Gold... it's useless?

Post » Sat Jun 09, 2012 2:50 am

I have ocd. If I kill it I must take any gold on it. Always funny to find gold and jewelery of wolves. Also must take any gold in the urns.

LOL I guess I suffer from OCD as well then, I can't pass an urn without looting it, although I KNOW there's only like 2 gold in it. Plus, I have so many gems in my nightstand, I don't need any more!!
But looting is half the fun when I go dungeon diving! :)

Pay your followers. I always give my followers 50% of what we find in our ventures. Only seems fair since they have to feed, clothe, and house themselves too.

Hey, I like that idea! Unfortunately, I don't use any followers on my current toon! OH I KNOW! I will start paying a weekly salary to all my housecarls! :)

I got the Investor perk, just so I can invest in shops and get rid of some of my money! I do train skills I don't use, so I have a reason to spent gold. lol
The best part of any game is when you first start out, with nothing and then trying to make your way in the world. I guess that's why I am such an "altoholic" LOL
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Nikki Lawrence
 
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Post » Fri Jun 08, 2012 2:47 pm

Yes gold is plentiful. If you ever even bother crafting, you will have more gold you can possibly ever use. It does not matter how much Training costs. The fact that people are gold strapped is beyond me. This is not a "high-level" occurance. The "need" for gold dissolves almost entirely before level 20 even. I stopped picking up gear then or looting chests. I train all of my skills whenever I find a trainer. I spam click it for the max 5 skill ups. Everytime a new house becomes available, I buy all the decorations at once, or upgrade say the DB. I bought most all of my crafting materials. I did not invest in any Speech Perks. Do you guys larp fest and intentionally not pick up expensive items or something?

Sure if you spam crafting, you can end up with more gold than you can use, but I only craft when I am short of gold or if I need something crafted. I have one character at level 43, one at level 31 and one at level 15 and none of them have ever been rich. I never fast travel and always pick up the most valuble loot I can find. I don't sell all of it. A lot of it I find interesting and may come in useful later and some of it has sentimental value, so I store a bunch of stuff in my houses. And I typically store raw materials (ores, ingots, pelts) for future use. Maybe that's the difference. I am sure if crafted all the ores, ingots and pelts I own and sold everything I own that I don't use on a regular basis, I would have a lot more gold. But I own houses, so why wouldn't I stock up for the future, rather than just sell everything?
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Talitha Kukk
 
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Post » Sat Jun 09, 2012 2:04 am

My solution? too much gold.... start a new character

don't want to start over? drop all your gold on the floor (or in a container if your on consoles) in the middle of nowhere and start making some cash back from scratch....

I have dumped ALL my gold a few times, and sometimes I will have needed some afterwards, but for me that's all the more excitement and pressure to earn it back when in need :happy: plus you would make some random bandits really happy and they may not kill anymore... or atleast for a while?

so Role-play it like that and you might get some sub-concious good karma huh? :wink:

i am going to rebutt this point of view forever. it's backwards.

allowing us to gimp the economy is fine. but, we HAVE to gimp the economy.
i have read some excellent posts resolving the issue.

however, beth jacked it up. it should be the other way around.

the economy should be a great part of skyrim. it's not even close. add in the worthlessness of the loot and no gear needed to buy means BETH either f'd up, didn't care, or, had no clue.
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chloe hampson
 
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Post » Fri Jun 08, 2012 4:50 pm

i am going to rebutt this point of view forever. it's backwards.

allowing us to gimp the economy is fine. but, we HAVE to gimp the economy.
i have read some excellent posts resolving the issue.

however, beth jacked it up. it should be the other way around.

the economy should be a great part of skyrim. it's not even close. add in the worthlessness of the loot and no gear needed to buy means BETH either f'd up, didn't care, or, had no clue.

I haven't had a problem with too much gold but I agree that the economy should be improved.

What happens when you sell a dozen gold rings or a hundred daggers you smithed? The merchant runs low on gold, so you wait a couple days to sell the rest, all at the same value.

What should happen? The price of these things should go down after you dump a bunch of them on the marketplace. It would be awesome if the economy were dynamic. Geez, even the first Fable game had a dynamic economy where the value of goods was higher in some cities than others. They should have had that in Skyrim so you could roleplay a merchant who buys goods in one City, transports them with followers as guards/porters to another City to sell for a profit. A dynamic economy could also help with the problem of too much loot, since the value of all that loot would go down if you sold too much of one type of item. Better yet, after you sell more than a few of any one type of item, the merchant tells you that he doesn't need to buy any more of that right now.
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Paul Rice
 
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Post » Fri Jun 08, 2012 1:34 pm

This issue is hardly unique to Skyrim: every RPG or similar which uses money, even the hack'n'slash Daiblo clones, ends up at the point where you have more money than you could ever use. The only exception I can think of is Diablo2, if you keep getting your hireling killed in Hell Difficulty: the resurrection cost is insane.
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Ben sutton
 
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Post » Fri Jun 08, 2012 2:55 pm

I find that gold becomes much more important when you: (assuming you are on pc here)

1. Slow down the leveling a little
2. Decrease your carrying capacity to say...150 or 120ish
3. Don't use companions as pack mules

Those three things will keep you broke for a long time.
I dont see how these will help use money. I rarely buy things as it is on normal mechanics. I tend to store anything I collect for later use, and I dont use followers. And I dont buy potions because I find plenty in my travels as well as use healing spells.
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SWagg KId
 
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Post » Fri Jun 08, 2012 7:04 pm

at level 10 i should be able to buy level 12 or whatever if isaved. have the spread appropriate and no problems.
at high levels, gasp, a merchant appears that can deal with your loot. or whatever. crea plucking tivity.\

a broken economy with a poor loot system and ...

not good.
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~Amy~
 
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Post » Fri Jun 08, 2012 7:00 pm

It can be used for a Mr. Duck vault of goodies? Though the game tends to digress with such actions, saddly for both the PC & consoles.
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dean Cutler
 
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Post » Fri Jun 08, 2012 3:19 pm

How is it that the Draugr are always rolling in recently minted gold Septims? For a race cursed to walk ancient, long-lost tombs as undead Nord mummies they all seem to be loaded with modern coin.
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Ray
 
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Post » Fri Jun 08, 2012 2:19 pm

For some reason I never have much gold in any game.....
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Curveballs On Phoenix
 
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Post » Fri Jun 08, 2012 3:49 pm

At level 34, the most I've carried at any point in time is ~12,000 gold and I only own Breezehome. I have no problem with becoming super rich. In fact, I don't know how you guys do it? Do you all have 100 in Speech from all the crap you must've been selling?? I feel like it's such a waste of leveling every time I sell something and gain a point in Speech, that I now only sell really expensive stuff in order to not use speech too much. I also don't mule back and forth just to loot every single item that can be looted.
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Rebecca Clare Smith
 
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Post » Fri Jun 08, 2012 8:31 pm

Buy all houses and upgrades. Buy all training sessions. Buy anything you would normally craft or farm.
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Rudi Carter
 
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Post » Fri Jun 08, 2012 9:45 pm

I limit what I take off the fallen as well, I only take treasure items such as gems or jewlery, other than that I cannot take it unless I plan to use it or have a companion use it, and then I leave whatever that item it is replacing behind. This has seriously limited my gold intake, but it has made the game more fun. I like the idea of dumping gold on followers so I may start doing that as well, just to see how much more it limits the income. The thng I hate about the whole economy though is that it seems the NPCs are quite wealthy as well, but I don't see how becaue most standard (non-magical) items in stores are not that expensive. My point is I can make 500 gold for taking a ring from the market in Markarth to Calcimo in the palace, that just doesn't make any sense to me, who the heck pays the UPS guy 500 bucks to deliver a package accross the street for them.

As A UPS Guy I seriously think this should be instituted :)
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Katey Meyer
 
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Post » Fri Jun 08, 2012 4:31 pm

It's even funnier when you get the prowlers profit perk and find multiple diamonds in urns. I have about 500k in gems that I can't be bothered to sell, I just use them as currency.
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Charles Weber
 
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Post » Sat Jun 09, 2012 3:49 am



It is actually a rather rare spell, at least for lower level spell casters. I think its rarity is intended to balance out the obvious implications of what would happen if everybody had it.

Its so rare that every character you create can go into the Halted Stream Mine and pick up the Transmute spell tome off a table. It's also so rare that you can Google which merchants sell it.
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Dale Johnson
 
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Post » Sat Jun 09, 2012 2:21 am

Sure if you span crafting, you can end up with more gold than you can use, but I only craft when I am short of gold or if I need something crafted. I have one character at level 43, one at level 31 and one at level 15 and none of them have ever been rich. I never fast travel and always pick up the most valuble loot I can find. I don't sell all of it. A lot of it I find interesting and may come in useful later and some of it has sentimental value, so I store a bunch of stuff in my houses. And I typically store raw materials (ores, ingots, pelts) for future use. Maybe that's the difference. I am sure if crafted allt he ores, ingots and pelts I own and sold everything I owned that I don't use on a regular basis, I would have a lot more gold. But I own houses, so why wouldn't I stock up for the future, rather than just sell everything?

Why would you sell everything and craft stuff? To make gold and level your crafting skills? You guys are broke because you RP, don't sell everything, don't craft, hoard items to make your house "pretty" etc. Every Iron Dagger with Banish Enchanted on it sells for like 2-5k or something ridiculous. Potions, are even easier to craft and sell. All you have to do is pick up Herbs. This does not hinder you in the slightest and it makes 0 sense to hoard items.
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Roberta Obrien
 
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Post » Sat Jun 09, 2012 5:24 am

LOL I guess I suffer from OCD as well then, I can't pass an urn without looting it, although I KNOW there's only like 2 gold in it. Plus, I have so many gems in my nightstand, I don't need any more!!
But looting is half the fun when I go dungeon diving! :smile:



Hey, I like that idea! Unfortunately, I don't use any followers on my current toon! OH I KNOW! I will start paying a weekly salary to all my housecarls! :smile:

I got the Investor perk, just so I can invest in shops and get rid of some of my money! I do train skills I don't use, so I have a reason to spent gold. lol
The best part of any game is when you first start out, with nothing and then trying to make your way in the world. I guess that's why I am such an "altoholic" LOL

Your a thane then, correct?
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Kathryn Medows
 
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Post » Sat Jun 09, 2012 1:12 am

I like to give flawless diamonds to the hot girls. And when I say "hot" I mean Skyrim hot... which is, of course, not hot at all.
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Laura Shipley
 
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Post » Fri Jun 08, 2012 9:37 pm

I was going to say to make a pile of it in your house and blow it up into a gold blizzard, but I dont see a way to drop gold. Its not in inventory like it is with followers is it?
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Nathan Barker
 
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Post » Fri Jun 08, 2012 4:55 pm

a fun, creative, and working economy system should be mandatory in a series, such as, the elder scrolls.
Agreed, but the theme of the game isn't the amassing of wealth, it's about the character turning into a legendary hero. While a 'working' economy is one thing, within the scope of the game it's needless to force players down a path of having to rely on making money to improve their character's equipment or training, and those are essentially the only aspects of the game that are economically relevant to character progression. From the 'storyline' perspective, it's probably better to have a 'workable' economy, where a point is eventually reached for the character where money no longer matters...and that is pretty much a hallmark of any of Beth's games.
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Natalie Harvey
 
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Post » Fri Jun 08, 2012 7:42 pm

Its so rare that every character you create can go into the Halted Stream Mine and pick up the Transmute spell tome off a table. It's also so rare that you can Google which merchants sell it.

You are wrong. According to the almighty USEP, the Transmute spell is not available for purchase. Look it up. http://www.uesp.net/wiki/Skyrim:Transmute#Transmute

The fact that you as the player can easily learn the spell from a book in a particular camp does not make the spell any less rare in the game world.
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J.P loves
 
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Post » Fri Jun 08, 2012 11:33 pm

You guys are broke because you RP.

That is probably true, but for a lot of us, that is the whole point of the game. If you don't roleplay, then why do you care how much gold you have?
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Veronica Martinez
 
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Post » Fri Jun 08, 2012 1:58 pm

Agreed, but the theme of the game isn't the amassing of wealth, it's about the character turning into a legendary hero. While a 'working' economy is one thing, within the scope of the game it's needless to force players down a path of having to rely on making money to improve their character's equipment or training, and those are essentially the only aspects of the game that are economically relevant to character progression. From the 'storyline' perspective, it's probably better to have a 'workable' economy, where a point is eventually reached for the character where money no longer matters...and that is pretty much a hallmark of any of Beth's games.

Yes, but money does not matter from the get-go. What you can buy, is worthless as found loot or particularly crafted loot is FAR better. This doesn't occur at like level 50 or late game but around level 15...I don't care about an economic system, I just want stuff I can spend my money on that gives me a benefit. Not forced to, just an option. That is non-existant in Skyrim and could easily be included to give more longevity to the game.
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Aliish Sheldonn
 
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Post » Sat Jun 09, 2012 3:06 am

That is probably true, but for a lot of us, that is the whole point of the game. If you don't roleplay, then why do you care how much gold you have?

Uh - really? Maybe because currency in almost every single RPG is used to progress your character? You buy better items, spells, etc.
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Sandeep Khatkar
 
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Post » Fri Jun 08, 2012 11:37 pm

I find gold to be useless in Skyrim.


What is there to buy that is actually unique to you or is important?

The only thing I can list is a House and maybe a Horse ( Although they aren't the best )


I have 56,000 gold, and what's the point in gathering more coin from Chests or dead bodies..


It has absolutely no use to it. I hope for the upcoming DLC, they will put it to good use.

I hardly think this is a problem unique to Skyrim. Every RPG with an economy system I've ever played reaches a point where gold is no longer a necessity. After so many hours of playing you've got just about everything you need and as long as you continue playing you'll just accrue more without the need to spend it.
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Jynx Anthropic
 
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