Honest Hearts Trailers's up!

Post » Mon Mar 14, 2011 9:21 pm

The trailer looks great, I'm pumped for the DLC!
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kevin ball
 
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Post » Tue Mar 15, 2011 5:53 am

This has got to be the beginning, I'm calling it: You hear a radio broadcast coming from the Crimson Caravan company asking for a bodyguard/help with a trade route through Zion. You go talk to the person and yada yada.

Whether you get your stuff taken away is pretty straight forward (in my mind). There is no way a trade caravan is going to take your stuff away, so either were keeping it, or when we get ambushed our stuff is taken away (this seems likely).

Oh, one more thing. Please add the rain to the main game :fallout:


I'm not sure if it'll be the crimson caravan because of Reputation.
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Alister Scott
 
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Post » Mon Mar 14, 2011 11:25 pm

how is Graham a nut job?


He thinks whatever he is doing in Zion is righteous and in the will of god. It comes off as nutty because unless he is metaphorical or something similar, it seems a bit zealot-ish.



This has got to be the beginning, I'm calling it: You hear a radio broadcast coming from the Crimson Caravan company asking for a bodyguard/help with a trade route through Zion. You go talk to the person and yada yada.

Whether you get your stuff taken away is pretty straight forward (in my mind). There is no way a trade caravan is going to take your stuff away, so either were keeping it, or when we get ambushed our stuff is taken away (this seems likely).

Oh, one more thing. Please add the rain to the main game :fallout:


Yeah, there is reputation. It's likely going to be a different caravan company that is going there. Far Go Traders would be awesome... but yeah. I also doubt you will hear about it through radio, unless they are anticipating that the caravan will be unusually dangerous. One more thing, rain doesn't fit in the main game too well . . . If it were realistic, it would be incredibly uncommon and not really worth coding.
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Valerie Marie
 
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Post » Mon Mar 14, 2011 8:10 pm

Nope

:whistling:



Ok.. if you can't see get a pair of glasses.. Look at 35 seconds into the trailer and tell me what you see and hear.. its raining and thundering would be the appropriate answer..
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Blackdrak
 
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Post » Mon Mar 14, 2011 1:22 pm

I wonder if they finally fixed the rain, Oblivions rain and snow went through the ground and buildings....
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His Bella
 
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Post » Mon Mar 14, 2011 9:15 pm

HH looks incredible. I cannot wait to play!
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Sarah Kim
 
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Post » Mon Mar 14, 2011 8:23 pm

i just hope it's not acid or poiseness rain i got enougth ambientional hazard with the toxic cloud to last me for 2 life spawns

and where are all the armours are we soposed ti figth in lather stripes :(


First off I am reverse pick pocketing Joshua his SLCPD???(SLC Police Department???) SWAT Armor. Good enough for him...good enough for me!!!!!!!!!!!!
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Brooke Turner
 
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Post » Tue Mar 15, 2011 4:59 am

I'm not sure if it'll be the crimson caravan because of Reputation.


True, forgot about that (haven't done much of anything with them yet).
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sally R
 
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Post » Mon Mar 14, 2011 11:37 pm

How do you think we will start the quest to get to Zion? I don't see there being a radio station, that people from Zion can broadcast from. Maybe there are some tribals who flee Zion, and end up in Mojave seeking help?



Prior to the last patch the Northern Passage (located almost centre North of the map) location was open. Meaning you could enter. Prior to the patch prior to that one (did that make sense??, anyways) it was closed. When I entered it was a mine like passage way. A tight closed tunnel supported by wood beams and had lights randomly placed throughout. The end of it looked like the exit from the many caves in FONV but was not exitable. I'm go'in with this as the entrance to Zion.
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Myles
 
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Post » Mon Mar 14, 2011 10:31 pm

It's a .45 Auto Submachine Gun.


:celebration: :celebration: :celebration:

We also get a Colt .45 and alot of tribals and the "Burned Man" :fallout:

Thanks Devs for putting in a .45 Auto Submachine Gun and a Colt .45. Myself and alot of others can finally stop asking for it :)
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Bek Rideout
 
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Post » Mon Mar 14, 2011 6:54 pm

Things I've noticed: Axes, throwing axes( or some kind of throwing devices), what looks to be a yo guai gauntlet, some other kind of gauntlet, probably a power fist.

I also noticed a radio antenna, probably doesn't work, and something ingraved in the side of the m1911 at 48 seconds. Not sure what language it is or what it means but it looks unique :D

Oh and also this thing that looks like a mantis gauntlet at 1:04. That's about it for now.



Speaking of something engraved, what is up with the 696 tattoo on one of the tribals??? Any lore on this???
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My blood
 
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Post » Mon Mar 14, 2011 2:21 pm

http://bethblog.com/index.php/2011/05/11/a-closer-look-at-honest-hearts/
Edit : So, where to begin?
Yao Guai, Tons of vistas, Burned Man symbol, Graham is a nut job, new weapons...

what a [censored] trailer that doesnt make me wanan buy it now :(
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Conor Byrne
 
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Post » Mon Mar 14, 2011 6:45 pm

Speaking of something engraved, what is up with the 696 tattoo on one of the tribals??? Any lore on this???


30 more than 666?
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Paula Rose
 
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Post » Mon Mar 14, 2011 5:00 pm

Did anyone see that FREAKING shishkobob from Fo3 It was only a split secound but i loved that weapon i hope its back it was the only melee weapon i ever liked



You can get the shishkabob if you are idolized by NCR. Go to Hoover Dam and get it from the supplies guy. Forget his name.
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john page
 
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Post » Mon Mar 14, 2011 7:00 pm

The Pitt and Mothership Zeta you were able to retrieve all your items before the conclusion of the DLC. You weren't forced to use the new weapons and armor throughout the DLC.

Personally, I don't much care if we are stripped of our belongings upon entering the area. I rather enjoy the idea of a struggle to survive in an unknown area, instead of waltzing in all godlike and mowing everything down that gets in your way. Where's the fun in that, I can do that in New Vegas already.



I agree. I prefer going in naked with the essential character traits I designed. Not that it really matters all my characters can be transformed as "GOD/DOG" like by reading the skill books, sitting at 70 average with all skill books unread (I'm an XBOX player, no mods). I never use them anyway, I just collect them like bobble heads. Side note: Why the @#$%&* did they not sell the bobbleheads commercially. I would have bought them all and mortgaged my house to get them!!!!!!!!! I would have paid anything!!!!!!! In FO3 I piled them all in the middle of my TP Tower suite.
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Monique Cameron
 
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Post » Tue Mar 15, 2011 2:17 am

WHO ELSE SAW A YAO GUAI?
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jennie xhx
 
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Post » Mon Mar 14, 2011 3:27 pm

the wiki states that Graham was ruthless and brutal and feared by everyone, friend and foe alike. So he is definitely not a good character haha he is brutal and immoral
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Nauty
 
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Post » Mon Mar 14, 2011 9:23 pm

the wiki states that Graham was ruthless and brutal and feared by everyone, friend and foe alike. So he is definitely not a good character haha he is brutal and immoral

People do change especially after a traumatic experience like being defeated in battle then being betrayed by your commander then being lit on fire and trown off a cliff plus whatever happened until we meet up with him thats a lot to go through and a long time. I'm not saying he'll be a good guy but there is a possibility.
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Mark
 
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Post » Mon Mar 14, 2011 8:39 pm

what a [censored] trailer that doesnt make me wanan buy it now :(


What? You aren't going to buy something because you thought the trailer is inadequate? What about the trailer makes you think the DLC isn't worth purchasing?
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Jennifer Rose
 
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Post » Mon Mar 14, 2011 2:47 pm

WHO ELSE SAW A YAO GUAI?


I just hope somewhere there is one with two heads :shifty:
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Sxc-Mary
 
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Post » Mon Mar 14, 2011 1:43 pm

Prior to the last patch the Northern Passage (located almost centre North of the map) location was open. Meaning you could enter. Prior to the patch prior to that one (did that make sense??, anyways) it was closed. When I entered it was a mine like passage way. A tight closed tunnel supported by wood beams and had lights randomly placed throughout. The end of it looked like the exit from the many caves in FONV but was not exitable. I'm go'in with this as the entrance to Zion.


I didn't mean how will we leave the Mojave map. I meant how will we get the quest, like the other DLC's it's always been a radio signal. I don't think there could be a radio station inside a national park's canyon. So I'm curious how we'll receive the quest that tells us to go to whatever passage they choose to send us through.
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Mr. Ray
 
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Post » Mon Mar 14, 2011 7:00 pm

I agree. I prefer going in naked with the essential character traits I designed. Not that it really matters all my characters can be transformed as "GOD/DOG" like by reading the skill books, sitting at 70 average with all skill books unread (I'm an XBOX player, no mods). I never use them anyway, I just collect them like bobble heads. Side note: Why the @#$%&* did they not sell the bobbleheads commercially. I would have bought them all and mortgaged my house to get them!!!!!!!!! I would have paid anything!!!!!!! In FO3 I piled them all in the middle of my TP Tower suite.


For the pistol engraving, its Greek, I think from what I could tell it said: 'και η σκωτ?α αυτ? ου κατ?λαβεν' or 'and Scotland has possessed me'. Although I might be wrong, it was difficult to tell from the video. I guess I quoted the wrong post, oh well :D
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Charleigh Anderson
 
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Post » Mon Mar 14, 2011 11:52 pm

30 more than 666?


This was the one I wanted to respond.
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Crystal Clear
 
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Post » Tue Mar 15, 2011 5:51 am

I think its incredible that they find it acceptable to continuously release DLCs while the base game is still broken.

HAS THE WHOLE WORLD GONE CRAZY!?
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Lou
 
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Post » Mon Mar 14, 2011 1:33 pm


HAS THE WHOLE WORLD GONE CRAZY!?

Affirmative.

-Gunny out.
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Josee Leach
 
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