Oh my god

Post » Fri May 04, 2012 7:46 am

Lol, well, poeple are going to pick what technologies they are comfortable with. If they don't like textures to look rough close up, then id Texh 5 and MegaTexturing is not for them. If they don't want to play a game with a constantly rehashed idea... then COD is out of the question. (Mind you, i love to play COD multiplayer, but come on, the storyline is terrible, the campaign isn't much better, its worth one play through.) IF they want perfection, have fun sitting around doing nothing. Cos I can sure as hell guarentee that no game is gonna please everyone, so best off just accepting the praise as well as the criticism.
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Calum Campbell
 
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Post » Thu May 03, 2012 7:52 pm

Trolls somehow confuse rhetoric with reality. I suppose they're all wannabe politicians.
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Angela Woods
 
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Post » Fri May 04, 2012 5:21 am

Sorry, but what exactly does that last part of your statement mean? The way I see it, either Rage is a very good game or it isn't. I enjoyed the game considerably but in my opinion it has too many flaws (mostly in the narrative) to be called "great."

I consider Rage to be a first person shooter with added story line as a "bonus".
I'm pretty much oldschool when it comes to games. In my opinion, games should be played and not watched. I play games and i watch movies. I don't want to watch a game.

Today, people want to be told what they are doing and why they are doing something in a game. Oldschoolers like me often prefer the storyline to be as limited as possible as it stops you from playing.
I often skip cutscenes as i consider them to be boring.

So i think id software kept the narrative element of Rage to an acceptable minimum for both types of players.
And the first person shooter play mechanics, the graphics and animations are pretty much ace. Few games out there can hold up with this.
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Skivs
 
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Post » Fri May 04, 2012 10:42 am

There were a few other points they all had in common.

"N64-level graphics" was an early one. The exact ancient technology varied a little, and it may sometimes have been an ancient game, but the comparison itself was quite consistent.

Also read something about Playstation 2 graphics. Both N64 and PS2 had their focus on other features than texture size so this might be the reason for people coming up with that comparison even if graphics in general have advanced tremendously since then.

The usual reception seems to be -> Lower texture resolution than some other game: N64 or PS2 graphics!
Looks like the texture resolution is considered to be a very important factor in game graphics. So important that everything else comes second.

Needless to say that people should reconnect their old consoles to their tv and have a real look at what they're talking about.
N64 games look like total crap in comparison with modern graphics. Even when running on a pc emulator with higher screen resolution.

"Megatexture = megafail(ure)" used to happen quite a lot.
Posting screenshots of relatively open Doom 3 scenes compared to Rage with your face rammed into a wall, and then trying to use them as some kind of evidence that it's a step backwards, was common shortly after release.
As was posting screenshots of a sikkmodded Doom 3 and trying to use that as evidence of the same.
This might be more important when it comes to someone trying to decry a competitors product.
Especially the comparison with Doom3 with installed highres mod isn't remotely fair. The original Doom3 had fairly low texture resolution, even at the time it was released. And it's texture resolution is definitely lower than Rage's.

I recall reading a post by Carmack in conjunction with Doom3's release where he stated that he tried to achive high res visuals just by rasing screen resolution so objects in the distance look crisp and sharp. This maybe a personal preference or a limit to what OpenGL can do with texture blending when using detail textures when getting up close to an object like the Unreal engine does in perfection for example.
In fact, i can't recall any OpenGL game ever having this feature.

The whole "John Carmack is a washed-up has-been who is out of touch with modern ideas" thing is, interestingly, not new. I've been going through old usenet archives recently for some research, and came across occurrances of it dating back to at least as early as 1998. At the height of the OpenGL/Direct3D wars it was reasonably common for a Direct3D evangelist or two to pop up and come out with that one.
Maybe Microsoft is still trying to get rid of the competition. :biggrin: Although this competition doesn't really exist anymore. Someone should tell them.

Btw.: I personally preferred DirectX over OpenGL when i started prgramming as i found it easier to get started. DirectX gave me the complete package including all docs in one download. That's all.
I never considered OpenGL to be inferior when it comes to rendering graphics.
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Cayal
 
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Post » Thu May 03, 2012 8:13 pm

i agree with stahlfaustus i played old school games too like doom ,quake, and wolfenstein if i remember correctly one of the developers in ID software games like doom are like a pormo it has a story but who gives a crap about it i mean we all played doom for the destruction and killing demons not for a story and rage kinda has that feel its gameplay is amazing not the story
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Jordyn Youngman
 
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Post » Fri May 04, 2012 3:26 am


Maybe Microsoft is still trying to get rid of the competition. :biggrin: Although this competition doesn't really exist anymore. Someone should tell them.

The problem is Microsoft knows they either keep up with the competition or loose their monopoly, but they prefer to maximize profits by producing mediocre products at their own leisurely pace. The new radeon 7870 has hardware acceleration for partially resident textures, but only openGL can use the feature right now and that means MS will have to produce a new DirectX extension perhaps sooner then might prefer.
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Nicole Elocin
 
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Post » Fri May 04, 2012 1:02 am

i agree with stahlfaustus i played old school games too like doom ,quake, and wolfenstein if i remember correctly one of the developers in ID software games like doom are like a pormo it has a story but who gives a crap about it i mean we all played doom for the destruction and killing demons not for a story and rage kinda has that feel its gameplay is amazing not the story

Stories are character driven and the graphics are only now getting to the point where they can do them real justice. Even a game like Rage or Doom 4 with limited dialogue and plot could be much more immersive and engaging if they had better graphics for the characters and this old gamer just doesn't care to fantasize about how engaging the characters could be. Here's a new demo from Quantic Dreams to give you an idea of just how much more engaging the characters in Rage could have been and what gamers are likely to demand in future games:

http://www.youtube.com/watch?v=RopEHHgCIv0
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Irmacuba
 
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Post » Thu May 03, 2012 11:50 pm

I don't know about conspiracies, but I do sense 'trends' in the 'gaming world.'
Internet forums give players a strong influence over others' perceptions & I definately see bandwagons & trends.

People who had tech issues w/ this game at launch started to [censored]; this snowballed into a mass negative out pouring against idtech5 which led to unfounded accusations of poor gameplay too.
You should have seen the [censored]storm I started on Steam forums when i defended RAGE on day 3 - unreal!
It became cool to hate on id/Carmack & RAGE beacause that's what the cool kids were doing.

Sad really because I had a smuch fun playing RAGE as I did w/ any title last year ( the sacred Portal 2 & deus ex included) -on par w/ Bulletstorm!

The sad part for me is that, just like Bulletstorm, id created something genuinely unique - in graphical terms, not so much gameplay - & a title that was beautifully polished.
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Tanya
 
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Post » Fri May 04, 2012 4:48 am

The internet has created its own Frankenstein monsters from trolls to flash mobs to multiplayer smack, but video game publishers might as well have bent over and greased their butts for them. Endless hype, unscrupulous marketing practices, and just plain horrible products nobody wants to buy. Total mismanagement that now has Sony begging for mercy after being hacked by amateurs repeatedly and major publishers like THQ watching their stock slide into the ditch because they were simply to focused on predatory practices and unable to change their ways. It's like something out a dikeens novel.
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Andrew Lang
 
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Post » Fri May 04, 2012 12:39 am

http://www.youtube.com/watch?v=RopEHHgCIv0
LMFAO, because she is a robot she isn't shy about anything, she said it straight forward: "... and I am entirely at your disposal as a sixual partner."

:laugh: That's all a rich guy needs to hear before he buys one.

EDIT: HOLY [censored], that is a very SAD story :o

And yes, http://www.gamesas.com/user/572341-wuliheron/ is absolutely right, realism in graphics DOES mean a crapload, because the biggest reason the story is so sad is that you can see her facial expressions so clearly, so realistic, her tears flowing and eyes twitching here and there... it's like seeing an actuall person in pain.
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Katey Meyer
 
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Post » Thu May 03, 2012 8:11 pm

Video games could already be using more realistic graphics for characters but the problem is they tend to look creepy because their movements and expressions are not realistic. With more cartoonish characters like Rage uses that isn't a problem. What Quantic is doing is using motion capture similar to Hollywood movies and simplifying the final result enough that this demo can run on a PS3. They don't want photo-realism or something that would cripple your average PC, just enough realism to emotionally engage the audience. For running down corridors and shooting everything in sight that kind of emotional impact isn't necessary, but it can certainly add to the appeal of the game. The only real reason we don't see it already in games is that the technology is still expensive and immature. Here is a behind the scenes look at how they produced the scene:

http://www.youtube.com/watch?v=mSnFN8Ja58s&feature=player_embedded

Note that one of the advantages is that when she sings they actually filmed someone else singing and transposed the singer's expressions and movements onto the same character. Instead of having actors who have to study kung fu or whatever, they can just hire a martial artist to do those scenes. If they want, they can even later transpose facial expressions from the voice actor onto the body movements of the martial artist for truly seamless special effects that don't cost an arm and a leg.
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Flesh Tunnel
 
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Post » Fri May 04, 2012 4:19 am

http://www.youtube.com/watch?v=mSnFN8Ja58s&feature=player_embedded
Wish they had applied just a few more sensors on the face, alot of movement is still not captured well enough.

Anyway that beings said it's pretty simple. Such complex motion sensing only needs to be done during cutscenes or when it's very important to show facial emotion, not the whole game, so I don't see why not do it. By that I mean other than wanting the graphics to be inentionally artistic (non-reall).

Of course, it takes more than basic capture, they'd better do a good job finding actors. That lady who played Kara was the perfect fit, so those guys knew what they were doing, and I can't wait to see them use that tech on a game in the future.
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Lyndsey Bird
 
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Post » Fri May 04, 2012 3:12 am

Wish they had applied just a few more sensors on the face, alot of movement is still not captured well enough.

Anyway that beings said it's pretty simple. Such complex motion sensing only needs to be done during cutscenes or when it's very important to show facial emotion, not the whole game, so I don't see why not do it. By that I mean other than wanting the graphics to be inentionally artistic (non-reall).

Of course, it takes more than basic capture, they'd better do a good job finding actors. That lady who played Kara was the perfect fit, so those guys knew what they were doing, and I can't wait to see them use that tech on a game in the future.

There are already some motion capture systems capable of photo-realism. I mean seriously indistinguishable from the real thing:

http://www.youtube.com/watch?feature=player_embedded&v=bLiX5d3rC6o

However, the whole point with Quantic is to produce a game and not just a photo-realistic video. Even if they don't have to worry about facial expressions during game play it would be nice if they could at least keep the more realistic looking body and movements. With the next generation consoles its very likely they will be able to do something like that.
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Tinkerbells
 
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Post » Fri May 04, 2012 11:06 am

Theres a saying that goes "...you can't please all the people all the time". Someone is always going to hate a game, song, whatever.

As it has been stated by objective people here its not a total loss of a game and its not a perfect game. What I don't understand is why do people who love the game get so mad when someone posts they didn't love the game or hated it. When I love a game I really don't care if someone else didn't love the game or hates the game. Nobody would argue that you don't have a right to praise a game...so why don't you have a right to criticize a game...granted the OP does more of a general rant than specifically point to any flaws.

I seriously doubt that there is a conspiracy going on against this game...I don't remember any FPS that was competing against it when it came out. Its not like competition between Battlefield 3 and COD.
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Daniel Holgate
 
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Post » Fri May 04, 2012 3:04 am

What I don't understand is why do people who love the game get so mad when someone posts they didn't love the game or hated it. When I love a game I really don't care if someone else didn't love the game or hates the game. Nobody would argue that you don't have a right to praise a game...so why don't you have a right to criticize a game...granted the OP does more of a general rant than specifically point to any flaws.

You have the right to criticize Ghandi and Martin Luther King if you want, but when people start spouting endless lies and hate mongering its a problem whether you understand it or not.
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Brian LeHury
 
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Post » Thu May 03, 2012 8:17 pm

You have the right to criticize Ghandi and Martin Luther King if you want, but when people start spouting endless lies and hate mongering its a problem whether you understand it or not.
LOL. So we can criticize Ghandi and MLK but not Rage. Nicely put.

People are disappointed that the game they had high hopes for is disappointing. The endless lies and hate mongering are all in your own head. No one cares that much, I guess the biggest insult possible.
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Thomas LEON
 
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Post » Fri May 04, 2012 5:46 am

LOL. So we can criticize Ghandi and MLK but not Rage. Nicely put.

People are disappointed that the game they had high hopes for is disappointing. The endless lies and hate mongering are all in your own head. No one cares that much, I guess the biggest insult possible.

LOL, you certainly appear to love nothing more then criticizing the game. Does that make you "no one"?
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katsomaya Sanchez
 
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Post » Thu May 03, 2012 9:25 pm

Rage had alot of un-realizwd potential, but fell short of being woth 60 bucks. The games story arc is still in upward motion when your given a mission and then BANG!!! it's over... The Graphics and gameplay were great, enemy A.I was a blast... but there was too little content whcich they tried to supplement with races as filler...

Rage had the potential to be a genre busting epic on the level of the first Halo... but it didnt.
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Alexis Acevedo
 
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Post » Thu May 03, 2012 8:24 pm

LOL. So we can criticize Ghandi and MLK but not Rage. Nicely put.
Lmfao, either you didn't get what wuliheron said at all, or you're just trying to piss him off :P

He said it's okay to criticize, but spreading lies is [censored]. People criticize Rage, and that's okay, but people do literally come here and say [censored] about it that's not at all true.
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Yonah
 
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Post » Fri May 04, 2012 3:30 am

LOL, you certainly appear to love nothing more then criticizing the game. Does that make you "no one"?

Actually I have been criticizing you lot for your fascist ways, oh noes a Goodwin, and the madness of your contention that it's some kind of conspiracy. The game is meh, get used to it.
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Jacob Phillips
 
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Post » Fri May 04, 2012 7:44 am

Actually I have been criticizing you lot for your fascist ways, oh noes a Goodwin, and the madness of your contention that it's some kind of conspiracy. The game is meh, get used to it.

LOL, no conspiracy. However, if it will make you feel better I'll post your last 100 criticisms of other people so you can dwell on how glorious your fight is.
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Rachel Eloise Getoutofmyface
 
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Post » Thu May 03, 2012 8:13 pm

@PenGun:
What's fascistic about criticizing people for having an opinion about a product which is obviously based on false expectations?
As i said before, the fact that Bethesda distributes an id game doesn't necessarily mean that this id game has Bethesda gameplay, does it?

And that there are people on the internet being paid for flooding forums with "opinions" to make "politics" is a fact.
This doesn't necessarily mean that the OP of this thread belongs to those kind of people. It just means that these people do exist.

And your opinion about Rage is just an opinion.
An opinion i don't share but you won't see me trying to generalize my view on things as the one and only truth as i would consider this kind of behaviour fascistic in the true sense of the word.

In a democratic (internet) world, people have to live with the fact that posting their views will automatically lead to others criticizing them for those.
But what's so bad about this? Discussion is the foundation of all improvement.
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Solène We
 
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Post » Thu May 03, 2012 9:24 pm

There's an old saying, "Don't feed the trolls."
Perhaps when someone posts some pure BS, it's better to ignore it, rather than fight it. :wink:
(Besides, it's really sad as it is that anyone could think their opinion is fact.)

NOW to stay on topic:

... oh wait, I just realized this thread is pure BS :laugh:
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James Wilson
 
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Post » Fri May 04, 2012 8:19 am

I have watched this lot go on about pure fantasy with some enjoyment. The fact is it is a poor game. Parts of it are good but no one much likes it. It has not sold well and that is not surprising.

To claim it is the people who did not like the game that have ruined it is madness. It is gospel here.

You get all excited about the great id software and are downright nasty to any who disagree or even offer reasons as to why they are not happy with the game. I find some on other sites telling people that if they cannot run the game they should get a console because they are too dumb to run computer games. We have the resident queen of defenders who joined as the game came out and called himself Jimmy Shelter. To shelter the game?

This is a rich source of amusemant for me. I know I am a bad person. :wink:

Feel free with the posting, I would be interested.
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Erich Lendermon
 
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Post » Fri May 04, 2012 2:25 am

There's an old saying, "Don't feed the trolls."
Perhaps when someone posts some pure BS, it's better to ignore it, rather than fight it. :wink:
(Besides, it's really sad as it is that anyone could think their opinion is fact.)

NOW to stay on topic:

... oh wait, I just realized this thread is pure BS :laugh:

These days the trolls are everywhere, especially on video game websites, and telling some 10 year old kid not to feed them is pretty pointless.
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Vincent Joe
 
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