How do you top Dragons and "the eater of worlds."

Post » Thu Jun 07, 2012 5:06 am

I know I'm looking too far ahead, but how does Bethesda top the challenges in Skyrim?

Here's what we're dealing with in Skyrim so far:

1] the return of dragons

2] a God labeled 'the eater of worlds'

3] a civil war caused by the death of the king

4] dealing with http://elderscrolls.wikia.com/wiki/Greybeards (pretty big deal)
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Izzy Coleman
 
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Post » Thu Jun 07, 2012 6:50 pm

in the future we will be able to have 50-100 enemies on screen at once
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Makenna Nomad
 
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Post » Thu Jun 07, 2012 7:22 am

Manbearpig.

I'm super serial.
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Alyce Argabright
 
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Post » Thu Jun 07, 2012 8:40 pm

We have plenty of other cults and gods we can say the elder scrolls foretold would do something nasty
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yessenia hermosillo
 
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Post » Thu Jun 07, 2012 7:13 pm

I know I'm looking too far ahead, but how does Bethesda top the challenges in Skyrim?

I was just thinking about that the other day. I think the closest thing would probably be another invasion of Akavir. But I'd really like to see the other provinces, like Summerset Isle, Black Marsh (especially!), and Elsweyr.

Or perhaps a game in which you are in one of these provinces and that province gets invaded by Akavir.
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Teghan Harris
 
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Post » Thu Jun 07, 2012 6:08 am

The only way:

Return of the dwarves



...though I'm fine with increasing complexity and depth of storytelling rather than having to rely on big events to say 'we've topped it!'
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Nicholas C
 
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Post » Thu Jun 07, 2012 7:08 am

Dragons with two heads anyone?
Or instead of taking things off from one to another game, they could put all the items, skills and features from all the TES games and put it in one
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Nice one
 
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Post » Thu Jun 07, 2012 1:54 pm

A game that spans between Elswyre and Blackmarsh and your pitted between the two dominate races of these lands that are at war (with maybe 3 possible storylines depending if you choose Khajiit or Argonian or one of the other races )
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steve brewin
 
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Post » Thu Jun 07, 2012 7:21 am

Fight a paradox. With a paradox. O__o
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Holli Dillon
 
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Post » Thu Jun 07, 2012 11:56 am

I just hope they don't feel obliged to include dragons in any future title, because their customers expect "Dragon Fighting 2" instead of TES VI.
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James Rhead
 
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Post » Thu Jun 07, 2012 12:04 pm

Why does Bethesda have to "top" it? Why not focus more narrowly on an area and with greater detail? As long as the story (#1) and gameplay (#2) are great, they don't have to top anything.
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Nana Samboy
 
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Post » Thu Jun 07, 2012 3:47 pm

Eater of dragons, and worlds. :whistling:
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LuCY sCoTT
 
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Post » Thu Jun 07, 2012 3:29 pm

Why does Bethesda have to "top" it? Why not focus more narrowly on an area and with greater detail? As long as the story (#1) and gameplay (#2) are great, they don't have to top anything.

Well that's what I mean.

Skyrim's story;

1] the return of dragons

2] a God labeled 'the eater of worlds'

3] a civil war caused by the death of the king

4] dealing with http://elderscrolls.wikia.com/wiki/Greybeards
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Izzy Coleman
 
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Post » Thu Jun 07, 2012 3:08 pm

So you know about the lore:

Akatosh, Dragon God of Time

The Avatar of Akatosh as seen in OblivionAkatosh (Auri-El to the Aldmer and Alduin to the Nords) is the chief deity of the Nine Divines (the prescribed religious cults of Cyrodiil and its provinces), and one of two deities found in every Tamrielic religion (the other is Lorkhan), save only the Dunmeri Tribunal of self-made gods. His avatar is a dragon, and he is often called the Dragon God of Time. He is generally considered to be the first of the Gods to form in the Beginning Place; after his establishment, other spirits found the process of being easier and the various pantheons of the world emerged. The Aedra is the ultimate God of the Cyrodiilic Empire, where he embodies the qualities of endurance, invincibility, and everlasting legitimacy while promoting the virtues of duty, service, and obedience. He is the patron of The Akatosh Chantry, the religious order devoted to the worship and glorification of him, who refer to him as the "Great Dragon". He is thought to have played a benevolent role in the Warp in the West.

Akatosh

Most traces of Akatosh disappeared from ancient Chimer legends during their so-called 'exodus', primarily due to that god's association and esteem with the Altmeri. However, several aspects of Akatosh which seem important to the mortal races, namely immortality, historicity, and genealogy, have conveniently resurfaced in Almalexia, the most popular of Morrowind's divine Tribunal; as a mother-figure, she also embodies the idea of being a progenitor (albeit a female rather than male one). So one could say that, at least, the qualities of Akatosh are not entirely neglected among the Dunmer, even if his name is.

Akatosh was involved in the forging of the Covenant with the new Empire of humanity, and his blood was mystically joined with Alessia and her heirs. The Amulet of Kings was the primary token of this patronage, and it allowed the new Empire of Cyrodiil to benefit from the stabilizing influence of White Gold Tower, maintaining the barrier between Mundus and the Planes of Oblivion. When that barrier was threatened during the Oblivion Crisis, Martin Septim was able to summon Akatosh's spirit and transform himself into the avatar of Akatosh, which appeared in the shape of a giant dragon made of fire. This avatar dragon defeated Mehrunes Dagon, reestablishing the mystical barrier between Tamriel and the Daedric Realms. The avatar transformed into a statue, now located inside the ruined Temple of the One.

Akatosh is accredited with creating Auriel's Shield and Auriel's Bow.

Alduin

Alduin is the Nordic variation of Akatosh, and only superficially resembles his counterpart in the Eight Divines. For example, Alduin's sobriquet, 'the world eater', comes from myths that depict him as the horrible, rauaging firestorm that destroyed the last world to begin this one. Nords therefore see the god of time as both creator and harbinger of the apocalypse. He is not the chief of the Nordic pantheon (in fact, that pantheon has no chief; see Shor) but its wellspring, albeit a grim and frightening one.

Another legend says that Alduin can "eat" away the age of his victims, and that he once ate the entire Nord population down to age six after being summoned by Orkey.

Alkosh, Dragon King of Cats

Pre-ri'Datta Dynasty Anaquinine deity. Variation on the Altmeri Auri-El, and thus an Akatosh-as-culture-hero for the earliest Khajiiti. His worship was co-opted during the establishment of the Riddle'Thar, and he still enjoys immense popularity in Elsweyr's wasteland regions. He is depicted as a fearsome dragon, a creature the Khajiiti say 'is just a real big cat'. Repelled an early Aldmeri pogrom of Pelinal Whitestrake during mythic times.

How to defeat him?

Perhaps with Aluriel's Bow? Its made from his magic, it makes sense that his own magic would harm him.

Maybe you cant, if he is invincible... maybe proving your devotion to duty and virtue you will be deemed worthy and Akatosh/Alduin will agree to leave the world be and grant you the Amulet of Kings?

Maybe in his avataar form you can defeat him. Its not a full god form so perhaps in physical form he is vulnerable and not all powerful?

Or maybe we can appease him with a sacrifice?
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Lily
 
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Post » Thu Jun 07, 2012 7:14 am

You're all thinking too much...

Daggerfall 2

Nuff said
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Stacy Hope
 
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Post » Thu Jun 07, 2012 8:19 pm

A game that spans between Elswyre and Blackmarsh and your pitted between the two dominate races of these lands that are at war (with maybe 3 possible storylines depending if you choose Khajiit or Argonian or one of the other races )

get out of my brain! :D
That's actually my fantasy game from Bethesda ....though I want it set all in the desert lands of Elswyre - the Argonian's discover it was once their homeland and they were driven out before recorded history...or some such.... there would be no right/wrong good/evil just differing points of view to choose.
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Rachel Briere
 
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Post » Thu Jun 07, 2012 3:17 pm

I hate the constant need of franchises and the like to "top" every story they make by it becoming more epic. For example, in Doctor Who, the threat was the destruction of distant future earth, then contemporary Earth, then Earth WAS defeated and then brought back to normal, then it was the threat of all universes being destroyed, then the whole of the history of the entire universe WAS destroyed and brought back to normal later.

A good story doesn't have to be massive and world-changing.
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Matthew Warren
 
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Post » Thu Jun 07, 2012 10:15 am

So you know about the lore:



How to defeat him?

Perhaps with Aluriel's Bow? Its made from his magic, it makes sense that his own magic would harm him.

Maybe you cant, if he is invincible... maybe proving your devotion to duty and virtue you will be deemed worthy and Akatosh/Alduin will agree to leave the world be and grant you the Amulet of Kings?

Maybe in his avataar form you can defeat him. Its not a full god form so perhaps in physical form he is vulnerable and not all powerful?

Or maybe we can appease him with a sacrifice?

Can a God defeat a God?
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Laura-Jayne Lee
 
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Post » Thu Jun 07, 2012 11:02 am

By doing something better, duh.
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yessenia hermosillo
 
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Post » Thu Jun 07, 2012 6:42 am

I just hope they don't feel obliged to include dragons in any future title, because their customers expect "Dragon Fighting 2" instead of TES VI.

As opposed to everyone that expects Morrowind 2 or Daggerfall 2? It's gonna happen, mark my words.

"doood, where are tha dragonz, brah?"
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Ryan Lutz
 
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Post » Thu Jun 07, 2012 10:50 am

As opposed to everyone that expects Morrowind 2 or Daggerfall 2? It's gonna happen, mark my words.

"doood, where are tha dragonz, brah?"

not if the end of mainquest for skyrim ends with the death of all dragons
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Nikki Lawrence
 
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Post » Thu Jun 07, 2012 6:51 pm

not if the end of mainquest for skyrim ends with the death of all dragons

That doesn't stop people from wanting Falmer or Dwemer in the games despite their utter extinction/being unmade from existence.
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Alisia Lisha
 
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Post » Thu Jun 07, 2012 7:29 pm

Huh, how can they top it. Well since from what is sounds like they could be handing Elder Scrolls to another developer to do the next game so by the time they get around to it the next gen cycle could be around again so that 200 on screen at once thing would be cool.

Honestly the easiest way they could do it is simply watch the market add only things that would make the game better, and Keep it ELDER SCROLLS. Remember Red Faction Died because they didn't keep it Red Faction. Games with Identy sell and Bethesda knows this and I hope they keep remembering this because they make the best games this way and if they keep doing what they are doing by the shear quality of their games they should have no problem topping the next entry.
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Tamara Dost
 
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Post » Thu Jun 07, 2012 6:30 am

not if the end of mainquest for skyrim ends with the death of all dragons

they've already stated that you can continue after the main story has been completed, that includes fighting dragons.
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Dustin Brown
 
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Post » Thu Jun 07, 2012 7:26 am

I always found it odd how gods were so "All powerful" yet so vulnerable to creatures as weak (in comparative) as humanity? A funky enchanted bow or other such 'human' apparitions should be less than a twig when dealing with a god...

None of it really makes sense :/
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lolly13
 
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