Doesn't Skyrim already have a Dawnguard faction?

Post » Fri Jun 15, 2012 2:40 am

So much self-righteousness in this thread....

Anyway, Bethesda is trying to appeal to a wider audience and they can't let things like lore get in the way. It's a lot like the last Star Trek movie. Remaining true to lore tends to turn off people who are new to a franchise because they don't understand the background of the characters or history behind the plot.
But this isn't Star Trek. I don't care about that. Staying true to the franchise you built is what brings people in. Whats the point in playing a TES game if they never stick to their lore?

=/
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Rusty Billiot
 
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Post » Fri Jun 15, 2012 5:03 am

So since their order is dedicated to warding off daedra, they're automatically overzealous?

I think they're over-zealous because, as in a previous argument I stated, they want to destroy all daedra and daedra worshippers. ALL! That entails even the non-evil daedra which is just plain wrong. Hunting dremora and the agents of Mehrunes Dagon or the more evil daedric princes would make more sense to me.

But this isn't Star Trek. I don't care about that. Staying true to the franchise you built is what brings people in. Whats the point in playing a TES game if they never stick to their lore?

=/

Well, it's their lore, they can add new lore if they so please. And while I somewhat agree with you here, staying true to the franchise doesn't bring people in, but just keeps them in. I don't understand why they can't just use old lore though, so I agree with you. Maybe there's more to it, maybe the Dawnguard are linked to something in the past games. And Volkihar vampires have always been around, so nothing ever so changing about them being adapted on.
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phil walsh
 
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Post » Thu Jun 14, 2012 11:48 pm

I think they're over-zealous because, as in a previous argument I stated, they want to destroy all daedra and daedra worshippers. ALL! That entails even the non-evil daedra which is just plain wrong. Hunting dremora and the agents of Mehrunes Dagon or the more evil daedric princes would make more sense to me.



Well, it's their lore, they can add new lore if they so please. And while I somewhat agree with you here, staying true to the franchise doesn't bring people in, but just keeps them in. I don't understand why they can't just use old lore though, so I agree with you. Maybe there's more to it, maybe the Dawnguard are linked to something in the past games. And Volkihar vampires have always been around, so nothing ever so changing about them being adapted on.
If there are good daedra wouldn't the be Aedra? =/

The daedra obviously had to be evil at some point
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Lil'.KiiDD
 
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Post » Fri Jun 15, 2012 2:03 pm

If there are good daedra wouldn't the be Aedra? =/

The daedra obviously had to be evil at some point

Deadra aren't necessarily evil. Daedra and aedra are two different things. For example, look at Jygalagg, Sheogorath(well, maybe not him but he seems like it), Azura and Meridia, those Daedric Princes aren't evil at all. They might not be 100% good, but who is? A daedra just didn't take part in the creation of Mundus. http://www.uesp.net/wiki/Lore:Daedra

clarification: Mundus = Nirn, the planet ES takes place on
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Rachel Cafferty
 
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Post » Fri Jun 15, 2012 4:22 am

Deadra aren't necessarily evil. Daedra and aedra are two different things. For example, look at Jygalagg, Sheogorath(well, maybe not him but he seems like it), Azura and Meridia, those Daedric Princes aren't evil at all. They might not be 100% good, but who is? A daedra just didn't take part in the creation of Mundus. http://www.uesp.net/wiki/Lore:Daedra

clarification: Mundus = Nirn, the planet ES takes place on

Evil enough. And a 'god' or 'goddess' can be 100% good.

And the Vigilant see the daedra for wo they are, evil. They have usually hindered mankind and have given weapons to kill people. Sounds evil. Where are the healer daedra? Are there?
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Prisca Lacour
 
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Post » Fri Jun 15, 2012 1:42 pm

If there are good daedra wouldn't the be Aedra? =/

The daedra obviously had to be evil at some point

Daedra are only deities that didn't contribute part of their power to creating Mundus. It doesn't mean they're evil. Sure, most of them are, but it doesn't mean they have to be.
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Zosia Cetnar
 
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Post » Thu Jun 14, 2012 11:56 pm

The Vigilant are insane and way too focused on eradicating evil to the point that they attack the player if you're wearing a full Daedric armour set! ;O
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Horror- Puppe
 
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Post » Fri Jun 15, 2012 4:07 am

Evil enough. And a 'god' or 'goddess' can be 100% good.

Did you read the UESP page? It even says they're incapable of being good or evil. And, hey I'm all for hunting Boethiah cultists, followers of Mehrunes Dagon and his dremora, and Namira's demons and cannibals, but to hunt the daedra that don't wrong humanity is plain wrong. Malacath, for example, is basically the god of the orcs and their creator of sorts, so does that mean all orcs should die? Same with Azura and dunmer.
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Veronica Martinez
 
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Post » Fri Jun 15, 2012 6:00 am

Did you read the UESP page? It even says they're incapable of being good or evil. And, hey I'm all for hunting Boethiah cultists, followers of Mehrunes Dagon and his dremora, and Namira's demons and cannibals, but to hunt the daedra that don't wrong humanity is plain wrong. Malacath, for example, is basically the god of the orcs and their creator of sorts, so does that mean all orcs should die? Same with Azura and dunmer.
I don't know ask the Vigilants.

I know they want to take out 'all' daedra, but obviously they are letting a few slip through the cracks. i don't see the Vigilants banding up to take an orc stronghold.

No I didn't read it. I'm kind of sick of everything contradicting itself.
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NAkeshIa BENNETT
 
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Post » Fri Jun 15, 2012 3:26 pm

The Vigilant are insane and way too focused on eradicating evil to the point that they attack the player if you're wearing a full Daedric armour set! ;O
Never had this happen.

And they think you're a daedra? I mean kind of... obvious?
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Nick Swan
 
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Post » Fri Jun 15, 2012 12:52 pm

Daedra are only deities that didn't contribute part of their power to creating Mundus. It doesn't mean they're evil. Sure, most of them are, but it doesn't mean they have to be.
Most. You said it yourself. And the Vigilants only hunt most. As from what i've seen. You can say one thing and it might be a little over the top. Doesn't mean you're going to actually hunt all daedra worshippers. They don't have people guarding the shrines of daedra for any followers. They simply say they hunt daedra, vamps, werewolves, and so forth.

It is just dialogue btw. They have not provided proof of hunting all daedra not in my games anyways
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Ells
 
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Post » Fri Jun 15, 2012 6:45 am

But this isn't Star Trek. I don't care about that. Staying true to the franchise you built is what brings people in. Whats the point in playing a TES game if they never stick to their lore?

=/
I agree completely. I was using the new Star Trek movie as an example of how all the things you love about a franchise can be carelessly swept away in order to appeal to a bigger, newer audience. Look at the upcoming TES mmorpg: It's set something like 1,000 years before Skyrim. Why do you suppose that is? I'm guessing it's so they'll have a clean slate lore-wise and they can basically start from scratch. The problem is, just like in Star Trek, this will inevitably lead to paradoxes/inconsistencies in lore. Worse yet, they'll have to adjust the lore in TES:VI to accommodate the messes inevitably made by the mmorpg. It's depressing, really.
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Josh Lozier
 
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Post » Fri Jun 15, 2012 5:31 am

I think the vigilant of stendarr might just be a wannabe guild. As we see them only killing weak enemies and
Spoiler
the one time one encounters a daedric lord he completely turns his believes aside for his own life,
it shows them as big failures in my eyes.I think this is why you can't join them. If they are in dawnguard I think it will just show us more of them failing at their jobs.
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Sunny Under
 
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Post » Fri Jun 15, 2012 6:25 am

Never had this happen.

And they think you're a daedra? I mean kind of... obvious?

It's happened to me all the time, at first I thought they were always aggressive towards the player but then looking on UESP I read that it was because of my full Daedric armour set.

I like that Skyrim's AI recognizes when you have the strongest armour in the game, I think if you have a Daedric weapon NPCs will comment and say something like "Who did you kill to get that?"

Spoiler
and when you're fighting Alduin for the first time with Paarthunax, Alduin says "Even the Daedra fear us".
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Victoria Bartel
 
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