Enchanting, Smithing (and Alchemy) Need to be Easier to leve

Post » Mon May 28, 2012 9:22 am

Just to be clear i havent power leveled anything. I explore dungeons until i cant carry anymore loot on me. I return to Whiterun to sell the stuff. The merchants have only like 500gold so naturally i buy stuff off them so they get more cash. Usually i buy their ignots and ores. So i level up my smithing with those. Im sorry but for me this is obvious behaviour not power leveling. At least i dont feel like im forcing anything. The merchants always have 500 gold and the same stuff to sell when i return. Is it wrong that i want Dragonbone armor when i can see the perk to make it right there in the skill tree from day one? Naturally i make that a goal when i decided to smith anyway and i have tons of scales and bones stored in my house. Im sorry but i dont see the power leveling. Its just too easy.

The perk for smithing dragon bone will always be there, will you do it if we make the "power smithing" time 10 or 20 hours instead of 1 or 2? if you have the inclination to begin with, I would say yes

And to be clear "power smithing" at least by the loose definition in my book, is smithing just to level up at the cost of other things such as in game profit, time or even the fun your having
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Amie Mccubbing
 
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Post » Mon May 28, 2012 9:57 pm

You still haven't addressed my point, if you need 222 hours to hit level 65, which would make 500 hours more or less for level 100, how in any way am I wanting the game "watered down" for say 200 or 300 hours to reach level 100 smithing? especially since it is all relatively the same thing, not more or less content

do you understand the cultural definition of "watering down"? or are you just using a hot topic word because its said alot?
I gave you everything you need to know on how to be successful. and that is it. it's all up to you now.

I can re-roll and play casual with 60 hours in, and have those skills maxed. very, very, very easy. and no. not exploiting. will I? maybe after an expansion or a few pacthes.

/edit
and yes I understand watered down. it's skyrim thru and thru. for the next generation of gamers.

smithing/enchanting/alch is tacked on for those who want to hang around the world.
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NIloufar Emporio
 
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Post » Mon May 28, 2012 6:34 am

I gave you everything you need to know on how to be successful. and that is it. it's all up to you now.

I can re-roll and play casual with 60 hours in, and have those skills maxed. very, very very easy. and no. not exploiting.

/edit
and yes I understand watered down. it's skyrim thru and thru.

yes then, please do, and tape it on fraps for me so you can show me what I'm missing

if I run a marathon in 10 hours, then go around telling people I can easily run it in 3, until I actually do it, does that make it so?

@edit-thanks for a circular argument, it only confirms my suspiscions
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Antony Holdsworth
 
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Post » Mon May 28, 2012 3:15 pm

yes then, please do, and tape it on fraps for me so you can show me what I'm missing

if I run a marathon in 10 hours, then go around telling people I can easily run it in 3, until I actually do it, does that make it so?

@edit-thanks for a circular argument, it only confirms my suspiscions
you buy the HDDS, Send them to me, and i'll glady do it.
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Jhenna lee Lizama
 
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Post » Mon May 28, 2012 9:47 pm

another good way of getting your enchanting skills up without interrupting your adventures:

1. get azuras star (preferably the black version)

2. get a weapon with a soul trap enchantment

3. each time you kill an enemy, azuras star fills up with a new soul and your weapon uses up some of it's magical power -> instantly fill up this weapon with a soul and repeat

It slows down a bit if your enchanting skill is high but works well if you're in ruins or forts, constantly killing stuff. especially bandits with grand souls will give quite a boost.
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YO MAma
 
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Post » Mon May 28, 2012 6:23 pm

I gave you everything you need to know on how to be successful. and that is it. it's all up to you now.I can re-roll and play casual with 60 hours in, and have those skills maxed. very, very, very easy. and no. not exploiting. will I? maybe after an expansion or a few pacthes./editand yes I understand watered down. it's skyrim thru and thru. for the next generation of gamers.smithing/enchanting/alch is tacked on for those who want to hang around the world.

I haven't agreed with much you've said, but the bolded I do agree with through and through.
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Angela
 
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Post » Mon May 28, 2012 8:44 am

I'm going to let you in on something. They are very easy to level. In fact, so easy it's almost game-breaking.

archery will take you some time..but it is about as balanced as it should be. (just about the only skill that scales well, that I've encountered)
this... the three levels you just stated as being the hardest to level up are the three easiest in the game lol.. alchemy.. buy recipes and make potions and level up crazy fast.. smithing..iron daggers enough said.. enchanting, dude i don't even use that skill and im a 35 just from enchanting one weapon over and over with soul gems
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Angela
 
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Post » Mon May 28, 2012 8:55 pm

Sooner or later maybe I'll go after the devs time of a 2 hour speed playthru. I haven't looked but I'm sure others have already beat it.
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des lynam
 
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Post » Mon May 28, 2012 9:41 pm

you buy the HDDS, Send them to me, and i'll glady do it.

Do you not have an HDD? then just camcorder it or DV record it.. I dont see how you can play skyrim without an HDD, but Im glad you volunteered to do it, Ill be waiting patiently

@irishman: read the thread please, power leveling is not what we are talking about
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SWagg KId
 
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Post » Mon May 28, 2012 9:42 am

Do you not have an HDD? then just camcorder it or DV it.. I dont see how you can play skyrim without an HDD
do you know that FRAPS, for say a 5 min file records in .avi will roughly be around 3GB? I do, and then after I run it thru vegas, it'll be shrunk down to about 40mb as an .mp4 (or w/e I choose depending on the quality I want)

I'm sorry, but I will only deliver you raw, unedited, uncompressed footage. If you are up for it, I'd say I'll need maybe 20-30 TB HDDs. you can then edit/compress it and up it to youtube, or w/e you like.
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Patrick Gordon
 
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Post » Mon May 28, 2012 1:33 pm

do you know that FRAPS, for say a 5 min file records in .avi will roughly be around 3GB? I do, and then after I run it thru vegas, it'll be shrunk down to about 40mb as an .mp4 (or w/e I choose depending on the quality I want)

I'm sorry, but I will only deliver you raw, unedited, uncompressed footage. If you are up for it, I'd say I'll need maybe 20-30 TB HDDs. you can then edit/compress it and up it to youtube, or w/e you like.


bad math 60 hours = 3600 minutes, divided by 5 minute increments = 720 pieces @ 40 mb ea(with compression) = 28,800 mb/ divided by 1024(size of a gb) = 28.125 Gb, not Terrabytes, you can send that to me if you like, send me a few samples and I might splurge the 50 bucks on flash drives
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Mark Churchman
 
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Post » Mon May 28, 2012 8:20 pm

I'm going to let you in on something. They are very easy to level. In fact, so easy it's almost game-breaking.


This. They are the easiest skills to level to 100 (tied with pickpocket) and are also the most powerful skills in the entire game.
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alyssa ALYSSA
 
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Post » Mon May 28, 2012 2:37 pm

bad math 60 hours = 3600 minutes, divided by 5 minute increments = 720 pieces @ 40 mb ea(with compression) = 28,800 mb/ divided by 1024(size of a gb) = 28.125 Gb, not Terrabytes, you can send that to me if you like, send me a few samples and I might splurge the 50 bucks on flash drives
no, you'll be buying the license for Vegas pro and you'll be compressing. my estimates are very kind.

/edit
and OFC I get to keep the hardware when the project is finished.
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Chenae Butler
 
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Post » Mon May 28, 2012 2:34 pm

This. They are the easiest skills to level to 100 (tied with pickpocket) and are also the most powerful skills in the entire game.


probably the 5th time I said this, please read before posting, we aren't discussing power levelling
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Laura Samson
 
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Post » Mon May 28, 2012 9:25 pm

lol @ pretending the buying all the iron ingots and alchemy ingredients from a vendor and throwing them into a potion/dagger is "powerleveling".

When you roll a new character and have your druid, shaman and magician buddies follow you around while every redcon mob within 10 miles blows itself up on your damage shield and you rack in the XP, you'll know what powerleveling is.

All you're doing in this thread is saying, "If I level skills in the least competent way possible, they take too long to level.". I'm going to go make a thread saying that I am leveling my one-handed skill too slowly by roleplaying a janitor in the High King's court.
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Flutterby
 
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Post » Mon May 28, 2012 1:30 pm

lol @ pretending the buying all the iron ingots and alchemy ingredients from a vendor and throwing them into a potion/dagger is "powerleveling".

When you roll a new character and have your druid, shaman and magician buddies follow you around while every redcon mob within 10 miles blows itself up on your damage shield and you rack in the XP, you'll know what powerleveling is.


Im pretty sure thats not Skyrim, but thanks for talking about a game I never played in a topic it has nothing to do with, constructiveness
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michael flanigan
 
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Post » Mon May 28, 2012 5:35 am

They're all incredibly easy to level.

Just type:

`
player.setav alchemy/smithing/enchanting 100

done.
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Sheila Esmailka
 
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Post » Mon May 28, 2012 6:05 pm

They're all incredibly easy to level.

Just type:

`
player.setav alchemy/smithing/enchanting 100

done.

lmao
/Thread.
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Raymond J. Ramirez
 
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Post » Mon May 28, 2012 4:38 pm

Im pretty sure thats not Skyrim, but thanks for talking about a game I never played in a topic it has nothing to do with, constructiveness

You're using terms that originated in games like that, so you should know a little bit more before you call the most intuitive choices in games 'powerleveling'.
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luis dejesus
 
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Post » Mon May 28, 2012 10:59 am

Haha seriously? If anything Smithing and Enchanting need to be HARDER to level.
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Nienna garcia
 
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Post » Mon May 28, 2012 7:19 am

~460 iron daggers for 100 Smithing for a Nord character.

Enchanting is easy to level, also.

Alchemy is the only one that I feel should increase a bit faster. You can make hundreds of potions and only gain a few levels.
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Thomas LEON
 
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Post » Mon May 28, 2012 11:44 am

no, you'll be buying the license for Vegas pro and you'll be compressing. my estimates are very kind.

/edit
and OFC I get to keep the hardware when the project is finished.

how about I give you the vegas pro (Arrgggghhh-Bay) and you can keep the flash drives if you hit under 65 hours, keep in mind you gotta send them back so I can view the footage

@jimmy-If you have a better term Ill use it, I didn't realize I needed a pedigree in video gaming even If I was using the term in the widely accepted version on these forums
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Kortknee Bell
 
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Post » Mon May 28, 2012 8:06 pm

Play a warrior and smith as you go, if you reach 100 by the end of the game I will concede, but you won't smith up weps you find as there isnt profit, and you won't make your own weps because you can just find them, so at best you will spend your time improving found weps you want to equip, which will take you up to level 50 at best

Also I laid out the numbers, I need to smith approx 110 items from 90 to 100, I won't make 110 items in a single entire game unless I'm power smithing

I think you and I have different definitions of "smith as you go" and "powerleveling".


I raised smithing "as I went", using materials I'd found in the game world. That doesn't mean I only made items I would use - I still made a bunch of jewelry, weapons, armor, etc, and sold them off. I didn't "power level" - i.e, I didn't sit at the vendor, and keep doing "Wait -> Buy iron -> Make daggers -> Repeat".

I don't see doing a "smithing session" and using my materials to produce a bunch of items and a few skill levels as "power leveling". I see it as working on my Smithing as I went. It led me to a skill level of ~70 and the ability to make Glass armor, in the mid-high 30's.


Perhaps I'm too used to games where you need to make many items to level up crafting (previous TES games, MMOs, and others) - I don't see "make lots of items" as powerleveling. I see forcing the issue and manipulating game mechanics (like Wait, and vendor stocks) to make lots of items ahead of the game's speed, as powerleveling.
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rae.x
 
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Post » Mon May 28, 2012 8:01 pm

Agreed with Alchemy, I go out of my way to pick up and forage for every ingredient I can find, then come back and make several potions and I'm lucky if it's even increased by one.
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Philip Rua
 
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Post » Mon May 28, 2012 7:42 am

The perk for smithing dragon bone will always be there, will you do it if we make the "power smithing" time 10 or 20 hours instead of 1 or 2? if you have the inclination to begin with, I would say yes

And to be clear "power smithing" at least by the loose definition in my book, is smithing just to level up at the cost of other things such as in game profit, time or even the fun your having

Its not like im loosing any of the fun while i take 5 minutes of my time to smith some stuff when i visit a town. The suggestion from my original post here would solve all this "power leveling" nonsense. Make it harder. So that i could look at orcish armor and feel like i had to work for it and be proud of it. As it stands now most of the perks in smithing tree are just useless.
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luis dejesus
 
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