Absolutely! I really wanted to be able to customise my cabin - yes, there were a few in-game options, but I'm talking about the unlimited changes a CS-like kit would allow. It would have been great to have been able to build my own apartment on the citadel, or set up home on one of the planets.
You don't seem to understand what I just said , I don't see them as incomplete games. I see they have no reason to modified. I don't always want more content that was given in the game. Some games are made in my opinion "complete" with no reason to mod them or to have dlc.
Even the most "perfect" game can be improved through mods. For example, when I got the Fighters Stronghold mod for Oblivion, I was delighted, because it was exactly what I wanted. Making a mod for it by putting up new curtains and extending the bedroom area wasn't because I thought it was flawed, but my way of "moving in". I wouldn't have bothered to mod it if I hadn't loved it so much.
Mods aren't just for "fixing flaws." Mods are for doing whatever we want with a game.
:nod:
I would have liked to have modded Dragon Age: Origins. I know there
was a modding kit, but it all looked jolly complicated and too much to learn so I didn't try. I'd have made myself some nice living quarters in the city.
Guild Wars was another game that would have been sweet if we could have built our own custom homes at the guildhall. You technically
can mod the game - retexturing, basically - but your changes only show up your side; nobody else can see them.