» Wed Jun 06, 2012 9:42 pm
This is why I`m not a fan of level scaling. You get strong, they get stronger. You get stronger than abandit, they magically get stronger.
In the old days, npc enemies were generally set, a bandit was a threat until you got to a certain level then they were no longer a threat, except for the one or two, and you`d start to be on par with real powerful enemies. Y`know how like when starting out in life everyone is better then you, then you learn a skill and get as good and if you keep at it you get better.
Now, everyone from the lowly bandit to the warrior knight keeps getting as good as you, whatever level.
At least that`s what might be going on. I haven`t reached the higher levels yet (only on 20)... It was definitely there in Oblivion and got silly when fighting bandits at level 40 with Dwemer armour and weapons.
I`m seeing signs of it though.