I suppose a future Elder Scrolls game (whether MMO or classic) could just ignore the question altogether, but that wouldn't be like Bethesda. Indeed, something happened in Skyrim at the beginning of the Fourth Era, and it must be chronicled in the in-game books, dialogue and lore.
I got on the Elder Scrolls bandwagon during Morrowind, so I don't fully know what's behind this "Warp in the West" business, but it's my understanding that the whole thing was done to reconcile possible alternate outcomes in Daggerfall. I suppose that's one way to do it.
Obviously, no one here has the answer. But does anyone have some good ideas? Has anyone thought about possible ways to solve this problem?
My apologies if this is being (or has been) discussed elsewhere. If so, I'd be more than happy to read the thread if someone can point me to it.

