No Dragon bone scale weapons?

Post » Thu Jun 07, 2012 1:04 am

Not necessarily. Armour is there to save you from cutting, penetration or blunt trauma. A weapon like a sword must have the right properties like being able to keep a good edge, right weight and the possibility to balance it properly etc. Kevlar is great for stopping bullets in real life, but that doesn't mean that a kevlar knife or a kevlar bullet is a winning concept.

Also makes me wonder just how would a dragon bone sword look like. Generally it would be possible to stitch or otherwise fix separate dragon scales/bones together for armor, but it's not like you can melt them and forge a sword out of it. Dragon bone warhammer or even axe are possible, but a sword? It would probably look like http://en.wikipedia.org/wiki/Macuahuitl, i.e. not that hot.
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gary lee
 
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Post » Wed Jun 06, 2012 6:19 pm

Being a light-armor user on my main char, I was pretty sore about not having a Dragonscale-equivalent weapon. Daedric weapons being the best damage dealing weapons in the game, and I'm relegated to hoping I find ones without cruddy enchantments as treasure(and can't upgrade as well either). It really isn't fair that heavy-armorsmiths get access to better endgame weapons than light armorsmiths.

If Glass is sort of the light-equivalent of Ebony, why didn't light-smithing get one to match Daedric? Dragon would have been perfect for this.
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CORY
 
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