Guns-
Perks Associated with Guns
-Rapid Reload (30 Guns) , All your weapon reloads are 25% faster
-Run n Gun (45 Guns), Reduces accuracy penalties with one-handed ranged weapons while walking or running.
-Shotgun Surgeon (45 Guns), When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's damage threshold.
-Cowboy (45 Guns AND 45 Melee), Increases damage done by dynamite, hatchets, knives, revolvers, and lever-action guns.
-Center of Mass (70 Guns), In VATS., you do an additional 15% damage when targeting the torso.
-Concentrated Fire (60 Guns AND 60 Energy Weapons), More accuracy in V.A.T.S. with every attack on a given body part queued.
Pros
- Very easy to find weapons categorized in Guns, however some are harder to find than others. Such as the Marksman Carbine.
- Ammo is easy to find for most shops will sell ammo for Guns.
- Large variety of weapons in the Guns Category. These range from the Small but effective 9mm Pistol to the devastating Minigun.
- Very useful for Sneak characters because a large majority of the guns have silencers.
- A good amount mods available.
-Light Weight
-Good for long range engagements (Sniper Rifle, 50. Cal, Marksman Carbine)
Cons
- Some weapons can be expensive
- Many of the weapons have low damage when compared to energy weapons
- Recycling ammo requires more materials than when Recycling energy weapon ammo.
Energy Weapons
Perks associated with Energy Weapons
-Run n Gun (45 Energy Weapons), Reduces accuracy penalties with one-handed ranged weapons while walking or running.
-Plasma Spaz ( 70 Energy Weapons), AP costs for all plasma weapons are reduced by 10%.
-Meltdown (90 Energy Weapons), Foes killed by your Energy Weapons emit a corona of harmful energy.
-Concentrated Fire (60 Guns AND 60 Energy Weapons), More accuracy in V.A.T.S. with every attack on a given body part queued.
-Set Lasers for Fun (64 Critical Hits with Lasers), All laser weapons gain an extra 2% chance to get a critical hit.
-Pyromaniac (60 Explosives, needs conformation please), +50% damage with fire-based weapons
Pros
-Ammo can be converted to different types of ammo. Example- Converting Micro-fusion Cell to Energy Charge Pack
-Ammo can be easily recycled.
-Weapons can do massive amounts of damage
-Can choose between Laser or Plasma types of weapons.
-Recharge guns allow for infinite amounts of ammo.
-Large amount of Heavy weapons, When compared to Guns.
Cons
- Very hard to find the good weapons early in the game. You will be stuck with a laser pistol for a large amount of time at the start. Unless you get lucky and find a store owner selling a laser rifle or find it in a crate.
- Ammo is scarce. It is recommend that you acquire Veronica as a Companion and become friendly with the BoS. Look up on fallout wiki if you wish to see why, Possible spoilers
- Weapons are scarce. Many enemies will not be carrying around Gauss Rifles and Gatling Lasers. Expect trips to the Repair shop to be frequent.
- More expensive than guns in many cases
- While there is a good amount of mods available, when compared to Guns it has less.
- Not a lot of scoped Weapons. A laser rifle scope is available, or you can use the Gauss Rifle.
If i have missed anything or failed to mention a key point, please reply below and i will change it ASAP. Thank you
