Graphic and animations

Post » Sat May 28, 2011 5:12 pm

I beg to differ!

http://goo.gl/FTsR
http://goo.gl/K13N
http://goo.gl/Q6Qm
http://goo.gl/LvmW
http://goo.gl/Kc7U
http://goo.gl/94jZ


What mod is that?
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Sat May 28, 2011 5:05 pm

I guess I don't really see the problem?

Yeah, it's got basically the same "graphics" as Fallout 3. I thought that was kind of the point. They're re-using many of the existing assets and building this game on the existing Fallout 3 GECK architecture, rather than try to re-invent the wheel and put out something two years from now instead.

I can see why this appears counter-intuitive to a lot of people, at first glance. The vast majority of games out there, there's a pervading sense in the marketplace that you have to "one up" yourself with each and every new incarnation of your IP. We expect something totally brand new, because that's what we've been taught to expect from most game developers - as soon as they put out one game they have to go back to the drawing board, construct (or appropriate) another entirely new engine (and not only the "engine" engine, but also all of the new workflow and UI considerations that entails) for the next game.

Rather than ask "why does Fallout: New Vegas look so much like Fallout 3 - which was kind of renowned for a certain attention to detail and an impeccable art direction," rather I would ask "why shouldn't companies be able to use perfectly capable programs and engines, even if they've already been used once?" There's a lot of talk about Gamebryo, but we're also missing another point, here - that's the GECK itself (the actual incarnation of all that "engine" stuff.) If Bethesda were anything but a game company, the amount of work that likely went into that asset alone would have been a cost prohibitive enough to seek out other uses, rather than just toss the whole thing into the garbage once the game had come out. :)

Oh, and on this "modders vs professionals" thing - it's an unfair comparison. A lot of modders probably could get hired as professionals. (More than one likely has that goal - and having existing work to show is, I've heard, a pretty good step in that direction.) But a modder - regardless of the quality of their work - isn't working under the quantity and time restraints of a pro. A modder gets to work on one mesh, one texture, at a time (if they do more at once, it's because they feel like it.) Professional designers have to populate an entire world with this stuff. It's just not an apt comparison.
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Sat May 28, 2011 6:28 pm

I beg to differ!

http://goo.gl/FTsR
http://goo.gl/K13N
http://goo.gl/Q6Qm
http://goo.gl/LvmW
http://goo.gl/Kc7U
http://goo.gl/94jZ

I'm talking about the original, not what some nerd with too much time on his hands did when he shoulda been out lookin for a job.
User avatar
Petr Jordy Zugar
 
Posts: 3497
Joined: Tue Jul 03, 2007 10:10 pm

Post » Sat May 28, 2011 4:07 pm

Honestly, I wish people would stop [censored]ing about the graphics. Maybe if you didn't watch everything in 180p you'd see how amazing the graphics really are. It seems like everyone saw the RAGE demo and had a major nerdgasm and now they think because not everything looks exactly like that they'll never be pleased again. I see people calling Fo3's graphic engine dated and I want to beat them. Fo3 and Oblivion probably have the best graphics I've ever seen in a game and people call it dated... I just don't get it. Fo3 is the best game... evur IMHO.

And if you want it in another two years then sure... take the time to polish the graphics just a tad more. It's not worth it.
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Sat May 28, 2011 7:31 am

I'm talking about the original, not what some nerd with too much time on his hands did when he shoulda been out lookin for a job.

Wow...I don't even know where to begin pointing out all of the things that are wrong with that statement. :blink:
User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Sat May 28, 2011 12:32 pm

snip


Good post, agreed. :thumbsup:

Oh, and congrats on the promotion.
User avatar
Steve Fallon
 
Posts: 3503
Joined: Thu Aug 23, 2007 12:29 am

Post » Sat May 28, 2011 3:25 pm

Oh, and congrats on the promotion.

I hadn't even noticed that. :D

Congrats, nu_clear_day. They couldn't have found better folk for mod-dom. :foodndrink: I look forward to being warned by you soon.
User avatar
Breanna Van Dijk
 
Posts: 3384
Joined: Mon Mar 12, 2007 2:18 pm

Post » Sat May 28, 2011 10:34 am

It's not all about the graphics!!!

And personally I think they look pretty good.

Dern kids and their graphics. I remember when back in the day all we had was 8-bit graphics. And every game was a side scroller!!!!
User avatar
Rodney C
 
Posts: 3520
Joined: Sat Aug 18, 2007 12:54 am

Post » Sat May 28, 2011 8:05 am

if you want better graphics bethesda is gonna have to make another game engine, that takes a couple of years then the staff has to learn that engine, and it took just over two years for obsidian to make fallout NV with the help from bethesda, so for bethesda to make a new game enigne and make a new fallout with it, your looking at 4 to 5 years till we get another game. and i really dont care i fine with how it is right now, its all about the world, and the people in it, the story, not flashy graphics, and the graphics are great i think. yes some things look a bit bad , but fallout 3 looks great the detail on things is amazing you dont get that with other games,

with RPGs there graphics are always gonna behind on what is great graphics, because there big games they take longer to finish
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

Post » Sat May 28, 2011 1:55 pm

I don't see a problem with the graphics, especially since I play on a 360 with a 1080p HD TV so I'm good to go. Animations didn't bother me either.
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Sat May 28, 2011 7:15 am

Hey, people still drool over Final Fantasy 7 and Ocarina of Time (myself included), and they look horrible.

And personally, I'm fine with the graphics the way they are. Entertaining gameplay and an engaging storyline are more important anyhow.

EDIT: And don't forget World of Warcraft. Their next expansion, Cataclysm will be out any month now, and it still looks like it's from 2004.
User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Sat May 28, 2011 1:18 pm

Because you're doing it 5 days a week 8 hrs a day and getting paid for it.

Working for a Co. gives you more time, resources to dedicate to a project

There are just those who do it professionally. I would assume that those people are the best at what they do.

hobbyist vs. professional.


So 3D modelers and C++ coders only work for gaming companies? All others are just hobbysts who do it for fun? :)
Are you also discounting innate artistic ability? In any walk of life, you will find people who spend hours working at their craft, and never be as good as one with the innate ability to perform that task.
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Sat May 28, 2011 11:06 am

Because you're doing it 5 days a week 8 hrs a day and getting paid for it.

Working for a Co. gives you more time, resources to dedicate to a project

There are just those who do it professionally. I would assume that those people are the best at what they do.

hobbyist vs. professional.

There's also a difference between doing something because you love it, and doesn't something because you're getting paid for it. There's an even bigger difference between having 4 hours a day for a week to spend on a model, or 16 hours a week to spend on 50 models.
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Sat May 28, 2011 7:13 am

I guess Fallout: New Vegas will be an example in "Can gameplay and writing trump graphics in mainstream gaming these days when sales are concerned?"


Yes, I think so.


they dont look dated they just look classic

Lol classic? no fallout 1 is classic. :foodndrink:


I just hope the girls don't have man hands anymore...


This^ :whistling:
User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm

Post » Sat May 28, 2011 3:19 pm

Want to know why Shooters have such pretty graphics? Because they need something to distract from the reality that the story is the same and the game play is the same as every other shooter out there. Enter a cell, shoot things, enter another cell, shoot things, rinse repeat. The only thing a shooter can do to be different from another shooter is to have prettier graphics.

RPGs are driven by story and content, not by pretty sprites.

Having said that, Fallout 3 was a beautiful game, even today. F:NV will be too.


I like some FPS, but i prefer RPG's any day of the week.
I was just trying to say RPG's have way more depth etc.

Forgive me if i misunderstand here....are you agreeing with me ,or disagreeing?
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Sat May 28, 2011 6:07 am

Wow... so much negativity...
I guess we'll all just have to wait and see what the game looks like when it is released.
That being said, those of you who are claiming open world games always suffer in the graphics department should play Red Dead Redemption.
User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Sat May 28, 2011 5:05 pm

Wow... so much negativity...
I guess we'll all just have to wait and see what the game looks like when it is released.
That being said, those of you who are claiming open world games always suffer in the graphics department should play Red Dead Redemption.


Yes Red Dead Redemption looks beautiful & it's open world,but it is'nt an RPG. So in my opinion as i've said before it's not as in-depth or will not have the same amount of info etc in it compared to fallout, i may be wrong ,but thats how i see it....& yes i've played Red Dead Redemption.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Sat May 28, 2011 8:00 pm

If u want a good game with good grapichs by bethesta buy BRINK [censored]
User avatar
Elisha KIng
 
Posts: 3285
Joined: Sat Aug 18, 2007 12:18 am

Post » Sat May 28, 2011 7:19 pm

EDIT: And don't forget World of Warcraft. Their next expansion, Cataclysm will be out any month now, and it still looks like it's from 2004.


And still looks really good, because it has an effective & consistant art style.
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Sat May 28, 2011 12:27 pm

Oh, and on this "modders vs professionals" thing - it's an unfair comparison. A lot of modders probably could get hired as professionals. (More than one likely has that goal - and having existing work to show is, I've heard, a pretty good step in that direction.) But a modder - regardless of the quality of their work - isn't working under the quantity and time restraints of a pro. A modder gets to work on one mesh, one texture, at a time (if they do more at once, it's because they feel like it.) Professional designers have to populate an entire world with this stuff. It's just not an apt comparison.


This is Spot on. :goodjob:

Many of us spend Alot more time on a single thing than the pro's would ever get time to. To me there is no rush to modding, what I put out I want to be the very best that it can be. And as an amateur, its going to take longer anyway.

I'll still be enjoying the Fo3 and NV graphics for Several years yet to come.

Miax
User avatar
The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Sat May 28, 2011 6:12 pm


I’ll still buy, play, and enjoy.



erm? so will I. It's not all about th eye candy. There, I said it.
User avatar
Kelly Tomlinson
 
Posts: 3503
Joined: Sat Jul 08, 2006 11:57 pm

Post » Sat May 28, 2011 4:53 am

I believe there was a preview last week, where the writer stated something along the lines of this:

"The graphics and looks in general of the game are polished and beautiful compared to Fallout 3. It is clear that the developers have made a huge leap in the graphical aswell as the gameplay."

So, what to say to this? Were they telling the truth, playing on a PC with maxed settings, or just poor at formulating their sentences?
User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Sat May 28, 2011 7:17 am

I think the graphics are beautiful, however I agree with on the character models and animations, they are like, original xbox/PS2 quality.
User avatar
Bigze Stacks
 
Posts: 3309
Joined: Sun May 20, 2007 5:07 pm

Post » Sat May 28, 2011 2:03 pm

That being said, those of you who are claiming open world games always suffer in the graphics department should play Red Dead Redemption.


I found the ground textures to be pretty low-res...

If u want a good game with good grapichs by bethesta buy BRINK [censored]


You do realize that Bethesda Game Studios is not developing BRINK? It's the same thing as New Vegas, being developed by a developer who is not BGS, and being published by Bethesda Softworks.

I thought that was common knowledge by now.
User avatar
FirDaus LOVe farhana
 
Posts: 3369
Joined: Thu Sep 13, 2007 3:42 am

Post » Sat May 28, 2011 3:00 pm

I don't know about you guys, but from the gameplay videos, it looks like everything is a lot more polished off and colorful. It looks great.
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

PreviousNext

Return to Fallout: New Vegas