy~
 
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Post » Sat May 19, 2012 1:26 pm

Hi guys.
Maybe its a stupid question. But do i need to turn AA off in the Skyrim launcher to get to improved AA from the forced settings in the nvidia control panel?

And how do I Know that its being forced?
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Ells
 
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