Yer, but it came at a good time. Finished the quest chain, and there was no other place I was wanting that character to go. I hadn't fully Roleplayed him from the start so... *shrug*. But if I lost my current character I would be sad

Of course you are sad when they die. That is all the part of it. I started out playing DID, out of boredom. Just looking for something to do. I took the advice of starting with a kookie, off-the-wall build, that I would not normally play and "see how far I could get". It was told to me that using thees characters would ease the pain of loosing them because you would not get too attached to them.
Well...guess what...Turns out I grew more attached to these guys and gals then I never realized possible. I started to actually RP them for the first time. I just thought I was roleplaying before. The bond I built with them was powerful. It completely changed they way I would play forever.
When they die, I even get a little choked up over it. That's just the way it is. You feel that way when you loose someone close. It just makes the game that much more intense. The battles are so dramatic, your heart is in your throat and your adrenalin is on overflow. Just knowing that THIS match could be your last.
When you survive, the feeling of accomplishment is immense. The feeling you get when you are fighting a tuff boss fails in comparison to the feeling you get in close calls. These feelings are the entire game.
Sadly I play a squishy mage. So I'm a hardcoe player in another way. In my case, when you "die" you actually are horribly wounded. And you cannot go questing for awhile. I consider that hardcoe that I limit play. Cause I use to play really old school RPGs text based, "You are badly wounded and have awoken in the village" instead of dying. If I played DID then every time Meeko cutely pushed me off a ledge I have to restart. That's just not cool.
That would be death by glitch. That is hardly fair. Now is it? If you die, at no fault from the player, be that from a glitch, freeze, real life distraction, ie pets, kids...mother-in-law...you continue playing.