DLC Update

Post » Sun Mar 06, 2011 10:55 pm

http://www.gamesas.com/newsletter/images/falloutnv/deadmoney-1.jpg (DLC IMAGE)

On December 21st, Fallout: New Vegas' first DLC, Dead Money, will be available exclusively on Xbox 360 for 800 Microsoft Points.

To give you a sneak peek at the content, Senior Designer Chris Avellone answered a few of our questions about the heist-themed content.

Here's the interview…

Can you discuss the setting for Dead Money?
Dead Money is set in the Sierra Madre, an opulent and extravagant resort that was supposed to be the greatest casino in the west – except that it never opened. Bombs fell before the gala opening, and the Sierra Madre froze in time, its state of the art security system locking the place up tight. Nothing could get in, and none of the guests could escape. Years passed. The climate control and air conditioning system within the facility began to spit toxins into the surrounding city, causing a slow cloud and haze to form over the area - which proved lethal to anyone who tried to explore the city. Only a mysterious group called the Ghost People survived to call the city home, trapped inside what appeared to be hazmat suits and never speaking to their victims... only capturing them alive and dragging them away to the depths of the city deep within the Cloud.

And so the Sierra Madre faded from the history books, only occasionally being seen in posters across the wastes, until it took on mythic ghost story status... a supposed "City of Gold" in the Mojave Wasteland where all the treasures of the Old World were rumored to be held. It was kept alive as a late-night saloon story by prospectors who'd claimed to have found maps leading there... and were willing to part with the "map" for a few caps. Or a drink. Or a warm place to sleep.

How will the player reach this area?
The Sierra Madre is a mythical place in the wastes, with travelers all risking their lives to find it. Only one man truly "found" it - and lived. After the fall of HELIOS One, Father Elijah of the Brotherhood of Steel set out to find new weapons to eradicate NCR. And in the process he found the Sierra Madre. The Courier is lured to the Sierra Madre by a faint radio broadcast advertising the gala grand opening.

From a gameplay standpoint, Dead Money is accessed by loading a save file from any point in Fallout: New Vegas prior to the endgame sequence, in the same way as Operation Anchorage, Point Lookout, The Pitt or Mothership Zeta were triggered in Fallout 3.

Can you share details on some of the new creatures/enemies players will encounter?
This being an extension of Fallout: New Vegas, players will encounter several unique characters, each with their own motivations, all of whom will have to work together if any of them are going to survive. Aside from just struggling with their would-be companions, the courier will also have to deal with the mysterious Ghost People as well as the casino's substantial defense systems.


Lock if old.
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Emma Parkinson
 
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Post » Sun Mar 06, 2011 4:21 pm

Figured it would have something to do with Father Elijah and the BoS.
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Len swann
 
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Post » Sun Mar 06, 2011 3:53 pm

Sounds awsome and the ghost .. person is creepy :) Now im really pissed at obsidian for making it exclusive :(
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Samantha Mitchell
 
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Post » Sun Mar 06, 2011 10:34 am

It couldn't have just been ED-E and Rex armor, couldn't it?
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SexyPimpAss
 
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Post » Sun Mar 06, 2011 2:28 pm

That beartrap is looking particularly nasty.. The gasmask will look pretty cool with power armour too. Pitty I wont have access to any of this since I bought it for the PS3. Not that I would buy it for the Xbox if I could turn back time though, I'd just save my £40 or maybe spend it on a game that actually works.
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Andres Lechuga
 
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Post » Sun Mar 06, 2011 4:38 pm

Huh, that DOES sound interesting, that screenshot was odd. But on topic, I wonder if it'll be a big enough seperate map to have small settlements to add new reputation zones for us. :cryvaultboy:
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Hannah Whitlock
 
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Post » Sun Mar 06, 2011 2:29 pm

svcks that it's a xbox 360 exclusive...
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Tyrel
 
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Post » Sun Mar 06, 2011 1:43 pm

So is it in the Mojave Wasteland? svcks if it's no point lookout and just a building but the mojave does need some filling in. :/

Also an upside, it's an extension of some sorts to the overall New Vegas canon instead of a separate ministory. Burned man in the future is very likely.
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lillian luna
 
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Post » Sun Mar 06, 2011 11:46 am

So is it in the Mojave Wasteland? svcks if it's no point lookout and just a building but the mojave does need some filling in. :/


The climate control and air conditioning system within the facility began to spit toxins into the surrounding city, causing a slow cloud and haze to form over the area -


Not unless they decide to make Vegas a no-man zone.
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Sophie Payne
 
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Post » Sun Mar 06, 2011 2:19 pm

Dang that's cool. Makes me hate Bethesda even more. Screw you :swear:
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Roberta Obrien
 
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Post » Sun Mar 06, 2011 6:48 pm

Dang that's cool. Makes me hate Bethesda even more. Screw you :swear:

Bethesda=Fisto
PC/PS3 users=Unwilling targets.

:sadvaultboy:
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Bee Baby
 
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Post » Sun Mar 06, 2011 2:16 pm

Bethesda=Fisto x2
PC/PS3 users=Unwilling targets.

:sadvaultboy:


Fixed.

Come on, they're going at it from both ends now.
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Liii BLATES
 
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Post » Sun Mar 06, 2011 2:47 pm

Bethesda=Fisto
PC/PS3 users=Unwilling targets.

:sadvaultboy:


I can't feel my legs!
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Anna Kyselova
 
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Post » Sun Mar 06, 2011 9:24 am

I can't feel my legs!

I can't feel the happiness I once had in my innocent fanboyism.
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Dan Endacott
 
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Post » Sun Mar 06, 2011 12:11 pm

I can't feel the happiness I once had in my innocent fanboyism.


Hey I tried :sadvaultboy:

It's hard nowadays. Bethesda becoming a Activision esque I love money and not fans system. :nope:
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Marquis deVille
 
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Post » Sun Mar 06, 2011 12:13 pm

Hey I tried :sadvaultboy:

It's hard nowadays. Bethesda becoming a Activision esque I love money and not fans system. :nope:

I just wish Bethesda'd take a slight dip and distribute DLC equally. :sadvaultboy:
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Becky Palmer
 
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Post » Sun Mar 06, 2011 11:32 pm

Fixed.

Come on, they're going at it from both ends now.


I feel so violated. :cryvaultboy:

I sure hope they at least had the decency to use some lube. :rolleyes:
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Setal Vara
 
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Post » Sun Mar 06, 2011 6:32 pm

I just wish Bethesda'd take a slight dip and distribute DLC equally. :sadvaultboy:


and Obsidian said that it would be fair and equal before release :sadvaultboy:

I'm seriously considering not getting TESV. Why do it when I would get screwed over by Bethesda two days before it comes out? :facepalm:
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Vivien
 
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Post » Sun Mar 06, 2011 11:18 am

I hope Bethesda will buy us PS3/PC users dinner after this whole fiasco. :cryvaultboy:
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kitten maciver
 
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Post » Mon Mar 07, 2011 12:13 am

and Obsidian said that it would be fair and equal before release :sadvaultboy:

I'm seriously considering not getting TESV. Why do it when I would get screwed over by Bethesda two days before it comes out? :facepalm:

It's just DLC. It svcks, but not buying TES V, which is likely to be the largest game of modern gaming, over unequal DLC is a bit irrational, don't you think?
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Joey Bel
 
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Post » Sun Mar 06, 2011 9:20 pm

Not unless they decide to make Vegas a no-man zone.


If only, imagine the possibilities.
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Nicholas
 
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Post » Sun Mar 06, 2011 8:24 am

I hope Bethesda will buy us PS3/PC users dinner after this whole fiasco. :cryvaultboy:


One could hope. But after they slapped us in the face and spat at the ground we walked on in FO3, then did the same thing with New Vegas. I'm not sure if I should try to trust them anymore. :cryvaultboy:

At least R* is always helpful. Like when they gave us free DLC after the whole Deadly Assassin outfit glitch. :clap:

Maybe third times the charm :shrug:
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Marguerite Dabrin
 
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Post » Sun Mar 06, 2011 4:09 pm

One could hope. But after they slapped us in the face and spat at the ground we walked on in FO3, then did the same thing with New Vegas. I'm not sure if I should try to trust them anymore. :cryvaultboy:

At least R* is always helpful. Like when they gave us free DLC after the whole Deadly Assassin outfit glitch. :clap:

Maybe third times the charm :shrug:

There's still no DLC for PS3 players of Oblivion, so this is the third time, hence why I'm so pissed off, but TES V will definitely be worth buying, regardless of DLC.
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Kelly John
 
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Post » Sun Mar 06, 2011 4:57 pm

It's just DLC. It svcks, but not buying TES V, which is likely to be the largest game of modern gaming, over unequal DLC is a bit irrational, don't you think?


But why give Bethesda exactly what it wants? Which if you didn't notice is money.

So instead of feeding the money monster, buy it off eBay the day it comes out. It'll probably take two days shipping and you have the game without contributing to it's sales.

There's still no DLC for PS3 players of Oblivion, so this is the third time, hence why I'm so pissed off, but TES V will definitely be worth buying, regardless of DLC.


I forgot all about Oblivion since I got GOTY for PC. I don't know, unless TESV blows me away completely, I'll probably get it on eBay.
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Charlie Ramsden
 
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Post » Sun Mar 06, 2011 8:13 am

I don't think it's going to bother Bethesda too much if a few people refuse to buy the DLC, or TESV. They'll still be making enough money for it to be worth [censored] us all over. The only thing that will make a difference is a full on boycott, but that's never going to happen.

I really hope one of the more intelligent nerds on this site creates their own Fisto to [censored] Bethesda back, at this point that's the only way I'll be satisfied. Failing that I could just feed a half a gram of Viagra to a 180lb Rottweiler and release it into their building.
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Alex [AK]
 
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