Just to show how useless wasting points into stamina is, let me do some calculations for you. Dual Power Attack, Stamina Useage: 3 * ( 20 + Weapon Weight) For this example, we'll be using dual Iron Swords. 3 * ( 20 + 9 + 9) = 3 * 38 = 114 Stamina Whether your Stamina is at 100, or 1, you're still going to be able to do a dual power attack. Vegetable Soup regenerates 1 point of Stamina (and Health) per second for 720 seconds. This doesn't work like the normal Regeneration +% stats, but rather it actually increases your stamina by 1 point every second. Basically, since power attacks only require 1 stamina to use, you can literally CHAIN power attacks together non-stop. This is not a bug, and it actually makes food useful. Vegetable soup is ridiculously easy to make in bulk as well. Again, even if you decide you don't want to abuse the mechanic of Vegetable Soup, you still don't need Stamina. You can power attack until your stamina is all used up, and then in about 3 seconds it will start regenerating again and you can again power attack because they only require for you to have 1 point of stamina. There are other uses for Stamina, so I won't just ignore those: Zooming in with Bows costs 10 stamina per second, if you're zooming in for 10 seconds straight to use up your entire 100 stamina then you're probably pretty bad at aiming with a bow. Sprinting. You get weightless perks through either The Steed stone or as a level 50 Light Armor perk. This makes you run as if you were naked, which lets you sprint for quite a long time, even with only 100 stamina. Even without those perks, Light Armor isn't very stamina intensive. Carry Weight. 10 points (1 level up) of stamina gives you +5 carry weight, which is very minimal honestly. You can get carry weight enchants, pickpocket perk, or the steed stone which give you immense carry weight. Plus, I personally don't go around picking every single thing up that I find, but I suppose some people do that. tldr; The only way stamina would be useful in the slightest is if power attacks required you to have 60 stamina, however they do not. Because of how they work, power attacks/bashes, etc only require you to have 1 point or higher of stamina to use, it makes putting points into stamina 100% useless.
Honestly this is ridicolous. Everyone knows about all the choices. Everyone are free to use stones and pickpocket perks. But not everyone wants to use them or to play the way you do.
Actually I carry a lot, and +5 stamina every other lvl up(which I do, Health 50 %/Stamina 50 %) will have some impact after some lvl. I also dont use magicka at all. I just enchant and I dont have any uses for Magicka there
When it comes to the Steed stone I wanted to use a different stone for something else(health regen and stamina regen) and not everyone have 50 in light armor right away.
And lastly I want to minimize my potions and food during the fight because it stops immersion and creates unnecessary breaks in combat. Enchanting my clothes with Fortify Stamina regen works better for me.
Im sorry. You talk about playstyle and you are free to choose whatever you want. You have some a great suggestions for char that needs stamina, but this isnt a players only choice. There are different ways of playing.
It strikes me as odd that these threads turns into competition over waht builds are the best. Well, I hate to break it to you. A build is a very pesonal thing, and for me its RP-playing thing, not necessarily finding the ultimate build.
So loosen up please and stop this "I have a better build than you" thing...