» Mon May 28, 2012 1:49 am
To me it feels like the mods forum is dead. As Emma said, it used to be exploding in the old Oblivion modding days. Perhaps part of the flare to Oblivion modding was that Oblivion was the first sandbox game with normal mapping, specular lighting, and many still used current gen rendering features. Plus I think Oblivion needed a lot more modding than Skyrim too.
Part of the appeal though for me with Oblivion was that it was the perfect game to mod. The variety of areas (swamps, the beautiful coast of Anvil, Bruma area, colovia, the scummy bravil, etc) plus it was a classical medieval setting with proper castles and a wide variety of cities that all had their own feel. Skyrim is sort of a great big Bruma with very little variation on that, so if you don't like snow and mountains your pretty well screwed.
For me, modding is coming along great. Papyrus kicked me in the ass and teeth in the beginning, but with patience and persistence, most things I want to do come fairly easily now. With functions it's so much easier to keep your scripts organized.There is still much to learn, but I have to wonder what kind of amazing mods I can do next year or two, if I'm learning this much this early on. I remember Oblivion took a long time to learn too, at least scripting did when you don't know anything about it. Now I can at least read other people's code and understand it, which is a good step towards progress also.
Perhaps Papyrus scared off quite a few people. I think the delay in releasing the CK hurt them too.
The other thing to keep in mind is it is summer. Most people say F the computer, and they are off to the outdoors and won't touch much of any games or modding until this fall when it's cold and they have nothing better to do.
My final thoughts are, that the community is sort of split up into 4 or more factions now. BGS forums, Skyrim Nexus, Steam, and then a place where you can get/discuss more mature themed mods and half a dozen other sites. The amount of mods being released daily on the Nexus proves that modding is still popular, as it usually takes me a half hour or so to look at all the new mods that comes out each day. These forums don't do themselves any favors by "over moderating", not allowing screenshots or IMG, imbedded videos and a 200 post limit make promoting/discussing your own mods a chore. Don't get me wrong, I enjoy these forums, but sometimes its just a lot more convenient to post elsewhere.
Steam is ok I guess, but my time is limited, so why should I have to keep track of 4+ sites now just to post my mods and make sure everyone sees them? Then it's hard to support 4+ discussion threads when you release it too. So for me, it's a matter of how convenient it is to discuss/support my mods, and then a matter of popularity. Since this forum seems dead/deadish... I tend to look elsewhere, like the nexus. But it's still valuable. Like I go to Nexus to see all the new/most popular stuff, and come here for specific opinions, like which food mod is best, scripting support, etc.