Fallout New Britain Mod?

Post » Fri May 27, 2011 1:08 am

I guess a mod sounds alright if you've got the voice-actors for it, but for official games I hope it never happens, as the whole point of the series is 1950's Americana. I don't know 'bout no New Britain, but a Fallout: New England seems a sure thing.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Thu May 26, 2011 7:56 pm

Or maybe the guys who made the http://www.fallout3nexus.com/downloads/file.php?id=5370 mod, I have never used it but it looks like it was a HUGE undertaking, I see if was updated recently.


bigcrazewolf
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Fri May 27, 2011 3:59 am

so far the only constructive post was imo that its a bloody huge project and will take years... :D

as for the perfect pronouciation... well, get descent voice actors and get them descent equipment... thats one of the hardest parts in modding anyway, and i say that whilst having a whole record studio with studies voice actors at hand...
the standard headset simply aint enough and would sound just as wrong as american "english"
not even beth payed much attention to accents and the states surely have some weird ones... "hello south?"

the rest of this thread simply sounds like "oh america!" "oh fallout is ours... mine! mine! mine! and dont you modders dare to spend your time on anything but our glorious nation"... >.<
fallout is not equal 50ties usa, fallout is the world after a nuclear world war, simple as that, just because no game of the series depicted anything else doesnt mean that it has to stay at that or that the us is the only place on earth...
just like many said after some FO3 mods "oh my god that mod has treees!!!! eeeek!!!! blasphemie!!!!" and now look, obsidian itself put bunches of that stuff in FONV...
User avatar
Janette Segura
 
Posts: 3512
Joined: Wed Aug 22, 2007 12:36 am

Post » Thu May 26, 2011 7:36 pm


fallout is not equal 50ties usa, fallout is the world after a nuclear world war, simple as that, just because no game of the series depicted anything else doesnt mean that it has to stay at that or that the us is the only place on earth...


"Although set in and after the 22nd and 23rd century, its retrofuturistic story and artwork are influenced by the post-war culture of 1950s America, and its combination of hope for the promises of technology and lurking fear of nuclear annihilation."


You were saying?
User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Thu May 26, 2011 11:26 pm

i was saying that fallout, even in its own lore, describes the rest of the world too, an anachronistic version of the future had a nculear WW happened shortly after WW2,
however due to time, money and manpower limitations the main story you can play so far restricts itself on some very small areas, taking that result, the small areas, as the only holy grail of fallout lore would be nonsense as there is a whole lot more to the story than those 5 games or so could under any circumstance depict...
the world is vast in comparision and the story extends itself around the globe, and even into outer space (enclave, aliens)
so why should modders listen to discouraging talk by some narrow minded "der bauer isst nur was er kennt" people and not try to fill out the blanks and questions the story opens up? what happened in china? the middle east? europe? russia? africa? etc etc...
what we have seen so far are only small conflicts of utterly unimportance as it seems, the dozens of gecks started in prior fallouts for example didnt seem to even have had a real impact inside the states...
sure it makes for good gameplay and its still exciting ;) but just because that is it doesnt mean there is not more to the whole thing, one could think that for example "the commonwealth" are remnants of the canadians who clever as they are simply hid whilst the us got pwned and bombed back into a savage stoneage, similiar to the prior mentioned movie "doomsday", maybe the states are just a large ghetto of savages and the rest of the world strives and prospers in harmony now that the nastiest elements of world domination killed each other off... working on "real" problems...

well whatever haha, what i simply want to say is that all this "oh the lore the lore the lore" chit chat is pointless as only very few standards for fallout lore actually exist and furthermore do i want to express my dislike about people who want to dictate other people their ideology of a fictional lore they seemingly dont even grasp themselves...

btw at echo, you should also have highlighted "influenced" ,thats quite an important word here ;)
we didnt have nuclear powered cars in the 50ties... mmh well... actually we had haha >.<

and in regards to "lurking fear of nuclear anihilation"... check some post war japanese artforms ;)
they are the only ons who lived through that [censored] and their art is heavily influenced by that, all those robot, tentacle things... america was a joke vs that, more like a media frenzy than real fear
or 1920ties continental european art, expressionism and so on, WW1 was really so bat[censored] insane that people created these things to coop with the devastation...
what i want to say with that is that america is probably one of the worst theatres for this kind of scenario as it never really had to suffer from anything equal except its "tiny" (in comparision) civil war maybe, its only fear that builds the basis for that not experience, however i dont wanna say, under no circumstances, that the game should not be centered around the us, one plus point is the cultural diversity of the US since it was founded which gives the game a nice and versatile scenario/environment...
anyway i just wanted to use this point to improve my other points haha :spotted owl:
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Fri May 27, 2011 2:26 am

What about molybdenum, tantalum, platinum, and lanthanum? ;)
Hence the "pretty much" in the statement. The ratio's pretty heavily skewed in favour of adding is.

jaysus2: People aren't being negative because Fallout is America! Ooo-rah! USA! USA!, they're being negative because this isn't going to get done, has no chance of ever being done, and we've seen dozens of these threads. There's plenty of potential for a Fallout UK, but it won't be acted on until Beth licenses Fallout out to Lionhead or something.
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Post » Thu May 26, 2011 11:57 pm

Zenimax is a global company and they have many satellite offices around the world. It wouldn't be too much of a stretch to see a dev from one of these countries get a shot at making a Fallout. One thing has to happen first though, in my opinion. A non-US developer needs to put together a string of commercially successful games. Bethesda isn't going to give their AAA titles to a no-name group or one who can't keep its head above water. Who would you choose? Would Larian be a good fit?
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Thu May 26, 2011 7:36 pm

@talkie
totally agree, was a member for a few weeks of the FO3 London mod, still have a big ben model on my HDD lol...
but i stated that in my first post in this thread yet, still there were many many posts glorifing america as the only possible place allowed for fallout to take place at which kinda bothered me ;)

@crpgnut
are you kidding? do you know how many commercially successful games from non-us developers and publishers are out there? Age of Empires, Fable, Settlers, Gothic, X, Final Fantasy and so on and so on...
User avatar
Prohibited
 
Posts: 3293
Joined: Tue Jun 12, 2007 6:13 am

Post » Fri May 27, 2011 1:22 am

Someone did try something similar for Fallout 3. And by 'try' I mean 'list a load of ambitious ideas with no ability to back them up'.

Ideas are easy. Implementing them is the opposite. Stop now because this isn't going to happen. There is no team, you are not going to get a team. Make a house or a shotgun that shoots mini nukes.


BLAGH! as much as I hate this sort of advice, it's kinda true, first creat some content, show it, and explain the idea with it, thus getting people to go on with the idea and get a modding team going, something that really hasn't happened since the days of quake and such. Also, this is exactly what i love to see, besides just the MOAR ARMOR AND PEW PEW GUNS RELZ W00TZ!! I love to see some quest mods and content mods and such!.
User avatar
latrina
 
Posts: 3440
Joined: Mon Aug 20, 2007 4:31 pm

Post » Fri May 27, 2011 4:15 am

@crpgnut
are you kidding? do you know how many commercially successful games from non-us developers and publishers are out there? Age of Empires, Fable, Settlers, Gothic, X, Final Fantasy and so on and so on...


Umm, okay Gothic is the only one of these that is mildly popular on the western crpg side of things and why don't you tell us how successfully that company has been run? Final Fantasy is well known, but what chance do you give to the devs of FF being interested in making a mod for a competitor? Give me a logical choice that you really think would be interested? I know there are successful game companies, I really meant (though I didn't say it well), a company that would be willing, able and has shown an ability to make western-style crpgs. Larian was the only company to pop in my head, but I ONLY play crpgs, so I'm not an authority :D
User avatar
Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Thu May 26, 2011 11:33 pm

...did you say Fable wasn't famous? I think you should probably avoid trying to argue about things you know less than nothing about.
User avatar
Quick Draw III
 
Posts: 3372
Joined: Sat Oct 20, 2007 6:27 am

Post » Fri May 27, 2011 7:34 am

If anyone did a mod for New York, it would have to be an homage to By the Waters of Babylon. For Britain, I'd love to see it, epically since it's so foreign yet well known. And the radio stations would be filled with the Beatles! Amazing, no?

I'm not sure if it would be nicer to have it set like 28 Days Later, very depressing, or like in Destroy All Humans 2, much funnier and a bit like New Vegas if it was it total destruction. Either way, it won't happen. But we can all dream.

Edit: Jaysus forgot Crackdown...
User avatar
Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Fri May 27, 2011 6:58 am

@crpg
ok, thats somin different lol, i guess noone would actually be willing to work on a "mod" for fallout 3/NV... point simply is that its engine is not the best, doesnt even have acceptable working physics or anything. Obsidian prolly just jumped on cause they finally got the chance to work on fallout again

beth should really get a new engine or at least an updated gamebryo, with all those fallout copies sold that shouldnt be a problem, its not that expensive in comparision to other stuff like advertisemant
User avatar
sally coker
 
Posts: 3349
Joined: Wed Jul 26, 2006 7:51 pm

Post » Fri May 27, 2011 1:23 am

I remember the Fallout London mod attempt, I was set to join the team but due to a serious lack of communication from the team leader the project died quicker than it started, was a shame as one of the modelers had created a great model of Big Ben.
However for something like this you would need a good dedicated team who are telented and prepared to invest months of pretty tedious work not to mention good project management, Im prety sure due to the success of Fallout in gernal there will be many new DLCs and further releases to come tho, who knows maybe Fallout London is the next planned release :P
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri May 27, 2011 2:48 am

snip
beth should really get a new engine or at least an updated gamebryo, with all those fallout copies sold that shouldnt be a problem, its not that expensive in comparision to other stuff like advertisemant

We wish
User avatar
maddison
 
Posts: 3498
Joined: Sat Mar 10, 2007 9:22 pm

Post » Thu May 26, 2011 10:11 pm

well that bigben was made by me lol... without the parliament tho :D
User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Thu May 26, 2011 11:32 pm

i was saying that fallout, even in its own lore, describes the rest of the world too, an anachronistic version of the future had a nculear WW happened shortly after WW2,
however due to time, money and manpower limitations the main story you can play so far restricts itself on some very small areas, taking that result, the small areas, as the only holy grail of fallout lore would be nonsense as there is a whole lot more to the story than those 5 games or so could under any circumstance depict...
the world is vast in comparision and the story extends itself around the globe, and even into outer space (enclave, aliens)
so why should modders listen to discouraging talk by some narrow minded "der bauer isst nur was er kennt" people and not try to fill out the blanks and questions the story opens up? what happened in china? the middle east? europe? russia? africa? etc etc...
what we have seen so far are only small conflicts of utterly unimportance as it seems, the dozens of gecks started in prior fallouts for example didnt seem to even have had a real impact inside the states...
sure it makes for good gameplay and its still exciting ;) but just because that is it doesnt mean there is not more to the whole thing, one could think that for example "the commonwealth" are remnants of the canadians who clever as they are simply hid whilst the us got pwned and bombed back into a savage stoneage, similiar to the prior mentioned movie "doomsday", maybe the states are just a large ghetto of savages and the rest of the world strives and prospers in harmony now that the nastiest elements of world domination killed each other off... working on "real" problems...

well whatever haha, what i simply want to say is that all this "oh the lore the lore the lore" chit chat is pointless as only very few standards for fallout lore actually exist and furthermore do i want to express my dislike about people who want to dictate other people their ideology of a fictional lore they seemingly dont even grasp themselves...

btw at echo, you should also have highlighted "influenced" ,thats quite an important word here ;)
we didnt have nuclear powered cars in the 50ties... mmh well... actually we had haha >.<

and in regards to "lurking fear of nuclear anihilation"... check some post war japanese artforms ;)
they are the only ons who lived through that [censored] and their art is heavily influenced by that, all those robot, tentacle things... america was a joke vs that, more like a media frenzy than real fear
or 1920ties continental european art, expressionism and so on, WW1 was really so bat[censored] insane that people created these things to coop with the devastation...
what i want to say with that is that america is probably one of the worst theatres for this kind of scenario as it never really had to suffer from anything equal except its "tiny" (in comparision) civil war maybe, its only fear that builds the basis for that not experience, however i dont wanna say, under no circumstances, that the game should not be centered around the us, one plus point is the cultural diversity of the US since it was founded which gives the game a nice and versatile scenario/environment...
anyway i just wanted to use this point to improve my other points haha :spotted owl:


Actually what I think people are trying to say is that almost every aspect of the game is a pun based on the American lofty optimism and visions of the future in the new "nuclear age" that dominated US popular culture very heavily in the late 40's and early 50's. The vaults, cold war and nuclear prolification is basically the punchline.

To make a good mod for Britain that stands out, there's a lot of stuff you would have to rework and revision both in terms of setting and themes to really be Fallout U.K. I think it could be awesome, but it would mean a lot of work.
User avatar
Adam Kriner
 
Posts: 3448
Joined: Mon Aug 06, 2007 2:30 am

Post » Fri May 27, 2011 10:29 am

ok that would make sense, tho i doubt the others said that,
good point nevertheless,
britain probably needs spam then... lost and lots of spam... its the only thing i can imagine britain was ever euphorical about, mmh tasty spam :facepalm:
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Fri May 27, 2011 9:41 am

Personally, I think this would fall under the scope of that wonderful Global Travel System Mod made for Fallout 3... and would be entirely do-able, with the right group of individuals who were willing to take up the cause. I, myself, have been trying to drum up a bit of support for a New York mod for a long while now... ever since coming across that flooded Manhattan map, really.

I've even got the beginnings of a plotline... but what I lack is scripting and dialogue ability... hence the need for support.

That being said, I think until someone actually BELIEVES it's a viable idea... nobody -worth- including in your mod team is going to want to join. And in the long interim, we're all going to end up losing interest. Well, I won't. I'll always be interested in seeing someone putting that GTS thing to use, or building the UK... or any other such amazing thing. That kind of stuff really adds flavor... especially if done RIGHT.

It's just a waste of time, if done poorly.
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Fri May 27, 2011 12:47 am

ok that would make sense, tho i doubt the others said that,
good point nevertheless,
britain probably needs spam then... lost and lots of spam... its the only thing i can imagine britain was ever euphorical about, mmh tasty spam :facepalm:


lol!

Actually I would think Upstairs, Downstairs in post nuke London could work, or poignantly not work. Throw in some thematic elements from When the wind blows, and Threads. Sprinkle liberally with UK pop culture references and maybe kick up the absurdist humor (hell you guys invented it) a notch. Oh, and lots of cram. It becomes a whole new flavor of fallout except uniquely English.
User avatar
Michelle Serenity Boss
 
Posts: 3341
Joined: Tue Oct 17, 2006 10:49 am

Post » Thu May 26, 2011 7:45 pm

Can't be a Fallout UK without Monty Python references. I for one would love to see the fish slapping dance in Fallout ;)
User avatar
The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Thu May 26, 2011 10:14 pm

Can't be a Fallout UK without Monty Python references. I for one would love to see the fish slapping dance in Fallout ;)


Except the Pythons weren't around until the 70s. :(
User avatar
Pat RiMsey
 
Posts: 3306
Joined: Fri Oct 19, 2007 1:22 am

Post » Fri May 27, 2011 3:34 am

back to the future wasnt around till the early 90ties/late 80ties, yet fallout had references to that ;)
its anachronism at its best anyway so i guess it wouldnt matter at all
User avatar
Jade Payton
 
Posts: 3417
Joined: Mon Sep 11, 2006 1:01 pm

Previous

Return to Fallout: New Vegas