I was thinking of doing a fantasy-type setting. I really enjoy abstract mind-screwy concepts that you really have to think about in an abstract manner to understand. I don't have a ton of things for my story (which will be rather long) complete. It's still in its infant stages. You will be able to see influence from The Elder Scrolls, though I tried not to copy anything.
Disclaimer: I had come up with my idea for the city before I heard about whatever "The Infernal City" is
Please note that any term in quotations will be renamed in the future.
Feel free to give any ideas, criticism, or just flat-out hate.
Any advice, ideas, about ANY aspect of the world such as relgiion or geography, story modifications, New races, ABSOLUTELY ANYTHING will be STRONGLY considered
Remember, this story is still a baby; thus my vagueness.
Races:
Human
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Praevas: Viking-like warriors, the original human settlers on the continent (which is still unnamed, like a lot of concepts). Barbaric and cruel.
Tehnvas: A race which originated near the Crystal Swamp, the source of all mana before The Expansion. Known for creating most magical objects. (think native american)
Umbvas: Notorious for being pirates. Also known for being very convincing in civilized places. Known for their armor. (think african american)
Beast
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Orsnad: An orcish race, half-vampiric, known for being half elven, half human. Known for their two-handed weapons and unruly culture.
Drohnad: A fox-like race, known for being untrustworthy thieves. Live in small communities, never in cities. Two seperate groups rarely get along.
Elven
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The elves of this world are not like those in classic fantasy. They are demons sent to the planet by "Evil Gods" to counteract the creation of humans and to destroy them
Ruhvan: This vampiric race feeds on the souls of its victims. Little is known about them, for they are isolated from the rest of the world.
Motvan: The Motvan are the other vampiric race who feed on pure terror, anger, and sorrow. They will go to great lengths to make their victims suffer.
(Non-Vampiric Elves)
Alzvan: Faceless creatures who travel in hordes. The only recognition of this race being civilized is the audible language spoken through what seems to be music.
Aervan: The Aervan are disease spreading monsters who look nearly identical to the Tehnvas. One can only tell when the Aervan in question releases its deadly disease to the population.
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Some basic story- elements
The humans and elves are at war, and The hero of this story is on a quest to destroy a "floating city". This city is fueled by a "gem" that feeds on life.( It was created and is maintained by a "demon/evil god") Plant-life, Animal-life, anything - Leaving the land it passes over barren and without life. The gem which powers the city has a sister gem, as does every gem. Unfortunately, To recover this gem our hero must first travel to a Mirror-World. Because the beings in this universe view existence linearly (Events happen linearly as long as the God of Time ehxists. Upon his removal, however, things will happen simultaneously, creating infinitesimal numbers of Mirror-Worlds - While still occuring linearly to mortals) yet, they are physically and mentally unable to comprehend these Mirror-Worlds. However, by removing oneself from the linear state of existence, one can travel these Worlds. Each Mirror-World is governed by its own races, physics, plant-life - Everything is different, but all based upon the central basis of reality governed by the "Gods". How our hero retrieves said gem is still in the works, but he must hurry. The "floating city" is approaching the Crystal Swamp, the source of all magic (as far as the humans know.) As he does not know how to destroy the city, he unwittingly finds himself lost within its vast confines, a dark place burdened by thick fog and millions upon millions of paths. (The size of this world is about twice the size of Jupiter, so the city is small in comparison.) His luck turns, (ironically) when he is killed. His soul is sent to "Unnamed place" where he should spend eternity, as he is still in a linear state of being. (I still need a clever way for him to get out of this.) After being "revived" he goes forth to destroy the "God of Time" in order to unlock these Mirror-Worlds. After destroying him (need something clever here too) He enters the Planes of Existence, the space between the infinite number of Mirror-Worlds. To find the correct mirror world, he is guided by the same prophecy that deemed him hero in the first place (Need a prophecy.) The gem in this world is the heart of the Dragon God of Hatred, the size of our galaxy, which is miniscule in terms of Mirror-Worlds. (I need a way for our hero to destroy this dragon). Now the hero returns to "His Planet" to destroy the city. As he fights his way to the city, he gets through the labryinth that it is, to the gem. As he counters the effect of the city's gem with its sister, The "God of Prophecy", "personified" as a bird, flies below the monstorous mass.. destroying all prophecy of past, present, and future. Without Time and Prophecy to govern the world, multiple things happen at once.
1. Our hero ceases to exist.
2. The city is not destroyed.
3. The city destroys the world
4. In a Mirror-World, the city ceases to exist, and life continues
5. The Gods of Prophecy and Time fade back into existence in the same Mirror-World stated above.
6. Our hero is reborn on this world, only with a different fate, and no knowledge of previous events (setting up the next story!)
7. The Expansion begins, to make room for all of the Mirror-Worlds. The world is bathed in mana from a white hole created by the expansion. It will NOT be referred to as a white hole.
The Crystal Swamp is a swamp of trees hundreds of miles high that grow and move as if they were a living organism. It is dense enough to hold an entire city on their tops. It is believed that the Gods exist upon the Crystal Swamp, for it is the source of all mana until The Expansion. The Gods gave up their immortal side when they created the existence humans know, thus the problem with the city approaching. They do not and can not interfere with mortal events (Prophecy and Time are considered immortal) ,thus them not snapping their fingers and destroying the thing.
