FNV = Fallout 2 epicness in FO3's engine?

Post » Sat Feb 19, 2011 1:19 pm

I think the game's going to be epic, period.


+1

Its better than Christmas. :)
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Taylor Thompson
 
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Post » Sat Feb 19, 2011 1:35 am

+1

Its better than Christmas. :)


Not for me. Can't beat birthday/holiday. I'm looking forward to New Vegas more than Halloween and Thanksgiving though...Gonna be way better than 1, 2, and 3.
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NAtIVe GOddess
 
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Post » Sat Feb 19, 2011 6:45 am

In my opinion, there's no going backwards from graphical improvements. If a graphical improvement is made you have to continue on with at least as good as graphics as the last game, if not better. This is in terms of business and capitalism and the 21st century. Personally, I still play games like that. One of my favorite 2D games is Diablo (the first one) I still play it, and it's still fun. If a game is amazing you barely notice the graphics unless they're very realistically stunning, and they're starting to get that way. Imagine what Console games could look like with components rivaling that of great PCs.

EDIT: Selling and grammar failures.

I'm with Mr Axe, but I'll admit to bias since I could never for some reason get into turn based combat and isometric views, I prefered straight 2D action until real 3rd person gaming started, and for me there is no going back, but I also agree it should be much more than visual, I'm not talking about difficulty, I'm talking about the depth of the story, fallout 3 was/is a fun ride with some deep and terrifying moments, I'd personally like to see a lot more of that in F:NV and Fallout 4.
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Skivs
 
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Post » Sat Feb 19, 2011 7:27 am

IMO, no.
Van Buren is Van Buren.
New Vegas is a dissected Van Buren.
It might be an epic game in it's own sense but not as epic as Van Buren was suppose to be.


This is stupid.

Van Buren was supposed to be a lot of things. But in the end most of what we have of it are just Design documents and a small leaked demo. It's a safe bet that a large part of it wouldn't even have been implented for a lot of reasons (like usual in game development). Furthermore we have NO idea how these things even would have looked like or how it would have worked in the end.

Judging a game by another games concept is the most stupid thing to do. Because it is based on nothing but your own perception of it.

Would Van Buren have been better? Maybe. We just don't know [censored]. And considering that its Lead Designer has gained experience over the years and is now the Project Director and Lead Designer on NV I'm pretty sure NV will do some things better than VB would have done.
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Anne marie
 
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Post » Sat Feb 19, 2011 7:20 am

Slightly off topic, is F1 and F2 available for free download like, er, for example, daggerfall?
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Lisha Boo
 
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Post » Sat Feb 19, 2011 1:43 am

This is stupid.

Van Buren was supposed to be a lot of things. But in the end most of what we have of it are just Design documents and a small leaked demo. It's a safe bet that a large part of it wouldn't even have been implented for a lot of reasons (like usual in game development). Furthermore we have NO idea how these things even would have looked like or how it would have worked in the end.

Judging a game by another games concept is the most stupid thing to do. Because it is based on nothing but your own perception of it.

Would Van Buren have been better? Maybe. We just don't know [censored]. And considering that its Lead Designer has gained experience over the years and is now the Project Director and Lead Designer on NV I'm pretty sure NV will do some things better than VB would have done.

Van Buren = Turn-Based = Superior IMO. :)
Van Buren = Large map with nodes instead of a sandbox map which minimizes locations = Superior IMO. :)
And don't call my opinion stupid man. :(
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Victoria Vasileva
 
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Post » Sat Feb 19, 2011 10:54 am

Van Buren = Turn-Based = Superior IMO. :)
Van Buren = Large map with nodes instead of a sandbox map which minimizes locations = Superior IMO. :)
And don't call my opinion stupid man. :(


Not your opinion I call stupid. The argument itself is stupid. You just don't know. Yes, you probably would have liked turn based better but you don't know how gameplay would have been in the end. By the way F3 has more locations than F1 and F2 ever had.

Edits: Opinions are never stupid and I respect them.
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Sasha Brown
 
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Post » Sat Feb 19, 2011 1:33 pm

Not your opinion I call stupid. The argument itself is stupid. You just don't know. Yes, you probably would have liked turn based better but you don't know how gameplay would have been in the end. By the way F3 has more locations than F1 and F2 ever had.

I will always have high hopes for what Van Buren could have been. :angel:

Hmm, more locations?
Yeah it had more locations but most of them were awful.
That Roosevelt Academy place, yeah. It was only a dungeon crawler.
Megaton, made no sense since most of the people just wandered about and almost no one seemed to work.
No explanation where stimpacks, rad-aways and psycho came from. Etc Etc.

Fallout 1 and 2 might have less locations but their locations were fleshed out more than any location in Fallout 3.
F3 = Quantity
F1&2 = Quality

(IMO of course. ;) )
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emily grieve
 
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Post » Sat Feb 19, 2011 1:18 pm


Fallout 1 and 2 might have less locations but their locations were fleshed out more than any location in Fallout 3.
F3 = Quantity
F1&2 = Quality

(IMO of course. ;) )


I didn't argue that''^^

Van Buren = Large map with nodes instead of a sandbox map which minimizes locations = Superior IMO.



:whistling:

Anyway, we'll see how F:NV will be. But then it's better to compare it to F1 + F2 than to games that never made it much past paper.
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k a t e
 
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Post » Sat Feb 19, 2011 5:29 am

I hope so, but probably not, the beauty with the first few fallout games is that you didn't need voice actors, you didn't have an extremely complex game engine, so a quest could be done alot quicker. So you had so much time to stuff the game full of extra content, fallout 2 is my favorite game, because of just how much good stuff it has. New vegas probably will be awesome, but not as good.
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Julia Schwalbe
 
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Post » Sat Feb 19, 2011 10:22 am

Anyway, we'll see how F:NV will be. But then it's better to compare it to F1 + F2 than to games that never made it much past paper.

Perhaps.
It's just that when I read through some locations from Van Buren my mind was blown away.
The locations were so awesome.
And I fear some locations from Van Buren will be re-written to fit into New Vegas. :(

But I still have high hopes for New Vegas. :)
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Brandon Wilson
 
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Post » Sat Feb 19, 2011 6:39 am

Yeah I might be wrong about finding a pistol in FO1, but FO2 is very hard! I had to kill lots of stuff so I could sell their parts for 500 coins to buy a 9mm. In FO3 with 50 caps I can buy one D: and you can easily kill any raider and take everything he has. I hope FNV will make you scavenge and do dirty work for money, and I want enemies with more melee weapon, in FO3, every damn raider had a pistol or hunting rifle, sometimes a darn rocket launcher. Come on! I should take time to find a Rocket Launcher without dying.
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ILy- Forver
 
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Post » Fri Feb 18, 2011 9:56 pm

Fallout 2, start with around 200 coins, a spear, some fruit and a knife + some healing powder.
Go to klamath, help torr and help that drunk with his still - 100 coins.
Go to vics shed, loot it, earn a pipe-rifle, knife and a radio. Don't sell the radio.
Go to The Den, help that gang on the west side take on the gang on the east side, loot their bodies.
Sell the stuff at Tubby for a 10mm pistol.

A little harder but once you know how to do it it ain't that hard.

An easier way is: tag gambling and 10 Luck, do some quests to earn money, go to The Den and gamble.
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Hilm Music
 
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Post » Sat Feb 19, 2011 12:53 pm

Epic epic pwn epic epic & fail fail epic. Epic epic epic fail fail epic epic epic ur epic epic epic epic epic epic epic. Epic epic epic epic epic epic.

Epic epic ur epic epic epic epic fail fail epic pwn epic epic epic, epic epic epic, ur epic epic epic epic epic & epic epic epic epic fail epic epic epic.

Epic epic epic epic epic. Fail fail epic fail fail fail fail, fail epic fail epic.


^Thought I would try writing it so the kiddies could understand.
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casey macmillan
 
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Post » Sat Feb 19, 2011 5:09 am


A little harder but once you know how to do it it ain't that hard.

An easier way is: tag gambling and 10 Luck, do some quests to earn money, go to The Den and gamble.


Does the gambling skill affect the dens gambling? I thought it was only new reno and redding
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Christine
 
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Post » Sat Feb 19, 2011 3:23 am

I hope so, but lemme ask this (everyone); if you could have a game as good and as epic as F2, but with a much less visually impressive engine, say the Fallout Tactics engine, or something along those lines, would you buy it? Or would you stick to smaller, less deep games that are more modern looking and 3d like F3?


If the gameplay is good enough I wouldn't mind lower quality graphics.

I have heard of Age of Decadence, and I think that's what it's aiming at, but will it ever get here (it seems to be a long time), and who knows if it will be very popular.


Age of Decadence will get here, though not in 2010. At the moment it's already playable, but in order to make it as good as promissed it still needs some polishing, http://www.irontowerstudio.com/forum/index.php/topic,1672.0.html. And while it's true that it has been in development for years, you have to take into acccount that it's being made by 3 people in their spare time.

And in order not to derail this thread I'd like to redirect anyone interested in AoD to their http://www.irontowerstudio.com/ and http://www.irontowerstudio.com/forum/.

Getting back on topic of this thread: I expect Fallout: New Vegas to be the best Fallout game of the passing decade. ;)
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Caroline flitcroft
 
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Post » Sat Feb 19, 2011 11:13 am

Does the gambling skill affect the dens gambling? I thought it was only new reno and redding

I think so, they have craps tables. Dunno if craps IRL is designed around luck or skill.
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Austin Suggs
 
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Post » Sat Feb 19, 2011 7:17 am

Oh yes, it was SOOOOO hard trying to obtain that pistol you first start off with from Vault 13.

To be fair, he is correct for Fallout 2. Reasonable weapons don't really become available until Den.
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Rob Smith
 
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Post » Sat Feb 19, 2011 11:55 am

To be fair, he is correct for Fallout 2. Reasonable weapons don't really become available until Den.

But The Chosen One did not need good weapons in Arroyo or Klamath.
Gecko's died fairly easily.
Rats were no problem.
Ant and radscorpions were not a major issue either.

All could be taken care of with 50 in unarmed skill which you can get from a trainer in Arroyo.

Rat God, Spore Plants and rescuing Smiley on the other hand could be a bit harder to do.
But still doable.
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El Khatiri
 
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Post » Sat Feb 19, 2011 3:46 am

But The Chosen One did not need good weapons in Arroyo or Klamath.
Gecko's died fairly easily.
Rats were no problem.
Ant and radscorpions were not a major issue either.

All could be taken care of with 50 in unarmed skill which you can get from a trainer in Arroyo.

Rat God, Spore Plants and rescuing Smiley on the other hand could be a bit harder to do.
But still doable.


True, if you think it's to hard put your luck stat higher, if it's at one, no wonder you can't survive, every random encounter is a mob of giant radscorpians!
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Chris BEvan
 
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Post » Sat Feb 19, 2011 3:08 am

True, if you think it's to hard put your luck stat higher, if it's at one, no wonder you can't survive, every random encounter is a mob of giant radscorpians!

One thing I've learned about Fallout 2 is Death Criticals.
You're going to get them even if you build a tank character, question is, how many?
1 luck = Many.
10 luck = not as often.
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Lauren Denman
 
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