they mentioned at one point that their dlc would be designed for characters who had finished the mq. I hope this means that they're taking our abilities into account - similar to what they did with FO3 - albino scorpions, better super mutants etc. For the time being, I recommend that monsters mod over at the nexus that adds gargoyles, balrogs etc. They're not much harder, but at least they add some variation to the high end monsters.
Well except that an example of albino scorpions is an example of the crappiest-laziest thing they could do.
"this scorpion is too easy boss!"
"bleach its color and give it a bigger hp bucket!"
"really sir? No new tactics or tricks up his sleeve? I mean, hes pretty predictable.."
"yes, but he is a different color!"
Gone should be the days when a
Different color hat is the only thing between high and low. Imo at least. Thats atari style.