How are you enjoying Honest Hearts so far?

Post » Sat May 28, 2011 7:09 am

One of my favorite DLCs now. The story and setting were great. Also the combat was fun and the stuff you could get from it was epic. Only problem I had was NPCs spawning in rocks sometimes. I give it an 8.5/10
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c.o.s.m.o
 
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Post » Sat May 28, 2011 1:06 am

Right before I say anything else Ive not read any other comments so I have no idea how others enjoyed HH. ALSO SPOILERS INC!

So then, as an opener Id say HH is the best DLC to date for the Fallout franchise. There are pluses and minuses but overall if your enough of a Fallout fan to be reading this post you should definatly be excited about this dlc pack.

Some things I love:

Firstly you get to keep some of your gear with a 75 pounds limit iirc. This is an excellent mechanic.
The terrain is very harsh but NOT littered with clipping like New Vegas.
Increased level cap and new perks (good ones)
Great story, and the speech options are deep revealing a lot if you dig deep enough.
Once youve finished you can go back, there were a lot of respawns up for me to pwn :) great for farming anti material rifles and 12.7mm smg's.
It seems like more thought has been put into the mindset of the apocolipse, stumbling across the bones of dead children in a bus thats crashed down a ravine was really disturbing!
The pc logs are great to read, something I normally skirt over this time had me reading, and feeling bad for the author.
There are TONS of food mats and stuff growing out there your literally swamped in the stuff!

Some crap:
Its pretty short, the map small imho. I mean ive finished it after something like 5 hours really taking my time. (going back since ive found a couple more locations) 800 points should buy a bit more than that I think. I mean its only content theyre not writing the game again...
The achievements are pathetic, come on guys you can better than that!

My overall opinion:

Buy it, love it, finish it in a night and maybe revisit for the lols while you wait for the next dlc.
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Lory Da Costa
 
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Post » Fri May 27, 2011 8:42 pm

Oh and I also think it's a real [censored] move to us pro-Legion.
Why couldn't I reform Graham?
Why couldn't I slaughter Daniel and appoint myself as god to the Sorrows and manipulate them into joining the Legion?
Why couldn't I just simply help the White Legs?
I felt really awkward during the entire DLC to help these people "avoid" and even "kill" those who are planning to join the Legion.

wow, I didn't even think about the lack of choice. Now that you mention it, its no wonder I was so disappointed after beating it...It barley even felt like fallout...seriously, it killed any urge I had to play NV again for a while. I REALLY hope the next two will be better. now for my opinion on it:

1. Exploration was okay. Because of the logs in the computers in the caves I actually wanted to explore, as opposed to the mohave's side locations having very little to offer and feeling thrown in. most of the area was a pain in the ass to explore because of the constant cliffs. Much like the mohave, I wasn't a fan of the location. It was amazing when you first got there and saw over the cliffs, but once you got down, everything looked too much like a much larger version of the area around the great khans camp with drawings stuck on the cave.

2.difficulty-not entirely sure here, as I realized half way through that I had unintentionally dropped the difficulty down to very easy. Upon realizing and turning it back to normal it really wasn't that hard. The white legs were difficult, though not unmanageable, but once again the balance issues that both NV and 3 have in terms of weapon damage surfaced: melee kills fairly quick and easy as long as you can get close, but pistols are far too weak (making the new ones virtually useless despite my guns being maxed and in full condition) and explosives are too common and underpowered (if I hit something with a grenade, it should do some serious damage, and mini-nukes should be one hit kills anything assuming explosives are at least 50)

3. lack of choice- didn't even think of this till gabe pointed it out, but thats probably what made me loss interest. Normally I'd be dieing to play more and eager for the next DLC, but the neglect of Graham's character mixed with the lack of ability to change the outcome in more than a few minor ways killed it

Overall it was okay, but with the disappointing treatment of graham, locations that feel like nothing more than a prettier version of part of the mohave, being too short, and lack of choice for the first time in the history of FO:NV+3, I actually recomend that you DONT buy this. Its a waste of money. Judging from the shortness of it, only two side quests (that I've found at least. once is dealing with a shaman which seemed lacking cuz it was only for an unarmed weapon that was basically a yau-goi version of the much cooler looking deathclaw gauntlet, and one to find and save a baby one of the ram things (forgot what they are called)), and the fact that graham was awesome at first, then quickly forgotten about, I get the feeling that it started great then got interrupted for some reason mid-way through (lack of resources, poor management, poor management deciding to focus resources on a patch that fixed very little of the glitches and in some cases caused more problems instead of making a great add-on, ect.). Personally I'd rather have had a great DLC than a patch that changes weapon stats and ignores actual glitches). Despite the hatred of it, I'd rather have another MZ than HH. MZ (like all of the other DLC) had what made all the previous DLC so great: a new and completely different looking location, thus changing the scenery and giving you a new exciting area to explore (even if the story doesn't quite fit in the universe, though EVERY FO hinted at aliens w/ crashed ships and/or an alien blaster, so it actually does), where as HH just feels like more of the same after the first 10-15mins.
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James Shaw
 
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Post » Fri May 27, 2011 7:32 pm

Good things:

New recipes.
White Legs awesomesauce.
Follows-Chalk.
New tribal clothes.
Zion == Paradise for Survival characters regarding ingredients.

Other than that I find nothing really "good" about Honest Hearts. :sadvaultboy:


Weapons - I just don't see where any of them really fits, we already have a bunch of pistols and SMG's so the .45 didn't seem to fill any niche, the melee one's don't seem any spectacular either, the Yao Guai Gauntlet looks interesting but I bet every Unarmed player already has Pushy, Ballistic Fist or Zap Glove anyway. So "yay, new weapons", but do I want to go through HH for any of them, pfft, no... The only interesting one was the new EW which paralyzes people, I think it's going to be fun to play around with.

White Legs - well I gimped myself severely so it wasn't easy to kill them as they had Riot Shotguns, Anti-Material Rifles, Shishkebab's, .45 SMG's and Brush Rifles.

Green Gecko's - I was actually confused about them, so when I met three of them I just stood still so that they could hit me with their goo (I wore a jumpsuit) and they did no damage worth noticing at all really.

I wasn't really that impressed with melle weapons either, and I haven't even tried all the other ones yet. But the new pistol and SMG I love because of a variety of reasons. The look, the feel, the power.

I only used weapons I found in the DLC itself. Riot shotguns and the pistol tore through the White Legs with ease, and I only wore regular leather armor. I have to admit though, I started the DLC at level 35, at lower levels without so much health it could prove a challange.

The Green Geckos good poison, that and their ability to strike multiple times combines with more often then not coming across 2-4 at a time made it challenging, considering ONE hit from them brought my health down by 1/4, and if I didn't dispatch them from a distance one could hit me 2 or 3 times before I got a shot off.
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quinnnn
 
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Post » Sat May 28, 2011 7:30 am

Liked the new weapons and characters, but Graham needed more depth. I also think there needed to be more side quests.
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Daniel Brown
 
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Post » Sat May 28, 2011 12:48 am

To be honest I killed Joshua Graham and Daniel and left the DLC, Im a friend of the Legion, I was fed up with being pidgon holed into helping someone I disliked and I wanted to get on with my birthday.



Do us a favor and talk to Caesar.

Tell us if there's special dialogue or a reward for killing Graham.
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Lizzie
 
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Post » Sat May 28, 2011 2:00 am

I haven't gotten it yet, but hearing that there is no pro-Legion option, I'm rightly pissed off, not because I like the Legion, [censored] the Legion, but i am so [censored] tired of the devs being so damn biased.
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Cccurly
 
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Post » Fri May 27, 2011 8:01 pm

Anyone know what the scripture you find at the end is for?
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Lloyd Muldowney
 
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Post » Sat May 28, 2011 9:24 am

I love it. I've not finished, but I love it. And all of this talk of not being pro-Legion would piss me off greatly if I even had a Legion character (waiting for mods so when I finally do the last quest path I haven't done, I have lots of content). The thing is, this DLC fits my character well so it's absolutely entertaining me and I love the tribes, the lore, etc. Also, Desert Ranger Combat Armor is sick. Glad they decided to throw in a non-faction version of the iconic armor.

And I think Graham is awesome. I can see how he is not awesome when you were expecting VB's Graham, though.
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Natasha Callaghan
 
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Post » Sat May 28, 2011 10:23 am

I love how people are complaining that its 5 hours. ITS A DLC NOT A EXPANSION PACK, please learn the difference. If you really expected anything more then 4-6 hours you were joking yourself.
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Erin S
 
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Post » Sat May 28, 2011 8:52 am

lack of choice for the first time in the history of FO:NV+3,

Whatever you may think of Honest Hearts, this is factually untrue.
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Mark Churchman
 
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Post » Sat May 28, 2011 6:24 am

Yeah theres a 3 choices for the main quest you either 1 Ignore it and kill everyone.2 You flee Zion.3 You kill the white legs.
Apart from that the side quests give you a few choices on how to deal with them thats all the choices you got.
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Tha King o Geekz
 
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Post » Fri May 27, 2011 8:13 pm

I don't agree with a lot of the criticisms. I really enjoyed this DLC. Story wise, I like Dead Money better. But, Joshua Graham was fantastic too talk to, and I loved exploring. The map was big enough that I could spend plenty of time exploring and reading those great logs. There was a choice in terms of how to help the Sorrows, but I see where legion characters are coming from. Overall, I thought the DLC was well worth 10 dollars.
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gandalf
 
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Post » Fri May 27, 2011 8:33 pm

I liked the fact that i could shortcut off the side of cliffs i really hate that in the mojave that i cant just jump over a small cliff instead i have to waste like 5 minutes running around it...
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ezra
 
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Post » Sat May 28, 2011 12:37 am

I gotta say that I'm quite tired of Legion being so damn vilified all the time.
"Oh the factions are gray in New Vegas, you get to choose who is the bad guy and who is the good guy".
[censored] bullcrap.

Here, we got Honest Hearts, with Graham, and for once we get some Legion info and it's bad info.
Not only is the DLC biased against pro-Legion characters, but even Graham vilifies Legion.

I mean come on!?
I thought the damn major factions in NV was gonna be gray, yet you continue to put Legion down the evil path more and more.
I still believe in Caesar's long term goal but for crying out loud in present time (2281) they're as evil as evil come.

And I'm sure that we're not even gonna get a freakin' Legion DLC.
The only new info we'll get about Legion is gonna be from Ulysses and I hardly think that he'll be a book of dialogue about them.
Obsidian, why did you even include Legion in the game?
It seems like you don't even care about them.
Legion in NV got shafted in every way, characters, dialogue, quests, locations, companions, merchants, equipment.
And in the first DLC where we get a character associated with the Legion he's against Legion.

*sigh*
It's your game, you're the developers, you write the lore.
I know I'm just a player who's opinion is a fish in an ocean.
I'm just disappinted in how Legion is vilified all the time when you said that they were gonna be a morally gray faction, not a darker shade of gray that's so dark it might as well be pitch black, just saying.

[edit6]

Well Sawyer cleared it up about the White Legs so I'm not gonna drag on about that anymore but I'm still pissed that Legion got shafted.
And that with as little Legion content we got with NV when we finally get some more it's anti-Legion. (Graham.)
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Claudia Cook
 
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Post » Sat May 28, 2011 10:00 am

The story is OK but navigating around all the cliffs, plateaus, etc is painstaking. I hate walking around and around a hill, trying o figure out how to et on top of it. Everything looks the same. It's the most boring environment yet, in any fallout game.
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Juanita Hernandez
 
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Post » Sat May 28, 2011 1:15 am

I know the was't any pro legion way to really complete this DLC, but there wasn't really an anti legion way either. If you butcher the tribes instead of doing the quests the White Legs don't get accepted into the Legion anyway. They failed at New Caanan the first time, there were survivors. That in and of itself was reason enough for Caesar to deny them entrance into the Legion, not to mention that accepting them in would require that Caesar would admit that he didn't kill Graham when he threw him into the canyon, which was something he refused to do in the first place. Honest Hearts story, for all my complaints about it, really didn't feel like it had an association with the Mojave's factions whatsoever. The Legion, NCR, and House weren't even minor concerns in Zion. It's a tribal area, with tribal disputes. Helping or harming any of the tribes didn't really seem like anything any of the vanilla factions would even be concerned with.

EDIT: And sawyer is right, There are choices. It's not perfect, but really Honest Hearts was well done for what it is. It's a well done piece of work, and even though I think it would have been better if it had been taken in an entirely different direction, its by no stretch BAD.
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IM NOT EASY
 
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Post » Sat May 28, 2011 9:16 am

I love how people are complaining that its 5 hours. ITS A DLC NOT A EXPANSION PACK, please learn the difference. If you really expected anything more then 4-6 hours you were joking yourself.



Ehh...it did feel rather short, and there just wasn't a lot to do..and with nothing to do after you finish(except explore, which is rewarding, but still) ? I don't understand that. That's a requirement for an area you can return to.

Don't get me wrong, I enjoyed the DLC a whole lot. There was just a notable lack of content I felt. I did skip the quest about the young bighorner on the mountain, but I felt I'd be able to come back to it. And once the warning popped up saying I wouldn't be able to finish it, I was into the main storyline and didn't wanna go looking for some silly bighorner. This is a problem I felt NV in general had. The main storyline of both NV and HH feels so pushed along that you aren't encouraged to get out and explore because you feel like you need to get on with the next objective.
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Danger Mouse
 
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Post » Fri May 27, 2011 5:56 pm

Some posts have gone away. Leave off spamming/flamebaiting/niggling - OK.
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carla
 
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Post » Sat May 28, 2011 6:50 am

Ehh...it did feel rather short, and there just wasn't a lot to do..and with nothing to do after you finish(except explore, which is rewarding, but still) ? I don't understand that. That's a requirement for an area you can return to.

Don't get me wrong, I enjoyed the DLC a whole lot. There was just a notable lack of content I felt. I did skip the quest about the young bighorner on the mountain, but I felt I'd be able to come back to it. And once the warning popped up saying I wouldn't be able to finish it, I was into the main storyline and didn't wanna go looking for some silly bighorner. This is a problem I felt NV in general had. The main storyline of both NV and HH feels so pushed along that you aren't encouraged to get out and explore because you feel like you need to get on with the next objective.


Frankly anything Obsidian does to make New Vegas less like Fallout 3 is a improvement. I would trade super huge exploration of everything from the beginning with a better story becuase without a story the exploration becomes worthless. I would rather New Vegas have a time limit like Fallout 1 did then it be like Fallout 3 where you could easily end up skipping over half the main quest by accidentally finding your dad through random exploration. The New Vegas DLC has had a much better plot then anything Fallout 3 could have ever hoped to offer.
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Emma Copeland
 
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Post » Sat May 28, 2011 7:51 am

bought it, played the hell out of it, got all the achievements, loving all the new stuff they added, going back to Zion just for the sake of being there.
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Robert Bindley
 
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Post » Fri May 27, 2011 10:33 pm

Whatever you may think of Honest Hearts, this is factually untrue.


While I do not agree that there was a lack of choice and I actually enjoyed the DLC; I would have liked to have the option to help the white legs crush the other tribes+Graham+and preacher boy. Would have made it feel like pro legion characters had an option that made sense to them.

As for the rest, I liked the exploration aspect, lots of cool places to find and try to figure out how to get too. I liked the companions, but it made me miss Sulik. New items/perks/craftables are nice. All in all well worth the 9.99. I personally liked the story in DM more, but the open areas in HH more. New DLCs that offer different things to enjoy. Two thumbs up.
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Kevin Jay
 
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Post » Sat May 28, 2011 5:29 am

I'm really upset that this DLC did not meet my unrealistic expectations.

:biggrin: :biggrin: :biggrin: :biggrin:

I really enjoyed Honest Hearts.

I loved the canyon scenery.
Graham and Daniel were interesting, flawed characters.
There was a thoughtful, nice mix of negative and positive outcomes.
I enjoyed the giant critters and the nods to the Mojave and other DLCs.
My character is never going to take off Graham's armor.

My 2 favorite things -- the survivor's tale (which influenced my final decision -- Zion belongs to the Sorrows, damn it!), and the fact that in the final battle a White Legs warrior hits Graham with a shiskabob right before his final speech -- he burned all the way through it. Awesome!

Dead Money and Honest Hearts are a 2 for 2 for me. Looking forward to the next two more than ever.
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amhain
 
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Post » Fri May 27, 2011 8:54 pm

Frankly anything Obsidian does to make New Vegas less like Fallout 3 is a improvement. I would trade super huge exploration of everything from the beginning with a better story becuase without a story the exploration becomes worthless. I would rather New Vegas have a time limit like Fallout 1 did then it be like Fallout 3 where you could easily end up skipping over half the main quest by accidentally finding your dad through random exploration. The New Vegas DLC has had a much better plot then anything Fallout 3 could have ever hoped to offer.



In your opinion.
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Leilene Nessel
 
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Post » Fri May 27, 2011 11:21 pm

Wish i could :cryvaultboy: I'm waiting for the PS store to come back not a biggy any way cause i started a new game in prep for HH lvl 8 with 6000+ caps not a bad start :starwars:
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Josh Lozier
 
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